Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
0 user currently in Lost Section.
Acmlm's Board - I2 Archive - Lost Section - Favourite level in Mario Kart 64?+ | |
Pages: 1 2 3 4Add to favorites | "RSS" Feed | Next newer thread | Next older thread
What's your favourite level?
Eh, click on the name of the level you like the most.
Luigi Raceway   0.0%, 0 vote
Moo Moo Farm
 
5.4%, 2 votes
Koopa Troopa Beach
 
8.1%, 3 votes
Kalimari Desert   0.0%, 0 vote
Toad's Turnpike
 
8.1%, 3 votes
Frappe Snowland   0.0%, 0 vote
Choco Mountain
 
2.7%, 1 vote
Mario Raceway
 
2.7%, 1 vote
Wario Stadium
 
10.8%, 4 votes
Sherbet Land   0.0%, 0 vote
Royal Raceway
 
2.7%, 1 vote
Bowser's Castle
 
10.8%, 4 votes
DK's Jungle Parkway
 
5.4%, 2 votes
Yoshi Valley
 
8.1%, 3 votes
Banshee Boardwalk   0.0%, 0 vote
Rainbow Road
 
35.1%, 13 votes
Multi-voting is disabled.

User Post
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1958/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 11-03-04 07:38 AM Link | Quote
Originally posted by DurfarC
The music is still good of course, but it's much better in MK: Double Dash.

Got a copy of that? And yes, MKDD's Rainbow Road pwns.
Ran-chan

Moldorm
eek, when are they going to stop growing...
Level: 143

Posts: 4742/12781
EXP: 35293588
For next: 538220

Since: 03-15-04
From: Nerima District, Tokyo - Japan

Since last post: 12 hours
Last activity: 12 hours
Posted on 11-03-04 03:46 PM Link | Quote
It pwns everyone because however you do, you fall off the damn track... I don


(edited by Millennium Neko on 11-03-04 06:46 AM)
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 2554/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 11-03-04 08:04 PM Link | Quote
Guh? I can't recall falling off Rainbow Road in recent times... It's not a very difficult course.
Peardian

Lava Lotus
The Uncanny Mario Art Master
KvSG #87 is up!
No Trouter yet...

Halloween's over... Turkey time!
Level: 58

Posts: 72/1696
EXP: 1545376
For next: 32170

Since: 07-01-04
From: before 3:00 - school, after 3:00 - Pearl Island

Since last post: 7 hours
Last activity: 6 hours
Posted on 11-03-04 10:10 PM Link | Quote
Before GCN came out, I was a master at the super shortcut. The new RR is more focused on skill of staying on instead of a pure speed/item test like on the 64. I admit it looks cooler in DD, but what's with the clouds' reflections? I prefer the 64, especially because of the huge drop.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1974/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 11-04-04 01:32 AM Link | Quote
The only places I have trouble with staying on the track are the almost-180-degree turn near the start (BRAKE!) and the wavy section before the vertical booster thing (which is only a problem if it's crowded with other people or items, or my brother does something stupid).
Videogamerpat2

Red Paragoomba
Level: 14

Posts: 44/59
EXP: 10850
For next: 2221

Since: 04-08-04

Since last post: 359 days
Last activity: 332 days
Posted on 11-04-04 03:34 AM Link | Quote
Bowser's Castle... that stupid fire bridge, the anoying thawmps, and that turn that no matter how hard you try always presses you up against the wall...

God I love that course!

Also, i love gettin a star and takin out as many bushes as I can in Bowser's "garden"
Tamarin Calanis

We exist. Earth exists. The universe exists. Do we really need to know why?
Level: 59

Posts: 120/1802
EXP: 1672751
For next: 377

Since: 07-12-04
From: The gas station on the corner...

Since last post: 5 hours
Last activity: 5 hours
Posted on 11-04-04 06:01 AM Link | Quote
Originally posted by HyperHacker
The only places I have trouble with staying on the track are the almost-180-degree turn near the start (BRAKE!) and the wavy section before the vertical booster thing (which is only a problem if it's crowded with other people or items, or my brother does something stupid).
If I'm using a kart with 2 speed and 2 weight, I'm fine on those hairpins unless I'm in the crowd of opponents. That's when Bowser's kart rams me and sends me over the edge.

The wavy thing is where I fall. My kart's too lightweight - I actually bounce around a little. Still, it's nice to see a Rainbow Road revolving around skill instead of items (MKSC) or speed (MK64).


Now that I think of it, I should have voted Sherbet Land. Triple shells in caves are fun.
Ran-chan

Moldorm
eek, when are they going to stop growing...
Level: 143

Posts: 4838/12781
EXP: 35293588
For next: 538220

Since: 03-15-04
From: Nerima District, Tokyo - Japan

Since last post: 12 hours
Last activity: 12 hours
Posted on 11-04-04 03:29 PM Link | Quote
Originally posted by HyperHacker
The only places I have trouble with staying on the track are the almost-180-degree turn near the start (BRAKE!) and the wavy section before the vertical booster thing (which is only a problem if it's crowded with other people or items, or my brother does something stupid).


I don
Peardian

Lava Lotus
The Uncanny Mario Art Master
KvSG #87 is up!
No Trouter yet...

Halloween's over... Turkey time!
Level: 58

Posts: 75/1696
EXP: 1545376
For next: 32170

Since: 07-01-04
From: before 3:00 - school, after 3:00 - Pearl Island

Since last post: 7 hours
Last activity: 6 hours
Posted on 11-04-04 10:18 PM Link | Quote
Those 180 degree turns are annoying, yet suprisingly easy. I never fall unless there's a banana in the road or I get nailed with a shell.
Gywall

Silver axe
Level: 30

Posts: 157/356
EXP: 164069
For next: 1800

Since: 03-15-04
From: In front of my moniter, where you're not!

Since last post: 104 days
Last activity: 14 hours
Posted on 11-12-04 05:12 PM Link | Quote
Wario Stadium.. I loved Ramming people on that last jump.. (I used Wario, Hell.. Yellow brings me luck!)
Darth Roflbbq

Buzz Blob
Level: 26

Posts: 9/299
EXP: 98407
For next: 3868

Since: 11-05-04

Since last post: 163 days
Last activity: 163 days
Posted on 11-13-04 05:36 AM Link | Quote
I <3 the cows.

Seriously, it's a really fun course. No lava, no psycotic rocks falling on your head, no regular rocks falling on your head. No ice, no snowmen, no rocks.

Yep, the things I hate the most.
windwaker

Ball and Chain Trooper
WHY ALL THE MAYONNAISE HATE
Level: 61

Posts: 367/1797
EXP: 1860597
For next: 15999

Since: 03-15-04

Since last post: 4 days
Last activity: 6 days
Posted on 11-13-04 06:13 AM Link | Quote
Yoshi Valley! ~.^

It actually had multiple ways to finish, each a different path.
Ran-chan

Moldorm
eek, when are they going to stop growing...
Level: 143

Posts: 5147/12781
EXP: 35293588
For next: 538220

Since: 03-15-04
From: Nerima District, Tokyo - Japan

Since last post: 12 hours
Last activity: 12 hours
Posted on 11-13-04 07:37 PM Link | Quote
That
Gywall

Silver axe
Level: 30

Posts: 166/356
EXP: 164069
For next: 1800

Since: 03-15-04
From: In front of my moniter, where you're not!

Since last post: 104 days
Last activity: 14 hours
Posted on 11-13-04 11:12 PM Link | Quote
Originally posted by Trapster
That
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 2602/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 11-14-04 12:39 AM Link | Quote
The fastest route is go left at first branch, turn right at first opportunity down an area with spinies, go left through the area. Not many power slide opportunities but the spinies are as always easy to avoid and it is the shortest.
Gywall

Silver axe
Level: 30

Posts: 173/356
EXP: 164069
For next: 1800

Since: 03-15-04
From: In front of my moniter, where you're not!

Since last post: 104 days
Last activity: 14 hours
Posted on 11-14-04 01:03 AM Link | Quote
Originally posted by Kratos Aurion
The fastest route is go left at first branch, turn right at first opportunity down an area with spinies, go left through the area. Not many power slide opportunities but the spinies are as always easy to avoid and it is the shortest.


Wasn't there another BRIDGE?

I always crossed one at the start, then another then the final one each lap.
Ran-chan

Moldorm
eek, when are they going to stop growing...
Level: 143

Posts: 5157/12781
EXP: 35293588
For next: 538220

Since: 03-15-04
From: Nerima District, Tokyo - Japan

Since last post: 12 hours
Last activity: 12 hours
Posted on 11-14-04 01:26 AM Link | Quote
There


(edited by Trapster on 11-13-04 04:33 PM)
Gywall

Silver axe
Level: 30

Posts: 182/356
EXP: 164069
For next: 1800

Since: 03-15-04
From: In front of my moniter, where you're not!

Since last post: 104 days
Last activity: 14 hours
Posted on 11-14-04 01:27 AM Link | Quote
I think going right left imediat right brings you up to the quickest route, jump off to the left after gets you the shortest route.

Dunno. Sold my N64 (I didn't have enough space for it)
Luigi-San

Melon Bug
Level: 42

Posts: 100/736
EXP: 485962
For next: 35400

Since: 03-20-04
From: Mushroom Kingdom

Since last post: 17 hours
Last activity: 10 hours
Posted on 11-14-04 08:27 AM Link | Quote
Toad's Turnpike! It's so fun getting hit by cars!

JR11

Rex
Level: 35

Posts: 155/533
EXP: 278666
For next: 1270

Since: 06-07-04
From: Po-Town, ON

Since last post: 1 day
Last activity: 1 day
Posted on 11-14-04 08:33 AM Link | Quote
Too bad you couldn't do that in real life.
Pages: 1 2 3 4Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Lost Section - Favourite level in Mario Kart 64?+ | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.032 seconds.