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Acmlm's Board - I2 Archive - Pokémon hacking - Patch suggestion/request | | | |
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Keoro Micro-Goomba Level: 7 Posts: 6/12 EXP: 963 For next: 485 Since: 05-14-04 Since last post: 326 days Last activity: 325 days |
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I could use a "blank slate" patch that gets rid of all the storyline stuff at the start (IE. when you get out of the truck you can just walk around instead of being lead into your house, birch's speach replaced with just a few menus, etc.) I tend to have ideas without any means of turning them into reality... | |||
Jason Sand Crab Level: 25 Posts: 126/221 EXP: 80238 For next: 9382 Since: 03-16-04 From: Australia Since last post: 9 days Last activity: 1 day |
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That is one of the most crappy ideas I ever heard. Sounds really stupid. | |||
Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 924/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Actually I beg to differ, Jason. I can see how this would help many. | |||
Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 850/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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Jesus christ Jason. Change the attitude, now. Until I see any non-halfassed ideas of your own, shut it. | |||
interdpth Rex Level: 36 Posts: 374/527 EXP: 294398 For next: 13712 Since: 03-20-04 Since last post: 10 days Last activity: 31 days |
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I could work on it right now! Kawa patch coming when your on! Oh and Jason you dumbass I always kill that event you idjiot I thought you didn't like this place Jason? |
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Baro Hoarder Level: 30 Posts: 207/366 EXP: 153824 For next: 12045 Since: 07-07-04 From: Portonovo, Spain Since last post: 1 day Last activity: 15 hours |
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It's a nice Idea, anyway, the player can pass of setting the clock. Lot of time events could be lost if you don't set the clock | |||
Gywall Silver axe Level: 30 Posts: 225/356 EXP: 164069 For next: 1800 Since: 03-15-04 From: In front of my moniter, where you're not! Since last post: 104 days Last activity: 14 hours |
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Or better - Birch asking what the time is at the start - after the rescue to set it if you haven't set the time. | |||
Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 927/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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1) Birch can check for the "time" to be zero, that'd imply it hasn't been set. 2) There really aren't that many timed events... 3) Matt, your patch kills the rom. Hangs in the intro speech, when the player shrinks down to sprite size. |
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Baro Hoarder Level: 30 Posts: 212/366 EXP: 153824 For next: 12045 Since: 07-07-04 From: Portonovo, Spain Since last post: 1 day Last activity: 15 hours |
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Originally posted by Kawa-oneechan |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 939/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Kid, we've been researching a day/night system since the beginning. So far I've found the memory address for the clock. It runs backwards |
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Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 863/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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Kawa and I are basicly up on top of figuring out the whole day/night thing. If anything we'd be the first to utalize it |
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