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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Mode 7 Viewer | | | |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 590/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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I'd like to have a program that views Mode 7 graphics (from a rom, not a save state). It won't have to be able to EDIT the graphics, a viewer is enough. Can anyone help me in my search? |
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FloBo Koopa Level: 17 Posts: 14/101 EXP: 20723 For next: 4020 Since: 09-11-04 Since last post: 3 days Last activity: 13 hours |
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What game are you going to hack? For MarioKart, there are two track-editors on the net, but I think at least one of them deosn't export graphics directly from the rom. The other one (I believe it uses LunarCompress) opens the grphics in realtime. But if it's pilotwings or anything else, you're going to hack, I don't know... wasn't there a tool (by evilpeer???) that allowed viewing mode7-grphics... don't know anymore. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 595/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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If you read my post more carefully, you would see that I'm not going to hack anything. I would just like to view it. And by the way, I'm talking about a Mode 7 tile viewer, not a picture viewer. | |||
elixirnova Red Paratroopa Level: 22 Posts: 75/177 EXP: 56507 For next: 1843 Since: 04-05-04 From: Midgar Since last post: 1 day Last activity: 1 day |
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yeah im having that trouble too id like to view the mode7 gfx in roms but evilpeer's program isnt exactly helpful all too much i cant say that i have found one... maybe ill try writing one i know a bit about mode7 gfx | |||
Keikonium Banned Level: NAN Posts: 724/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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Well, I think BGMapper can view mode7 graphics. You just need to open a savestate and then press...I think Shift+7 and it will show mode7 graphics. Then you can also 'hide' the other layers if you want. Not sure if thats what your looking for tho... | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 605/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Yes, I'm currently using BGMapper, but it would be nice to get something that loads from a ROM as well... | |||
Heian-794 Red Super Koopa Level: 44 Posts: 477/896 EXP: 611014 For next: 271 Since: 06-01-04 From: Kyoto, Japan Since last post: 21 days Last activity: 10 days |
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I used VSNES to view the Mode 7 track sections in F-Zero (this was from a save state, but it's better than nothing). Unfortunately it could only view the current panel and not whichever panel the user desired. | |||
Geiger Buster Beetle Level: 34 Posts: 139/460 EXP: 241080 For next: 12571 Since: 03-15-04 From: Indianapolis, IN, USA Since last post: 6 hours Last activity: 6 hours |
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You should be able to view Mode 7 tiles in Peer Sprite Viewer, you just need to know what format its in and where its located. Or at least I think that is true. My most recent work on the program (which was quite some time ago) was for Mode 7 indexed color graphics, which I think is in the current release, but may only be in my WIP version. ---Evil Peer |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1716/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Just FYI, a lot of ROMs that use Mode 7 compress their graphics. | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 609/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Yes, I just noticed that... Whoever that created the first image compressing system should be sued. | |||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 384/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Originally posted by SmallhackerWhy? Because it allowed complex games to be packed into a smaller ROM size? |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 613/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Yes, but compressions makes hacking messier... | |||
d4s Panser Level: 29 Posts: 91/325 EXP: 142151 For next: 5734 Since: 03-23-04 Since last post: 13 days Last activity: 1 day |
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Originally posted by Smallhacker i'd rather say its more challenging. more challenge means more fun, at least for me. (edited by d4s on 10-10-04 07:20 AM) |
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Heian-794 Red Super Koopa Level: 44 Posts: 483/896 EXP: 611014 For next: 271 Since: 06-01-04 From: Kyoto, Japan Since last post: 21 days Last activity: 10 days |
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I'd rather see formats that are easier to hack -- there will always be greater challenges. | |||
Geiger Buster Beetle Level: 34 Posts: 141/460 EXP: 241080 For next: 12571 Since: 03-15-04 From: Indianapolis, IN, USA Since last post: 6 hours Last activity: 6 hours |
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Originally posted by Smallhacker Somehow, when they initially published the game, I doubt they had that in mind. ---Evil Peer |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 619/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by Evil PeerOriginally posted by Smallhacker Don't spoil the fun. |
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MathOnNapkins Math n' Hacks Level: 67 Posts: 623/2189 EXP: 2495887 For next: 96985 Since: 03-18-04 From: Base Tourian Since last post: 1 hour Last activity: 32 min. |
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I'm sure that many companies would leap at the chance to makes their games more hacker friendly. Afterall, they pay lots of money (read: zero money) for their products so they should at least be able to figure out how they work. | |||
d4s Panser Level: 29 Posts: 92/325 EXP: 142151 For next: 5734 Since: 03-23-04 Since last post: 13 days Last activity: 1 day |
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hacker friendly... although theres no straight definition and the term is often used inappropriately, i'd say that editing and investigating (computerrelated) things you werent meant to see/change roughly qualifies you as an hacker. thats why a hacker-friendly program would somehow miss the point for me. you could argue about that, however. personally, i wouldnt call anybody who uses a point 'n click tool to edit super mario world a hacker, thats just stupid. (edited by d4s on 10-11-04 05:14 AM) |
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bbitmaster Koopa Level: 18 Posts: 29/103 EXP: 25264 For next: 4633 Since: 03-28-04 From: Knoxville, tTN Since last post: 12 days Last activity: 7 days |
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I could understand someone saying "compression isn't very easy to work with," or "I have a hard time understanding this compression," or even "I'm a newbie and don't know any of this stuff," but whoever says compression isn't very hacker friendly has no concept of who a hacker truly is. If you can only do "hacker friendly" tasks, then you are not really a hacker. I've dealt with several types of compression myself, and I will admit, it's not easy, but the whole point of hacking is overcoming these challenges. I'm glad they did use compression in these games, because without it most games could only hold a fraction of what they hold. But also, I actually enjoy the challenge of trying to defeat it, which is what hacking is truly about. |
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MathOnNapkins Math n' Hacks Level: 67 Posts: 634/2189 EXP: 2495887 For next: 96985 Since: 03-18-04 From: Base Tourian Since last post: 1 hour Last activity: 32 min. |
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-Appropriate Repo Man quote- I... know. But it still.... hurts. blech *dies* |
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