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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - GFX problem | |
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cds113089

Red Goomba
Level: 12

Posts: 30/46
EXP: 6260
For next: 1661

Since: 09-25-04
From: Chicago

Since last post: 2 days
Last activity: 1 day
Posted on 11-22-04 01:07 AM Link | Quote
Some of the GFX files are looking like garbage. I have the setting on 4BPP SNES for GFX28, 29, and 2A, and it looks real strange and unrecognizable. It's the GFX files with the place where it shows the lives and item box and time and stuff. Help?
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 944/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 11-22-04 01:09 AM Link | Quote
Two of those (29 and 2A, I belive) is stored in 2BPP GB format. The third one is compressed Mode7 graphics.


(edited by Smallhacker on 11-21-04 04:09 PM)
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 2626/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 11-22-04 01:35 AM Link | Quote
No, GFX27 is the one with the Mode7 graphics. All the ones cds mentioned are 2BPP.

I swear, this thing doesn't get linked even close to enough.
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