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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Unused Graphics? | |
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UnsurpassedDarkness

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Posted on 11-15-04 06:43 AM Link | Quote
Are any of the places outlined in red actually used?


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Juggling Joker

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Posted on 11-15-04 06:46 AM Link | Quote
Yes, they're used for various little odds and ends on various sprites, mainly Mario.
elixirnova

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Posted on 11-15-04 06:48 AM Link | Quote
i believe the koopa kicking is when it comes outa the shell after you walk around with it and its eyes are still popped out O_o though i may be mistaken...For i have yet to see a smart red/green/yellow turtle that can kick shells! *too scrawney*
UnsurpassedDarkness

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Posted on 11-15-04 07:09 AM Link | Quote
What about that blank tile and those arrows? I want to know if there are any blank tiles that I might be able to use for other things
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Posted on 11-15-04 07:31 AM Link | Quote
The 5 with the | beside it is used for a 5up graphic. I dont think that it was used in the final release, but there is a block in BT that uses it

The green stuff above the goal tape is the bottom of the flying pirana plants.

The star in the bottom right is used for either a BG, a sprite when it dies, or mario when he has a star (I would go with that one)

For all the other stuff, delete it (make a backup) and then test the game and see if anything is missing of sprites or mario.
UnsurpassedDarkness

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Posted on 11-15-04 07:41 AM Link | Quote
I was just doing that, the star is actually part of the sparkle that
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Posted on 11-15-04 12:55 PM Link | Quote
The exclamation point is used during one of the cinema scenes, I believe.

The blank tile is unchangeable, due to the way 16x16 SNES sprites are set up. (You *can* change it, but it'll mess up the smoke sprite.)

The arrow tile is modified by the game in real-time; it's a part of Mario, though I don't know exactly what. Probably his hand when he's holding shells, or his foot when he kicks them.

The Koopa sprite is used when it tries to crawl into an upside-down shell; it'll kick it right-side-up first, just like the ones in Mario Bros. do! This sprite obviously isn't seen too often, but it's an awfully cute little detail.

And...the 5UP sprite is unused? I had no idea...I guess I never paid enough attention.
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Posted on 11-15-04 01:24 PM Link | Quote
Well if you don't believe it you could always check the code for any times the 5UP is called up.
UnsurpassedDarkness

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Posted on 11-16-04 06:30 AM Link | Quote
"The blank tile is unchangeable, due to the way 16x16 SNES sprites are set up. (You *can* change it, but it'll mess up the smoke sprite.)"

It didn
elixirnova

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Posted on 11-16-04 07:22 AM Link | Quote
*wipes face* hmm id have to agree every time i jump on them they turn into a shell
UnsurpassedDarkness

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Posted on 11-16-04 07:50 AM Link | Quote
I still don


(edited by UnsurpassedDarkness on 11-15-04 10:50 PM)
(edited by UnsurpassedDarkness on 11-15-04 10:51 PM)
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Posted on 11-16-04 02:29 PM Link | Quote
Er, excuse me...that's not the smoke sprite, that's the splash sprite (used when Mario jumps in/out of water)!

And no, those tiles are NOT unused garbage, they are parts of Mario, even if they don't look like it. All the green ones (brown in Mario's palette) are his feet when he's swimming, and the white ones are used whenever his hand sticks out past his body. Mario is made of 1-4 16x16 sprites, depending on his status, while his hands and feet in certain poses are made of a single 8x8 sprite, "attached" to the 16x16 sprites. Example:



The sprite inside the yellow box is the one right next to the double arrow in GFX00.
UnsurpassedDarkness

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Posted on 11-17-04 06:50 AM Link | Quote
Darn it! Posted the wrong picture!



"Er, excuse me...that's not the smoke sprite, that's the splash sprite (used when Mario jumps in/out of water)!"

*Jumps in some water*
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Posted on 11-17-04 07:45 AM Link | Quote
thats weird how it uses little pieces that look like junk to make important parts..that without them, it would look weird.
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Posted on 11-17-04 02:58 PM Link | Quote
Aha...try punching while climbing a fence. That's Mario's fist, right below the X.

(I was wondering why Nintendo used purple instead of red for Mario's sleeves, and I just now realized that those tiles are only 3bpp in the original ROM, and thus can only use the first 8 colors of the palette. How silly... )
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Posted on 11-17-04 02:58 PM Link | Quote
What about the fourth blue koopa sprite (bottom-most row, fourth column from the left)? It looks like it is stoned or such. Can't remind ever having seen that.
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Posted on 11-17-04 03:26 PM Link | Quote
Stomp a blue Koopa and watch as he zips out of his shell.

There are no unused graphics in GFX00, aside from maybe the 5UP. I'm 100% sure of it.


(edited by BMF54123 on 11-17-04 06:43 AM)
Glyph Phoenix

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Posted on 11-17-04 04:30 PM Link | Quote
What is the X itself for, anyway?
elixirnova

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Posted on 11-17-04 07:23 PM Link | Quote
Thats such a silly question EVERYONE knows what the big X is for!...----hmm suppose i dont know must be something useful though :-P
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Posted on 11-17-04 08:08 PM Link | Quote
I'm pretty certain it's a place holder for some dynamic graphic or another. Don't sue me if I'm wrong.
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