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Acmlm's Board - I2 Archive - Lost Section - If you could make a Mario power... | | | |
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Cruel Justice XD Level: 55 Posts: 464/1384 EXP: 1253266 For next: 60923 Since: 03-20-04 From: Darkwoods Penetentiary Since last post: 11 hours Last activity: 7 hours |
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What would it be called, what would the icon be, and what would it do? Yoshi Mario Icon: Green Egg Effect: Mario turns a green hue and can eat any edible enemies to gain coins and he can walk on spikes. Beet Mario Icon: Beet Effect: Mario wears a beet hat and has the ability to throw beets at enemies or certain blocks. Breakable and item blocks. Stomp Mario Icon: POW Effect: Every time Mario lands on a platform, all the enemies on the screen die or fall over. He can interact with breakable and item blocks from the top but cannot jump very high or far. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 3178/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Jumble Hopper Mario Icon: spring-loaded boots Effect: Mario does small hops instead of running, and Mario jumps much higher than normal. Heavy Mario Icon: 1-ton weight Whenever mario lands, platforms shake and enemies on platforms are stunned. |
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Kario In Possession of a Stolen Shovel Level: 65 Posts: 873/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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Ice Icon: Blue Flower Effect: Makes Mario shoot Ice that freezez enemies Kart Icon: Mario Kart (the kart itelf) Effect: Allows Mario to drive his kart in a level until he gets to a barrier he cant go over. (ie: pipe or walls) would work kinda like those suits on MMX |
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alitnil Snifit Level: 27 Posts: 192/290 EXP: 107568 For next: 8591 Since: 07-16-04 From: Phoenix, AZ Since last post: 56 days Last activity: 44 days |
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I always figured SMB3 was going to have a bear suit in it. when i discovered the tanooki suit, I figured it was close enough. but the bear suit would allow mario to swipe/punch at enemies instead. | |||
Peardian Lava Lotus The Uncanny Mario Art Master KvSG #87 is up! No Trouter yet... Halloween's over... Turkey time! Level: 58 Posts: 170/1696 EXP: 1545376 For next: 32170 Since: 07-01-04 From: before 3:00 - school, after 3:00 - Pearl Island Since last post: 7 hours Last activity: 6 hours |
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Bounce Mario Icon: Rubber ball Effect: When Mario jumps, he does the flips like in SMAS (while invincible) and bounces off the walls, ceilings, and enemies. Hyper Mario Icon: Coffee Effect: Enemies go much slower, so do animations of coins, blocks, etc. Mario's eyes bulge, too. Limbo Mario Icon: Limbo Pole Effect: Hold B to make Mario bend back and go through tight spaces. Warning: causes back pain. Mega Mario Icon: Odd Mushroom Effect: Doubles Mario's size and he can smush spiky enemies. Bomb Mario Icon: Bob-omb Effect: Nothing, until Mario's hit and all enemies on screen die. You don't die, but you lose the suit. (Obviously) Geemer Mario Icon: Geemer Effect: Holding direction pad allows Mario to walk up walls. Letting go allows him to fall on enemies with his spiky hat. Tax Collector Mario Icon: Coin Effect: All enemies Mario kills he gets a coin for, or 10% chance of star, 1% chance of 1up Bowser Mario Icon: Bowser Effect: Like fire, except projectiles look cooler and go forward without stopping at walls, like Bowser. Dry Mario Icon: Bone Effect: Mario is gray and if he dies with the suit (spikes, lava), he comes back to life (but you lose the suit). Autoscroll Mario Icon: Wheel Effect: Mario can't stand still, but contantly moves. I'm very creative... and bored. |
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Magikoopa Myster Lakitu Level: 34 Posts: 32/553 EXP: 238506 For next: 15145 Since: 12-01-04 From: I'm a Magikoopa! Watch it! Since last post: 9 hours Last activity: 8 hours |
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Nimbus Mario Icon: Cloud Effect: Mario can shoot lightning, which goes straight and kills two enemies. Colour: Mario's pants become clouds. Disguise Mario Icon: Mask Effect: Randomly chooses 1 enemy to become in Mario's current level. Enemies of the same kind can't hurt Mario, but others can. If it's Bullet or Banzai Bill, you kill any enemy in your path, and you can only move up and down. Bullet or Banzai Bill can hurt you if you're them. Hot Hot Mario Icon: Volcano Mario can swim in lava and water or enemies strip you of this power. Fire balls, however, you can walk on. Colour: Red Hat, Orange Overalls, Black Shoes (edited by Koopa_Myster99 on 12-08-04 01:45 PM) (edited by Koopa_Myster99 on 12-08-04 01:46 PM) |
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PumpkinPie Boo! I'll scare your dad! Big Boo Pretend Moderator All hail the Pumpkin King! Level: 47 Posts: 8/1158 EXP: 718208 For next: 47995 Since: 12-05-04 From: Halloween Town Treats: Many Tricks: Oh yes Since last post: 2 days Last activity: 8 hours |
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Transparent Mario Glass of Water Lets Mario go through enemies and some blocks. Lava or spikes, however, will still hurt him and cause him to lose his power. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1034/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Gravity Mario Icon: Two arrows: One pointing up and one pointing down. It allows Mario to turn gravity upside down whenever he wants to. |
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Xeolord - B l u e s - Power Metal > All Level: 81 Posts: 771/3418 EXP: 4884196 For next: 108653 Since: 03-15-04 From: Yeah Since last post: 15 hours Last activity: 15 hours |
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Hammer Firepower Throw hammers, that are powered by fire. |
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UnsurpassedDarkness Melon Bug Level: 39 Posts: 102/746 EXP: 391555 For next: 13216 Since: 10-29-04 From: Λtlantıs. All your base are belong to us. Since last post: 12 days Last activity: 2 days |
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Boomerang Mario Icon: Boomerang Suit Effect: Mario can throw boomerangs like the Boomerang Bros.! |
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timdevril50755 Ninji Level: 25 Posts: 137/245 EXP: 82750 For next: 6870 Since: 07-24-04 From: Canada, eh? 4, 8, 15, 16, 23, 42 Since last post: 5 days Last activity: 11 hours |
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Matrix Mario Item: Black Sunglasses Colour Change: Mario clothes turn black, and he wears sunglasses Pretty much said and done, you can run up walls, and everything is much slower. You can also jump higher than normal |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 3194/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Originally posted by PeardianNow how does that work... If you get in to lava and come back to life, wouldn't you instantly die again since it ignores invincibility? |
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DarkSlaya POOOOOOOOOOOORN! Level: 88 Posts: 2811/4249 EXP: 6409254 For next: 241410 Since: 05-16-04 From: Montreal, Quebec, Canada Since last post: 8 hours Last activity: 5 hours |
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Avenger Mario Icon: A black sun Effect: Pretty much like a Star, however it has a better range but makes you lose coins. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 3199/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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So, what, does that work like Super Sonic, where when your coins run out you return to normal? Or does it last exactly as long as a star, and why does it matter that you're losing coins because they're so easy to get back? Lakitu Suit Cloud Mario gets on a cloud and rides around, throwing spinies at bad guys. |
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UnsurpassedDarkness Melon Bug Level: 39 Posts: 106/746 EXP: 391555 For next: 13216 Since: 10-29-04 From: Λtlantıs. All your base are belong to us. Since last post: 12 days Last activity: 2 days |
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Originally posted by DavisI think I had that idea a long, long time ago |
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alte Hexe Star Mario I dreamed I saw Joe Hill last night Alive as you and me "But Joe you're ten years dead!" "I never died" said he "I never died!" said he Level: 99 Posts: 1888/5458 EXP: 9854489 For next: 145511 Since: 03-15-04 From: ... Since last post: 2 hours Last activity: 2 hours |
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Ron Jeremy Mario Icon: Fat man Effect: Mario can seduce all of the female sprites in the game...Especially birdo. |
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Tamarin Calanis We exist. Earth exists. The universe exists. Do we really need to know why? Level: 59 Posts: 191/1802 EXP: 1672751 For next: 377 Since: 07-12-04 From: The gas station on the corner... Since last post: 5 hours Last activity: 5 hours |
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Mirror Mario Icon: Mirror (maybe Magic Mirror from LttP...) Effect: Projectile attacks, like Hammers, Sledgehammers (SMB3), enemy Fireballs (from Fire Bros, for example), and Boomerangs bounce off you and can hit other enemies. Does not guard against moving enemies like Goombas, Bullet/Missile/Banzai bills, or Podoboo (Fireballs that jump from lava) Color: Silver-ish clothes (maybe pale blue and light gray would work best?) Glider Mario Icon: Hang glider Effect: Slowly glide through the air, gradually losing altitude. Likely hidden in a high spot. Up and Down can adjust descent speed (Up slows it, down accelerates, like swimming in DKC). If you have Fire or Hammers, you can throw them from the glider. When you hit ground of any sort, or water, you lose the glider. Mario's Appearance: Whatever he had before, like the Red/White from a Fire Flower. But now he's on a hang glider! |
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Peardian Lava Lotus The Uncanny Mario Art Master KvSG #87 is up! No Trouter yet... Halloween's over... Turkey time! Level: 58 Posts: 175/1696 EXP: 1545376 For next: 32170 Since: 07-01-04 From: before 3:00 - school, after 3:00 - Pearl Island Since last post: 7 hours Last activity: 6 hours |
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For Dry Bones ability, you'd be invincible for a few seconds, like in Sonic. Missile Mario Icon: Missile Effect: Mario can fire missiles in direction held. Hurts anything in 3x3 area, including Mario and blocks. If fired up, the missile will fall down. |
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Surlent サーレント Level: 49 Posts: 709/1077 EXP: 863920 For next: 19963 Since: 03-15-04 From: Tower of Lezard Valeth Since last post: 16 hours Last activity: 1 hour |
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Joker Mario Icon: Joker Suit Effect: First, question blocks lose their abilities but function like a slot machine now. Icons are mushrooms, flowers, stars, 7s and skulls So you bump a block, then a roulette will decide what will appear. Every third block finishes roulette. Three mushrooms give Mario one additional hitpoint, three flowers power up his fire power if he gets a fire flower in that level (to break these big SMB3 ice blocks). Three stars give him star power, twice as long usually. Three 7s give Mario amazing powers for 30 seconds. Whenever he hits the Z Button, a large wave wipes out all smaller enemies, hurting bigger ones. It takrs 4 seconds time to recharge between each attack. Three skulls mean instant death - both Mario and _all_ enemies die at once. Not good Any other setup will result in getting coins. Laser Mario Icon: Beam: Spazer Effect: Mario gets a powerful beam. That weapon burns anything, it can be a small Goomba or a nig Mole - also creating holes in any obstacle. The downside is the usage. You get an energy meter when you receive the Spazer, one shot takes one third of the meter, the magic meter recharges when Mario is outside _and_ walks - solar cells with a kind of dynamo combined. So no quick kill of Bowser or frying ghosts in their houses Lightning Mario Icon: Sort of Lightning one Effect: Allows Mario to cast lightning bolts on the screen. These search the highest obstacle available - so a high pipe or enemy on a flat will be hit instantly. If Mario is in a flat area and all enemies are smaller than himself, it will hit himself If there are several targets on the same height, it will be chosen randomly what is hit. The Lightning bolt inflicts one "damage point", so a Koopa hit gets flipped and so on. Can be used until all clouds vanished in the sky. Time Mario Icon: Stopwatch Effect: That allows Mario to rewind the time. So cast fireballs return to the caster (while still inflicting damage while touched), enemies move backwards - as also the time does that. |
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Ran-chan Moldorm eek, when are they going to stop growing... Level: 143 Posts: 5736/12781 EXP: 35293588 For next: 538220 Since: 03-15-04 From: Nerima District, Tokyo - Japan Since last post: 12 hours Last activity: 12 hours |
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Ranma Mario Techniques: Kachu Tenshin Amaguriken Hiryu Korin Dan Faq: When mario swims he turns female until he jumps into the water the next time. |
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