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Acmlm's Board - I2 Archive - Pokémon hacking - Set a tileset | | | |
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Baro Hoarder Level: 30 Posts: 224/366 EXP: 153824 For next: 12045 Since: 07-07-04 From: Portonovo, Spain Since last post: 1 day Last activity: 15 hours |
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How can I set the tileset used on a map? I mean, I want to make MT chimney become a snowy mountain, so I want to use Sootopolis tileset (white rocks rock!) so it might look as ice/snow/thing. I think it may be changing some hex in the map entrie, but I need what and where. | |||
Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1007/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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I had a similar problem with Route 22. I needed the building from EverGrande for it. You have no idea how hard it is to find four bytes and where to put them. 3.6 shall definately have a function to set tilesets. |
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Acmlm's Board - I2 Archive - Pokémon hacking - Set a tileset | | | |