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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - challenge for all hackers with nothing to do | | | |
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Oddgoo Shyguy Level: 16 Posts: 60/85 EXP: 17101 For next: 3155 Since: 07-14-04 From: Mexico, Guadalajara Since last post: 228 days Last activity: 17 days |
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Ill wait for a 4th opinion before i dismiss the sepia colors EDIT: ok, 5th, i didnt saw cheesepie post when i wrote this (edited by Oddgoo on 01-20-05 01:19 PM) |
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Sendy Shyguy Level: 17 Posts: 58/93 EXP: 21726 For next: 3017 Since: 03-25-04 From: South of UK Since last post: 55 days Last activity: 53 days |
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I like the *idea* behind the sepia effect, but the execution needs a little work IMO. As for the design contest, I think it's a great idea. I'm sick of all this dogma about 'hacking' and limitations from Lunar Magic and ASM hacks, really really sick of it. Gameplay is the important thing and that stems from level design alone. I would participate but I have other plans. |
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Oddgoo Shyguy Level: 16 Posts: 61/85 EXP: 17101 For next: 3155 Since: 07-14-04 From: Mexico, Guadalajara Since last post: 228 days Last activity: 17 days |
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First it started as making a gameboy appearance, but then i started to like color shades, now im going to elaborate and amplify the brown color scale |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 4585/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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It looks like crap, though... Sure, it's not the worst thing ever still, but I just can't imagine it looking at all good still. | |||
Chris Boo Level: 46 Posts: 275/922 EXP: 663200 For next: 48574 Since: 04-20-04 Since last post: 7 hours Last activity: 4 hours |
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Originally posted by Kyouji CrawYou must be putting him down with all that your saying.. I don't think thats very nice.. I mean.. Crap? That was kinda harsh.. I hope it doesn't turn him off hacking... I can't say that it was 100% w00t w00t! Good. But it did look pretty decent. (edited by Chris on 01-20-05 04:27 PM) (edited by Chris on 01-20-05 04:32 PM) |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 4589/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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I'm serious, though, it looks like someone took a soiled piece of paper and drew a map on to it with crap. The green tinge, you say? He was sick at the time. | |||
Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 199/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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...My eyes! Nice attempt, but you just didn't get it right. |
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kristopher_pearman Koopa Level: 17 Posts: 42/105 EXP: 22964 For next: 1779 Since: 08-04-04 Since last post: 5 days Last activity: 11 hours |
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i think it looks pretty cool if the slevels sood out a bit more it wouldnt be bad at all. can we get this back onto who is gonna be interested in the contest? btw ive fixed my lava problem it was to do with the spriteset , im now onto my second level, will post screenies when i figure out how |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 4595/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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First you get an account on... Oh, let's say PhotoBucket... Then you upload the screenshots. Then you put copy the URL of the screenshots and put them in [ [ That tells the board to post what's at that address as a picture. |
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Golden Yoshi Pokey Level: 41 Posts: 348/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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Damn, how come when I was creating the concept of SMW The Lost Levels, no one liked the idea of a lack of ExGFX and a new overworld. Sigh , if hackers were this enthusiastic about level-only hacks back then, I would've continued SMWLL . | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 4611/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Because this community has been flooded with newbies who never grew tired of the SMW GFX since by the time they came everyone was using ExGFX. | |||
Golden Yoshi Pokey Level: 41 Posts: 349/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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Yeah, that's right. I'll be glad to see some level-only hacks. Although plenty of the advanced SMW hacks are quite good, they detract from the original, and I believe that playing level-only hacks will remind me of the classic SMW, yet allow me with a new SMW experience. However, I do have high expectations of these hacks: 1. No levels that are too similar to the original 2. No misplaced/misused objects 3. No glitched objects/sprites 4. No wacky colors I would take part in this if someone did a new overworld, anyone want to team up ? |
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Oddgoo Shyguy Level: 16 Posts: 62/85 EXP: 17101 For next: 3155 Since: 07-14-04 From: Mexico, Guadalajara Since last post: 228 days Last activity: 17 days |
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First, this is the last post concering my hack in this thread, This should about interested people in the contest. Anyway, thanks Chris, it doesnt matter, its better that way, after all, this was just some goof idea. Lastly, here is the overworld without Those colors, and this time i am asking about how do you see the layout. |
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Sendy Shyguy Level: 17 Posts: 59/93 EXP: 21726 For next: 3017 Since: 03-25-04 From: South of UK Since last post: 55 days Last activity: 53 days |
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Pet peeve with overworlds, you have some Escher-type space going on with that bridge... Count the altitude from sea level of each side of the bridge Also, and this isn't totally neccecary, but you need to add the 'corner' tiles for the white part of where the sea meets the cliffs. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 2996/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Haha, it's like some kinda trippy illusion! You can see that it connects the two, and that it's not at an angle or a slope, but if you look it's apparent that the two points are at different heights and thus said bridge is impossible. Cool! Similarly, I noticed the part Mario is on is higher than the part with the ladder, which is actually pretty neat, it makes it look like a slope. My only gripe is the left side of the bridge, where you've used the wrong ground tiles. Otherwise it's quite nice. And BTW, if you modify the palettes so much that it looks nothing like the original, it kinda defeats the point of not editing the graphics, now doesn't it? |
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kristopher_pearman Koopa Level: 17 Posts: 43/105 EXP: 22964 For next: 1779 Since: 08-04-04 Since last post: 5 days Last activity: 11 hours |
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well as far as pallettes go i think that if you only edited gfx to fix problems with the default tiles as mentioned above then thats ok but for pallettes its more of a case of what its going to be used for , because the original had no ice world or cloud world etc if someone made a new world by changing the pallettes technically its no different just a new colour , i mean you could have bowser's castle with the tileset from the first level and it wouldnt matter as long as the level was ok so really i think the final limits are this: NO EXGFX FINAL Gfx editing when fixing things overworld and pallette editing , only if you dont use any home made tiles Sprite Editing = NO anything ive missed out? anyway im assuming this is ok with all you guys ? when ive got the ok ill open the floor to suggestions for deadlines and the such. |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 200/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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About ExGFX... Mixing tilesets (such as putting 1 tile wide pipes in caves instead of the bone) should be allowed. I personally think the bone tiles don't necessarily always fit in the caves. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - challenge for all hackers with nothing to do | | | |