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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Like it or not, here comes a recovery tool for locked ROMs. | | Thread closed
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Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Posted on 01-15-05 08:50 PM Link
Originally posted by Glyph Phoenix
This is insane. How can you people hack a game and then be offended when someone hacks yours? And Kyouji Craw,you're offended by what someone else wrote? Do you read your own posts?
Yes. Do you? Because at no point did I state it offended me; I just said he's wrong about me being an elitist.

Originally posted by Glyph Phoenix
And how you can defend yourself by saying that you're only one person and Nintendo is a company is perplexing. It is still a matter of stealing original work, is it not?
Woah, I never used it as a defense - I'm well aware it's still immoral, but stealing from a corporation and stealing from an individual are not the same thing and should not be presented as such.

Originally posted by Glyph Phoenix
And there are hack walkthroughs, I don't understand how someone can make that argument while being an active memberr of this forum. And even if there aren't formal walkthroughs, you can always ask someone who's beaten the game for help.
Name a hack other than Demo World that has a walkthrough.

Originally posted by Glyph Phoenix
The fact that some people can believe that this tool is going to cause so many problems boggles the mind. And on the subject of secrets, someone's bound to figure them out and spill the beans unless you designed the secret so poorly that no one will ever find it.
And that's exactly what I have in mind - I want people to have fun playing around, and when someone finds it they can tell everyone and it'll be cool, but, if someone cheats to find it and then tells everyone, it ruins the point =/

Originally posted by Glyph Phoenix
I, for one, am going to use this tool to hack SMO sometime in the future and use it as a learning tool. And the only way anyone can really stop me is by asking nicely, correct? Even if I were to steal from it, there's not much anyone can do about that either. And if I choose to go ahead anyway even if BMF didn't want me to, well, sucks to be him. There's not really anything that he can do about it. (This is an example, if BMF asks me not to unlock it I won't. And I certainly don't plan to steal from it.)
More power to you. The ability to use this as a learning aid is exactly why it's such a good idea. I never said it wasn't. Like I said to knuck, I'm only concerned about one thing about it, and the good far outweighs the bad.
Dark Ludwig

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Posted on 01-15-05 09:17 PM Link
I would love it if DW:TLC could be unlocked. Many will probably think I steal stuff. Well, no, it's against my code. But oh, what I'd give for those pipes!!!!!!! Oh wait, is that stealing? Oh i hope he can unlock Demo World: TLC soon because I want pipes....
cpubasic13
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Posted on 01-15-05 09:28 PM Link
Well, I used the tool for a good reason already: to figure out how BMF's Palette Controlled ASM Code works. I could never figure it out... until I looked in SMO and saw the palette codes I desperatly needed. Not like I am going to steal stuff anyway.

BTW: Nice trick BMF... nice trick.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Posted on 01-15-05 09:32 PM Link
Demo World is constructed very differently than other hacks; I don't believe you'd be able to "unlock it," you'd have to somehow get the private build of LM just to see it. So yeah, getting the pipes is pretty much out of the question. But then, I would've thought that about anything related to this before this, so... Hmmm... Regardless, why would you want the pipes? I can see no reason why anyone would want them, they're nothing that can't be done just as well with masses of secondary entrances, unless you wanted a pipe maze... And pipe mazes suck.
knuck

Hinox
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Posted on 01-15-05 11:08 PM Link
Originally posted by ||bass
The program doesn't corrupt the overworld. The overworld gets encoded by the origional protection... this program simply doesn't decode it.
Uh are you sure? I remember being able to see the overworld of Sendy's World with jonwil's overworld editor.
Then again it was 2 years ago, so maybe Fu changed it.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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LOL FAD

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Posted on 01-16-05 01:50 AM Link
Oi, people sometimes.

Nintendo made SMW almost 15 years ago. Everyone knows everything about it. The game is no longer in production. I seriously doubt they give a rat's ass if anyone hacks it - hell, it's good for them, because people will see this really cool Nintendo game and go buy more. When they say emulation is bad for them, they're talking about games that are still on the market, and you damn well know it.
Also, no matter how much you hack the game, there's no hiding that it's based on SMW. Anyone can look at any SMW hack and see quite quickly that it's an SMW hack. It's not quite the same when someone takes a bunch of levels from a bunch of different hacks, puts them in his own hack, and claims it to be entirely his own work.

Second, I'd just like to point this out: DW:TLC's pipes are an ASM hack! ASM hacks are NOT, repeat NOT affected by a hack being locked. Also, since the ROM is in a different format, it probably wouldn't work on your own anyway. Finally, even if you did unlock it, LM wouldn't open it.

After reading this thread, I still fail to see any possible legitimate use for it.
Originally posted by Parasyte
Any how, the point is that it was possible at the time of your post. You stated it as if it were fact. Because of that, I figured some people might get a laugh or two out of it at your expense.

God dammit, you can't say he's stupid just because you had some top-secret program that could do it. That'd be like if you said nobody had a ROM of some game, and I called you stupid because I had one and just hadn't told anyone. If nobody except you knows about it then it's hardly fair to expect them to account for its existance. (And please, spare us all the pain of replying with "That's not true, I gave a copy to my friend Bob, ur stupid lolololo" because we all know you will. )
knuck

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Posted on 01-16-05 02:08 AM Link
Originally posted by HyperHacker
God dammit, you can't say he's stupid just because you had some top-secret program that could do it.
He called Kyouji stupid? When?
Originally posted by HyperHacker
After reading this thread, I still fail to see any possible legitimate use for it.
Are you sure?
Originally posted by knuck
With this program i'll unlock my hack that have been locked for 2 years.
Originally posted by knuck
With this program i'll unlock my hack that have been locked for 2 years.
Originally posted by knuck
With this program i'll unlock my hack that have been locked for 2 years.
Originally posted by knuck
With this program i'll unlock my hack that have been locked for 2 years.


Reading comprehension: 2,6435476008475271731445908453974e+127833
HyperHacker: 0

To the people who are whining: stop it. Your logic is wicked and hypocritical.
Sendy

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Posted on 01-16-05 02:17 AM Link
"Nintendo made SMW almost 15 years ago. Everyone knows everything about it. The game is no longer in production. I seriously doubt they give a rat's ass if anyone hacks it - hell, it's good for them, because people will see this really cool Nintendo game and go buy more. When they say emulation is bad for them, they're talking about games that are still on the market, and you damn well know it."

Amen to that.

"He called Kyouji stupid? When?"

He's made him look stupid, a little, though it may be in fun.
Tamarin Calanis

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Posted on 01-16-05 04:18 AM Link
To anyone complaining about this, I'd like to remind you of something. If I may...

Originally posted in thread title
Like it or not, here comes a recovery tool for locked ROMs.


Because apparently you missed that little bit.


Like Knuck pointed out, this could be useful for unlocking a hack if you forgot to make a backup - and after all, we all make mistakes sometimes. And it can be used to help you learn from the hacks of others. If you were to steal someone else's hack, chances are it'd be obvious to someone and you'd get caught.

Worried about people using this to cheat? Well, some people will find ways to cheat on even the easiest game. If this tool wasn't around, they'd find a ZSNES code for permanent invincibility or infinite lives. It wouldn't be difficult, I"m sure.
bbitmaster

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Posted on 01-16-05 06:24 AM Link
Originally posted by Sendy
"Nintendo made SMW almost 15 years ago. Everyone knows everything about it. The game is no longer in production. I seriously doubt they give a rat's ass if anyone hacks it - hell, it's good for them, because people will see this really cool Nintendo game and go buy more. When they say emulation is bad for them, they're talking about games that are still on the market, and you damn well know it."

Amen to that.


While this may be the opinion of the hacking community, Nintendo does not share it, so don't go spreading mis-information untill you've checked them out.

They believe emulation of even old games to be the greatest threat to video game developers to date, In much the same way you believe this RLM program to be a threat to SMW hackers. Of course, both of these ideas are just plain silly.

You can check out this link http://www.nintendo.com/corp/legal.jsp for more information on their position.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Posted on 01-16-05 07:47 AM Link
Plus, Nintendo makes lots of money on rereleases, which emulation hurts the sales of. So yeah, emulating old games can actually have an effect.
Sketchie

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Posted on 01-16-05 09:35 AM Link
You can't really stop someone from making an "illegal" copy of a video game. It has been done for the NES. SNES. Sega Gensis. Game Boy. So on. People are making hacks of games. People are downloading ROMs off the net. And yes, the video game companies are losing money because of this.

But what can they really do? They've tried to shut down ROM sites, but there are still many out there. They can't really do anymore after that... but they will take serious action if someone is selling ROMs (although I've never seen/heard anyone try to sell ROMs, so I can't be 100% sure about that one.).

Blah, I feel like I'm giving a lecture.

And thanks for not including DW:TLC in the ROM unlocking program - that beautifully created ROM hack deserves to be left alone.
Parasyte

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Posted on 01-16-05 11:07 AM Link
I must bring some things to the attention of the readers of this thread. :\

cpubasic13: I am sorry that you misinterpreted that portion of my post as me being "UBER BETTAR THEN U NON-1337-HAX0RZ". The whole point of that post was that people here rely far too much on Lunar Magic to hack Super Mario World. They rely on it so much that very few even bother to hack the game using other means. Therefore, their hacks are limited to what Lunar Magic can do. Call that post a 'pep-talk' to get hackers to learn new ways to hack, if you'd like! When it all comes right down to it, that's what I inteded with the post. In NO WAY was it meant to belittle or look down upon hackers who could not hack outside of Lunar Magic, but to get the hackers who could to do so.

HyperHacker: RLM was never a top-secret project. I have been open about it on many occasions. I suppose either few people ever noticed, or even fewer took me seriously. Whatever the case, I never made a big deal out of it during it's development, because the tool isn't much of a big deal at all. It's just another tool. (One could easily say that FuSoYa had just as much right to write a tool to 'lock' hacks as I had the right to write a tool to 'unlock' hacks. In that respect, RLM is no more damaging than Lunar Magic's hidden lock feature.) As for "making fun of Kyouji Craw'" that was never the case. My intention was not to make fun of HIM, but to make fun of what was said. Here's an anology: Say you're on the 'net one day, and you come across an Albert Einstein quote which reads, "If the facts don't fit the theory, change the facts." And you think to yourself, "FACTS CAN'T BE CHANGED!" So you go off to make fun of it. Ironicly, this quote fits the analogy quite a bit better than what it may seem on the surface; claiming that "no one can do it because it is impossible" is stating a fact. (Stating it AS fact, at least.) And so I changed the fact. Simple.

Sketchie: DemoWorld: The Legend Continues was not neglected on purpose. It can be unlocked, as it is. However, the unlocked ROM will not load in the publicly available Lunar Magic builds. The only way to get it to load would be undoing the ROM expansion, and rebuilding the hack within the smaller available space. Not a very fun task.


To anyone worrying about overworld corruption from RLM, yes it could happen. The chances of it happening are somewhat small, but it's possible. As ||bass mentioned, it's just unsupported. Support can be added! The problem must only be looked into. If you are locked out of a hack and you've tried RLM v1.0, but the overworld is corrupted, you can either wait for a new version which adds support for overworld decrypting, or you can just start all over on the overworld. You won't be "locked away" from making changes to a corrupt overworld. In fact, most of the overworld will probably be just as it always was, just with some small corruption here and there. So it should be easily fixable in Lunar Magic. But hey, full support in RLM would be much easier.


(edited by Parasyte on 01-16-05 02:11 AM)
Gavin

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Posted on 01-16-05 12:47 PM Link
Originally posted by UnsurpassedDarkness
Now what we need is a Graphics Protection Workshop. You put your custom GFX in there, and then everyone will know if someone is stealing GFX!


what i don't understand is why is this specific sub-community so obsessed with protection on material that was not originally theirs. logically speaking, it doesn't make sense.

especially considering that the entire rest of the world of romhacking does not operate on these principals, and they go through considerably more effort when it comes to learning the trade to hack their games as compared to the time it takes to start up and framiliarize yourself with lunar magic.
Parasyte

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Posted on 01-16-05 01:00 PM Link
The OverWorld bug has been fixed, and RLM v1.1 has been released to address this issue. There are now no known bugs in RLM. Every ROM unlocked by RLM should function exactly as the locked and pre-locked ROMs.
Keep in mind that because there are no known bugs should not imply that there are no bugs. There may very well be bugs within the program. I was just unable to find them.

Download RLM v1.1 here.
knuck

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Posted on 01-16-05 01:13 PM Link
Originally posted by Gavin
what i don't understand is why is this specific sub-community so obsessed with protection on material that was not originally theirs. logically speaking, it doesn't make sense.
I personally don't like people using my GFX because it would make the hack not original/special/unique anymore. (hence why i hate the exgfx workshop)

Ohwell~
Gavin

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Posted on 01-16-05 01:22 PM Link
well then i suppose you have a problem within the community itself? because only tools would rip other people's graphics and claim them as their own.

besides that, anyone can rip your graphics regardless of what "protections" you put on. anyone with half a brain and the ability to either run a command line program or write their own.
knuck

Hinox
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Posted on 01-16-05 01:27 PM Link
Originally posted by Gavin
well then i suppose you have a problem within the community itself? because only tools would rip other people's graphics and claim them as their own.
No Gavin, as i said, i don't care if they claim as their own. It just the fact that they would use it in their hack, making mine not original anymore.

If someone uses my GFX i should be happy that people liked it enough to want it in their game.


(edited by knuck on 01-16-05 04:28 AM)
Gavin

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Posted on 01-16-05 04:07 PM Link
Originally posted by knuck
Originally posted by Gavin
well then i suppose you have a problem within the community itself? because only tools would rip other people's graphics and claim them as their own.
No Gavin, as i said, i don't care if they claim as their own. It just the fact that they would use it in their hack, making mine not original anymore.

If someone uses my GFX i should be happy that people liked it enough to want it in their game.


yes exactly, as i''ve stated anyone with half a brain (probably less, depending on which half of the brain is knocked out) can take your graphics anyway. So, since all gaphics are accesible by all people, i will once again bring up the point that it would be only a flaw in the sub-community itself: you have trash among you that would actually steal graphics without asking to use in a hack of their own.

and then i ask myself, well how many times has this actually hapened? Knuck, how many times have people stolen gaphics from you. Or to anyone else, how many times have graphics actually been stolen. Graphing the amount of hacks produced vs. the amount of graphics stolen per hack would give an accurate model of how pertinant serious a problem it is. for whatever reason i doubt it is actually a real problem and rather you are all just unjustly paranoid. and ironically at that, considering your sole puprose (and mine, because i romhack) is modifying other's work without permission.
knuck

Hinox
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Posted on 01-16-05 04:19 PM Link
I completely agree with you Gavin.
I *never* saw people stealing graphics, and probably will never see.
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Acmlm's Board - I2 Archive - Super Mario World hacking - Like it or not, here comes a recovery tool for locked ROMs. | | Thread closed


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