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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Quick Question regarding levels | | | |
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kristopher_pearman Koopa Level: 17 Posts: 16/105 EXP: 22964 For next: 1779 Since: 08-04-04 Since last post: 5 days Last activity: 11 hours |
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Right ive gotten everything sorted in my hack, i can now get started , i know you can have 96 exits which is about 80 levels from my count, does anyone know what the maximum number of levels is and what levels havent been used , also what levels CANT be used with the overworld, if i can figure this lot out i can make my hack as big as possible. P.S. also im looking for someone who is willing to help with my hack, im at a deadline of february becasue im trying to make it for me sister who gets back from her year trip to australia in feb and she loves mario games, so as much help that possible please? (edited by kristopher_pearman on 11-08-04 05:53 AM) |
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BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 456/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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You can use levels 0-24 and 101-13B on the overworld, which is 96 levels altogether. I don't know what happens if you go past 96 exits...the code is almost certainly designed to show only 2 digits, so it'll either stop at 96 or 99, or just mess up (like show "A6" instead of 106). | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 2574/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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I recall someone releasing a patch to fix the counter stopping at 96. That's a pretty big hint that it will stop at 96 | |||
kristopher_pearman Koopa Level: 17 Posts: 17/105 EXP: 22964 For next: 1779 Since: 08-04-04 Since last post: 5 days Last activity: 11 hours |
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- ok i can guess that im gonna have to learn more then if i want to increase the exit counter, and in regards to my 2nd part of the post then pm me, im only looking for help with overworlds ither help isnt neccesary but ill take what im given right im gonna go have a look at increasing the amount of levels , maybe i can hack into dw tlc and find out what he did.... |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 856/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by kristopher_pearman Answer: ASM. |
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Keikonium Banned Level: NAN Posts: 797/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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So the exits stop at 96 (hex?). So can you not grab a tracer and then trace at 10, 20, 30, 40, etc up to 96 and then when it stops, you have the value? I would think that would work, then just change the value found to 78 (hex) which would be 120 exits. This is just a thought, it might work, might not work I have no clue. But good luck with it and hope you find it out. |
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Squash Monster New Age Retro Hippie Togateiru Fohku Kohgeki!! GRUNGE no HAMSTER otona bite Peace love and turnpike! Level: 40 Posts: 449/677 EXP: 430507 For next: 10802 Since: 03-15-04 From: Maryland (of the Country Between Canada and Mexico) Since last post: 5 hours Last activity: 5 hours |
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This is all very rusty memory, but if I remember correctly, there is a star that appears when you hit 96 exits completed on the main screen, and all FuSoYa did was to change the star to appearing at 100 exits, and replacing its graphic with the number 1. | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 860/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by Squash Monster 96 with a star only uses 2 tiles, not 3. |
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kristopher_pearman Koopa Level: 17 Posts: 18/105 EXP: 22964 For next: 1779 Since: 08-04-04 Since last post: 5 days Last activity: 11 hours |
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--- where can i get tracer? , ill try it that way if i can find it |
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gnkkwinrrul Dry Bones Level: 39 Posts: 424/647 EXP: 402054 For next: 2717 Since: 03-15-04 From: LYKEOMGIMFROMSOMEPLACE???? Since last post: 81 days Last activity: 40 days |
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I believe fu made the 100 use 2 tiles as well, and then used asm to make it so the game would display the 100 instead of 96, and so on | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 864/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Nope. >=100 is three tiles. | |||
Luigi-San Melon Bug Level: 42 Posts: 93/736 EXP: 485962 For next: 35400 Since: 03-20-04 From: Mushroom Kingdom Since last post: 17 hours Last activity: 10 hours |
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Originally posted by Smallhacker Not nessecarily. [1(][)()] Simply split the first zero |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 897/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by Luigi-SanOriginally posted by Smallhacker That's possible, yes, but DW:TLC uses three tiles. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Quick Question regarding levels | | | |