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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Problems again..... The backgrounds shows up fine but.... | |
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MadMikeXP

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Posted on 01-21-05 05:11 AM Link | Quote
Ok.... I have good news! and bad news, the good news is the backgrounds that I insert into the game turn out fine but when I insert them into the rom every background that I work with screws up the foreground images and the sprites ( the foreground has a sandy dusty look to it and its not viewable and I really don't know what the problem is... any idea what couold be going wrong with the rom or the backrgrounds ?
should I post a a screen shot of it to let you see the problem ?
Xkeeper
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Posted on 01-21-05 05:12 AM Link | Quote
Originally posted by MadMikeXP
should I post a a screen shot of it to let you see the problem ?
Uh, yes.
Alastor the Stylish
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Posted on 01-21-05 05:14 AM Link | Quote
This is just a hunch but I'm guessing you overwrote part of the foreground with your background. Also, why even ask if you should post a screenshot? Of course you should
MadMikeXP

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Posted on 01-21-05 05:41 AM Link | Quote
link to pic

Ok there is the pic of my Problem and yes KC it was to big so how do i fix this problem so that I can keep working on my hack ?


(edited by BMF54123 on 01-22-05 06:58 AM)
Alastor the Stylish
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Posted on 01-21-05 05:49 AM Link | Quote
Not use such a complex background, I guess... For instance, if the color gradient from top to bottom really necessary?
Atma X

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Posted on 01-21-05 09:44 AM Link | Quote
The gradient doesn't use that many 8x8 tiles (unless you've barely got enough room
without them). But according to the 16x16 Editor, you seem to have a lot of
repeats, at least that's what it looks like (do they at least use the same 8x8 tiles?).

Post a screenie with the 8x8 Tile Editor displayed (just copy and paste
each 8x8 Page to the pic so I can see all Eight 8x8 pages at once)


(edited by Atma X on 01-21-05 12:46 AM)
MadMikeXP

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Posted on 01-21-05 03:58 PM Link | Quote
link to pic

in the 16x16 editor those are not repeats that is the exact size of the tiles.


(edited by BMF54123 on 01-22-05 06:58 AM)
Alastor the Stylish
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Posted on 01-21-05 08:13 PM Link | Quote
... That would be your problem... It's taking up way too much. You're gonna have to drastically reduce the complexity if you want it to work.
UnsurpassedDarkness

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Posted on 01-21-05 08:45 PM Link | Quote
You CAN NOT use sprite GFX to make a BG!
Atma X

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Posted on 01-22-05 02:56 AM Link | Quote
"in the 16x16 editor those are not repeats that is the exact size of the tiles."

Um, size doesn't matter in that case. I meant if there were more than 1 8x8 tile(s) that looked exactly the same.
Juggling Joker

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Posted on 01-22-05 03:59 AM Link | Quote
It would probably also help if the background wasn't so pixelated. I mean, geez, lol.
Alastor the Stylish
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Posted on 01-22-05 04:21 AM Link | Quote
I dunno, the pixellated look gives it a sort of distorted look, which could be kinda cool if used correctly... I mean, that would be an awesome background for an underwater level, of you ask me.
Sendy

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Posted on 01-22-05 11:02 AM Link | Quote
Looks like the JPEG compression to me.

Hmm.... "Super JPEG World"?!
tuna
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Posted on 01-22-05 02:37 PM Link | Quote
Originally posted by Sendy
Looks like the JPEG compression to me.
I was thinking more along the lines of "too many colors GIF compression". But in any case, I would appreciate it if someone would remove the images (link to them), they're too big and I have to scroll sideways to read most posts.
MadMikeXP

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Posted on 01-22-05 09:37 PM Link | Quote
I did not use JPEG or gif compression I used PSP8 to edit the background saved it as PCX file, I later resaved in PSP 3.11 and I used pcx2snes to make the files can someone pleeas tell me what background size I should use when I import these to Lunar Magic ?

and please don't treat me like I committed some serious felony in the SMW hacking community....
All I'm trying to do is make my own hack without any problems with just a little help.
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