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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - boss editing | | | |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1228/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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I threw together ILBPE (Iggy/Larry Battle Platform Editor), a program that edits the platform. Go here: http://www.geocities.com/smallhacker2k/Files/ and click on ilbpe.zip. Note that if Mario tries to stand on something too high, he will instantly die. This is not due to the program. (It's due to lazy coders. ) Also note that if you change the graphics or the "Map16", this program will NOT show these changes since it uses a tileset stored in a BMP to make programming easier and the loading time shorter. |
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Someguy Buzzy Beetle It seems as though the girl you've fallen for is also a pyromaniac. Level: 32 Posts: 153/397 EXP: 193329 For next: 13113 Since: 03-15-04 From: I'm proud to be an American... I think... Since last post: 1 day Last activity: 5 hours |
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Originally posted by mikeyk Sorry to bother you about this but could you possibly give an explanation on how you found some of these offsets, I'm thinking if I saw how you did it for ones like the platform layout or what sprite he tosses I or others could apply that to other things to find data simular to this. Also, I didn't notice anything simular to the platform design after the tile map of the platform, do you know if the designs for other things like the ground are in those areas too? Does it only have the tiles needed for the platform or does it have null or randomized ones all the way to the blank space FF before it goes on?(EDIT: Err, forget that, I forgot FF is the black tile in the tile mapping, and 00 is the blank tile for the platform design) Perhaps I should just get somebody I know to screw with the ones there and find out instaid of bugging you. But if you don't mind my bugging why not give out your AIM address so it could be gotten over with faster? =P (edited by Someguy on 01-15-05 02:22 PM) |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 43/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! Wow! One thing, though. Where is the offset to control whether you can slide into Iggy or not located? Other than that, INCREDIBLE!! |
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Someguy Buzzy Beetle It seems as though the girl you've fallen for is also a pyromaniac. Level: 32 Posts: 191/397 EXP: 193329 For next: 13113 Since: 03-15-04 From: I'm proud to be an American... I think... Since last post: 1 day Last activity: 5 hours |
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I tried to modify the stuff around those offsets to find more level data, the closest I could get was tile data for the bosses themselves at 0x1DBDE, seeming to go in the order of the bosses in the "boss monster test room". With the new debugger tracer version thing out I'm sure someone could try and get the data for the other bosses. | |||
Devil_Evilone_RA Tektite Level: 14 Posts: 55/64 EXP: 11455 For next: 1616 Since: 06-19-04 From: Canada Since last post: 18 days Last activity: 18 days |
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HA HA HA HA HA! If you change the speed rotation of the platform to FF 10 FF 10 it starts out normal then it freaks out and spins round and round (edited by Devil_Evilone_RA on 02-12-05 04:10 AM) |
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Acmlm's Board - I2 Archive - Super Mario World hacking - boss editing | | | |