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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - i want to rip ct rom | | | |
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joshgames Newcomer Level: 3 Posts: 1/2 EXP: 49 For next: 79 Since: 01-05-05 Since last post: 301 days Last activity: 301 days |
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hi i bought psx chrono trigger but it is slow.. how do i rip the rom? thx |
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Dwedit Shyguy Level: 17 Posts: 16/92 EXP: 20794 For next: 3949 Since: 04-26-04 Since last post: 5 days Last activity: 1 day |
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It is not an emulated SNES game, so you can't rip it. There is a japanese snes chrono trigger rom sitting on the CD however. | |||
Chickenlump Level: 41 Posts: 455/722 EXP: 474192 For next: 5953 Since: 03-15-04 From: Columbia City Indiana Since last post: 3 hours Last activity: 4 min. |
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It is a Japanese ROM, but it is a very strange rom, with glitches (textual mostly, I don't know how to describe it.. ). Rather than rip the ROM from the CD or play the PSX version, why not just download (from some other site, no asking here ) the version you want to play and emulate it with your emulator of choice? Are you new to emulation? |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 1019/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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They included a glitched Japanese ROM? Why would they do that? | |||
dan Snap Dragon Level: 43 Posts: 328/782 EXP: 534516 For next: 30530 Since: 03-15-04 Since last post: 20 hours Last activity: 14 hours |
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Um, did anyone think that maybe he wanted to rip the CD to his hard-disc, thus making it faster? Find a program that creates an ISO. There's a lot of programs out there that can do this, such as CloneCD, Alcohol 50%/120%, Nero, etc. Then just run it by using ePSXe (or whatever your emulator is)'s option to run the ISO. Apparently, you get better performance if you use CD-ROM emulation software, so you might want to do that also. |
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JLukas Red Paragoomba Level: 13 Posts: 7/51 EXP: 8897 For next: 1370 Since: 03-15-04 From: USA Since last post: 9 hours Last activity: 6 hours |
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The glitches are likely the result of the game reading external files such as the bonus mode, PSX memory card saving, etc. IIRC, they also modified some text handling to correspond to the PSX controller button layout. | |||
joshgames Newcomer Level: 3 Posts: 2/2 EXP: 49 For next: 79 Since: 01-05-05 Since last post: 301 days Last activity: 301 days |
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ok i did both |
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xZeaLitYx Cheep-cheep Level: 23 Posts: 56/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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I have sort of a related question. I'm trying to rip the music by just recording it internally, but the damn emulator skips every minute or so, slowing down the song and ruining the record. What is the best audio plugin or method to accomplish this? Or, how did John Romero do it, as he has the Extra music on his website? | |||
MathOnNapkins Math n' Hacks Level: 67 Posts: 1279/2189 EXP: 2495887 For next: 96985 Since: 03-18-04 From: Base Tourian Since last post: 1 hour Last activity: 32 min. |
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I know it sounds like a smartass reply, but did you ask "John Romero"? | |||
Lenophis Super Koopa Level: 44 Posts: 296/830 EXP: 584360 For next: 26925 Since: 03-15-04 From: Duluth, MN Since last post: 4 hours Last activity: 3 hours |
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I can assure you, an ISO will not make the game run faster. It's an emulated game for a system that can't handle it. It will run even slower on the drive, because it still follows the logic of the real system. You're better off the SNES rom. | |||
Heian-794 Red Super Koopa Level: 44 Posts: 589/896 EXP: 611014 For next: 271 Since: 06-01-04 From: Kyoto, Japan Since last post: 21 days Last activity: 10 days |
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It's still a good question to ask, Lenophis, because while the original CT is basically the same game as the PSX version, and thus people should be perfectly willing to play the emulated original, other times people might really want the PSX version. The PSX updates to Final Fantasy 1 and 2, for example, are infinitely superior on the Playstation. | |||
Lenophis Super Koopa Level: 44 Posts: 297/830 EXP: 584360 For next: 26925 Since: 03-15-04 From: Duluth, MN Since last post: 4 hours Last activity: 3 hours |
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I was looking forward to CT on the PS, but I was very disappointed. It's basically CT emulated on the PS. Those loading times can't be corrected at all, no matter what. Hell, the PS2 couldn't do anything about it. And if his machine isn't supberb to emulate the PS, it'll be even worse. Good question, yes. I'm just stating the facts. =\ BTW, comparing the CT port to the FF1 & 2 remake isn't a good choice. Origins was designed with the playstation in mind. (Which is why loading times are nil) FF4, FF5, FF6, and CT were not. (FF Anthology and Chronicles) Use this information well, joshgames. The CT port only has a couple of things that the SNES version does not... 13 small CG's (framerate isn't the best either) Frog's full theme in the soundtest, but normal length in game. Added verse to the boss music. Most music sounds like crap compared to the SNES version. Non-updated graphics. Notes on ending's you've unlocked. If you're willing to put up with the loading time, then it's probably worth it. Otherwise, I wouldn't bother. |
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xZeaLitYx Cheep-cheep Level: 23 Posts: 57/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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I could try; the reason he's so special is that he's the inventor of Deathmatch, Doom series, etc. and he recently put up a collection of his favorite music, including those extra tracks. Unfortunately, its 128 kbps, and that won't do. | |||
Xkeeper The required libraries have not been defined. Level: NAN Posts: -2812/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by xZeaLitYxIs there something wrong with 128kbps? 128 is perfectly normal music quality, unless you're either a spacesaver (someone like Acmlm, who rerecords all music to be ~42kbps) or a perfectionist who can't stand a small bit of compression on huge music --- Just wondering, does this mean that there is literally a ROM sitting on the disk? Would it have to be formatted in any way (extension change, some fixing) to run in a generic emulator or is it in perfect (though glitchy) condition? If so, I wonder if anywhere has a copy of this PER* for download? *Playstation Emulated ROM, because I couldn't think of a better extention for a not-so-SNES ROM |
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Setzer Popo Level: 36 Posts: 104/532 EXP: 290182 For next: 17928 Since: 04-22-04 From: Not Florida. because I'm going to sink it. Since last post: 5 hours Last activity: 48 min. |
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check the goodsnes collection, I'm pretty sure there's a PSX version in there somewhere I remember seeing it, at least | |||
xZeaLitYx Cheep-cheep Level: 23 Posts: 58/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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When r3mix.net was up, it held an experiment with 200 users using a pair of thousand dollar headphones and various mp3 qualities. 256 had no discernible difference, 128 did; thus many people encode at 192 as the threshold. | |||
Kefka Indefinitely Unbanned Level: 81 Posts: 2410/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Originally posted by joshgames How do you rip a rom? A CD-rom... hmm... not sure if I would go for a "ripping" technique there... I think I would much rather go with the "smash" or "break the shit out of" techniques. They have over time proven much more plausible than ripping. Of course, you can always use it for a frisbee until it shatters. |
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