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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Pokémon hacking - Set a tileset | |
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Baro

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Level: 30

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Since: 07-07-04
From: Portonovo, Spain

Since last post: 1 day
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Posted on 12-25-04 09:30 PM Link | Quote
How can I set the tileset used on a map? I mean, I want to make MT chimney become a snowy mountain, so I want to use Sootopolis tileset (white rocks rock!) so it might look as ice/snow/thing. I think it may be changing some hex in the map entrie, but I need what and where.
Kyoufu Kawa
I'm not bad. I'm just drawn that way.
Level: 70

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Since: 03-19-04
From: Catgirl Central

Since last post: 14 hours
Last activity: 13 hours
Posted on 12-26-04 01:41 AM Link | Quote
I had a similar problem with Route 22. I needed the building from EverGrande for it. You have no idea how hard it is to find four bytes and where to put them.

3.6 shall definately have a function to set tilesets.
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Acmlm's Board - I2 Archive - Pokémon hacking - Set a tileset | |


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