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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - SMW Revisited - Demo 1 | |
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Karadur

Fire Snake



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Since: 11-02-04
From: Chatham, Ontario, Canada

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Posted on 12-14-04 12:35 AM Link | Quote
Originally posted by Davis
I wouldn't bother. The castle's probably unfinished, and that's why smallhacker couldn't beat it.


That's right. You can only go so far before you come to a big gap with nothing after it

Smallhacker's already posted most of the stuff I would've said about the first level (the plant half of the upside-down piranha plant, the goal sphere, and the block you can get the cape from)

As far as the second level, definitely darken the background The blue coins and pipes do look really good, but they just don't fit in with that level type. I can see why you plan on redoing that level

Finally, the castle's graphics are good as well You just need to finish that level
Xkeeper 2.0

Hammer Brother
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Again... :P
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Posted on 12-14-04 03:01 AM Link | Quote
I purposely modified the status bar, Smallhacker... It's only a color change of "MARIO" anyway...

Thanks for the comments. I'm going to start fixing these issues right away.
Atma X

Bandit
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Since: 03-16-04
From: Derrière vous!!!

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Posted on 12-14-04 10:53 AM Link | Quote
Originally posted by knuck
Atma, please, i'll ask this AGAIN: READ the posts before you REPLY.
I NEVER said that it was impossible. I asked IF it was possible.
Read your posts before you go assuming shit and attacking me or anyone else.


... If you're going to take it literally, then yea you're right, you never actually said it in plain and simple words. But the way you said it seemed to imply that you think it won't get done in ages because it's near impossible (trust me, I read my post carefully. everything that I said was intended)

--"Is it? Since when? Tell me more about it plzplzkthx." --that looked like it was intended to be sarcstic (esspecially because you naturally are an ass to people, so why would it be any different all of a sudden?).
Ok, so it maybe it wasn't intended to be sarcastic (since you act sarcastic a lot, that's what usually expect to see), that would one of few serious posts I've seen you make (I've notice that you usually try to act like an ass wherever the opportunity arises).

Yea, you don't want to see how my "near future" will be. I really don't see why not, since it'll make a lot more progress than your's. If you "do" happen to think this stuff is hard, then you'll never get anywhere with it (plain and simple truth) Btw, what have you done that's so "amazing"?
I myself haven't done anything much in SMW with a Hex Editor yet, but I have done plenty in Sonic 2 (not at the programming level yet, but I've still done stuff that most people don't know how to do yet), so as soon as I'm done with school this Term (I've got a lot of homework right now), then I'll start doing some of the same things in SMW,... and then I'll spend some time to learn how to program.


(edited by Atma X on 12-14-04 02:03 AM)
(edited by Atma X on 12-14-04 11:00 AM)
knuck

Hinox
Banned until 19-58-5815: trolling, flaming, spamming, being a general fucktard...
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Posted on 12-14-04 02:19 PM Link | Quote
Originally posted by Atma X
Yea, you don't want to see how my "near future" will be. I really don't see why not, since it'll make a lot more progress than your's.
When did i say that? I said that i didn't WANT to wait your hack to see "amazing" hacks, becuase let me tell you, there are plenty already.
It'll make more progress than mine? How do you know?
Originally posted by Atma X
Btw, what have you done that's so "amazing"?
What have YOU done? Oh wait, nothing.~
Originally posted by Atma X
I myself haven't done anything much in SMW with a Hew Editor yet
What is a hew editor? wtf
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
GO!

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Since: 03-15-04
From: Blobaria
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Posted on 12-14-04 04:11 PM Link | Quote
knuck, Atma: if you two don't have anything useful to contribute to this thread, then leave. I'm not letting it turn into your personal battleground.
Xkeeper 2.0

Hammer Brother
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Again... :P
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Posted on 12-15-04 01:53 AM Link | Quote
Thank you, BMF. After all, this is about my hack and not an argument over ASM(I didn't bother to read the argument)...

I also uploaded my fixed version. Level 1 has no more bugs or 4-ups.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


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Since: 03-15-04
From: Oregon, US

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Posted on 12-15-04 02:02 AM Link | Quote
Hey that's cool. I'ma upload a video of my going through it just for the hell of it.

For no reason here's Apu...


(edited by Davis on 12-14-04 05:26 PM)
(edited by Davis on 12-14-04 05:27 PM)
UnsurpassedDarkness

Melon Bug
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Since: 10-29-04
From: Λtlantıs.
All your base are belong to us.

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Posted on 12-15-04 04:28 AM Link | Quote
"The feather block at the upper right corner of the level's bump sprite is a P-switch instead of a block."

In a hex editor:
$7275=03
$7276=03

Make both of them 00 to fix it. (you may want to make a backup in case I
Xkeeper 2.0

Hammer Brother
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Again... :P
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Posted on 12-15-04 04:35 AM Link | Quote
Originally posted by UnsurpassedDarkness
"The feather block at the upper right corner of the level's bump sprite is a P-switch instead of a block."

In a hex editor:
$7275=03
$7276=03

Make both of them 00 to fix it. (you may want to make a backup in case I


(edited by skateboarder11 on 12-14-04 07:36 PM)
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

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LOL FAD

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Posted on 12-15-04 08:22 AM Link | Quote
Dude, WTF? Not only are you using Freewebs but you zipped the screenshots?
Originally posted by Atma X
I think that the only reason SMW isn't better documented is because people have gotten lazy, and have always had the attitude that it is impossible to accomplish anything of much value

Not that it's impossible, just that it's too much of a pain in the rear end. Show me a SNES emu with a debugger that doesn't suck and I'll show you ASM hacks you wouldn't have dreamt of.
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
GO!

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From: Blobaria
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Posted on 12-15-04 02:53 PM Link | Quote
Originally posted by HyperHacker
Show me a SNES emu with a debugger that doesn't suck and I'll show you ASM hacks you wouldn't have dreamt of.
CAN I GET AN AMEN?

A real-time memory viewer, and breakpoints on memory read/write, while the game is playable in the background...that's all I ask...
Cellar Dweller

Flurry
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Posted on 12-15-04 04:04 PM Link | Quote
Originally posted by BMF54123
...breakpoints on memory read/write...


I modified my local copy of Snex9x to have a similar feature while doing some YI reverse engineering. When enabled, if an instruction's effective address matched a list of memory breakpoints, the debugger would be invoked. The feature was accessed through Snes9x's existing command line debugger, which requires a command line terminal in addition to the game display window. It worked under Linux, but I'm not sure if it could easily be made to work under Windows.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 12-15-04 09:15 PM Link | Quote
Originally posted by BMF54123
A real-time memory viewer, and breakpoints on memory read/write, while the game is playable in the background...that's all I ask...

Well, that and a disassembly which allows the instruction to be changed ala NO$GMB. There's more I could use but that would be the basics.
UnsurpassedDarkness

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From: Λtlantıs.
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Posted on 12-16-04 07:11 AM Link | Quote
Originally posted by skateboarder11
Originally posted by UnsurpassedDarkness
"The feather block at the upper right corner of the level's bump sprite is a P-switch instead of a block."

In a hex editor:
$7275=03
$7276=03

Make both of them 00 to fix it. (you may want to make a backup in case I
Xkeeper 2.0

Hammer Brother
Local ModeratorAdministratorLocal Moderator
Again... :P
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Posted on 12-16-04 07:27 AM Link | Quote
Originally posted by UnsurpassedDarkness
Originally posted by skateboarder11
Originally posted by UnsurpassedDarkness
"The feather block at the upper right corner of the level's bump sprite is a P-switch instead of a block."

In a hex editor:
$7275=03
$7276=03

Make both of them 00 to fix it. (you may want to make a backup in case I
UnsurpassedDarkness

Melon Bug
Level: 39

Posts: 176/746
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Since: 10-29-04
From: Λtlantıs.
All your base are belong to us.

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Posted on 12-16-04 07:42 AM Link | Quote
Oh, okay. But if you ever use that block in the future, then you know how to fix it.
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