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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - General Emulation - some GBA rom problems | |
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Sokarhacd

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Posted on 11-01-04 01:52 AM Link | Quote
it has to do with the DBZ game Buu's fury, anyone know why in VBA(newest version) it gets to a certain point, and it says "This game cannot run on this hardware" or something like that, it works for a while until you get to a certain point...same thing happens with the first legacy of goku. same thing happens on no$gba and Boycottadvance, anyone know why?
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Posted on 11-01-04 04:21 AM Link | Quote
Where exactly? Because whatever version I have ran fine, of course it did say 'pre-patched' on it and I'm using VBA CE.
Sokarhacd

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Posted on 11-01-04 05:01 AM Link | Quote
it happens almost at the very beginning...like 3 minutes into the game after your about to enter the grand kai's house.

where can I get VBA CE? cant find it anywhere.
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Posted on 11-01-04 05:58 AM Link | Quote
Zophar.net

But of course.
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Posted on 11-01-04 07:35 AM Link | Quote
Originally posted by Dcahrakos
it happens almost at the very beginning...like 3 minutes into the game after your about to enter the grand kai's house.

where can I get VBA CE? cant find it anywhere.


Yea I got into Chapter 3 and I haven't played it since, pretty dull.

And like Xeogred said...Zophar.
DarkSlaya
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Posted on 11-01-04 07:47 AM Link | Quote
Gotta love how DBZ roms are handled [/sarcasm]

Simply change save type to eeprom (or something like that)
Sokarhacd

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Posted on 11-02-04 12:35 AM Link | Quote
I must be blind... I went to zophar and didnt see it lol, but now i do, and it works...thanks for the help.
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Posted on 11-03-04 07:17 AM Link | Quote
I'm pretty sure the game does some hardware check that VBA doesn't support. Newer versions might. (Doesn't the GBA header contain a byte for save type? If not, isn't there an unused one the rippers could use for it, similar to INES headers?)
DarkSlaya
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Posted on 11-03-04 07:18 AM Link | Quote
Well, what I said is supposed to fix it (That's how I did it with vba7 (?).
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