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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Pokémon hacking - Sprites in Pokemon Gold... | |
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MyLiverHurtz

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Since: 09-01-04
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Posted on 09-25-04 10:27 PM Link | Quote
Hello. I'm rather new to Pokemon hacking, and hacking in general. I've read all of the FAQs I've come accross and whatnot, and I sincerely hope I don't come off as an idiotic newbie.

My question is, how can I get the size of a Pokemon's battle sprite so I can properly insert my own pictures? I've tried checking the pokemon data tables which, according to a hacking guide I read, had the 12th byte in every table being the size... but, for the most part, it's always 00. Does this stand for a default size setting?
interdpth

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Posted on 09-25-04 10:30 PM Link | Quote
usually 63x63
MyLiverHurtz

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Posted on 09-25-04 11:00 PM Link | Quote
Hmm... I'm still having problems...

I'm using some DOS program. I don't know what it's name is, but it has three executables: POINT, INS, and GIF. When I tried to replace Bulbasaur's pic with a test 57x57 image, it came out garbled in the game. I assumed, due to an earlier conversation with Smallhacker, that this distorting was caused by me trying to use the wrong image siz.

So, I've just tried 63x63... it is still garbled. Is there any one thing that will cause this? It just looks like my test pic was cut up into small rectangles and reassembled at random.
Keitaro

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Posted on 09-26-04 04:29 AM Link | Quote
the sizes are either 40x40, 48x48 or 56x56. just rip a sprite and see which of these sizes it best fits in, like a bitmap for example (starting with the smallest, if its gonna be anything samller than 56x56, of course it would obviously fit in that :p)
MyLiverHurtz

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Posted on 09-26-04 05:44 AM Link | Quote
Hmm, 48x48 worked Thanks!

However, some space at the bottom and to the right are cut off. I assume this is just something I have to work around?
Keitaro

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Posted on 09-26-04 06:16 AM Link | Quote
ahh...yeah, theres somthing in the readme about that on how the program has a fucked up way of rounding off numbers, and that 48x48 images should be resized to 49x49 (keep in mind you are still limited to 48x48 pixles for the acutal image, else the program will REALLY fuck up), 56x56 should be 57x57, and 40x40...perhaps 41x41, maybe it says in the readme...its been a while since I used the program but I'm almost certain that should work..good luck
MyLiverHurtz

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Posted on 09-26-04 07:09 AM Link | Quote
Ah, it works perfectly! Thank you!
Keitaro

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Posted on 09-26-04 09:49 AM Link | Quote
oh, also to keep in mind -- all trainers are the same size. i think its 48x48, but it could be 56x56, dont quote me on that. you might wanna check it out. But they definatly all use the same dimensions. Back pictures are also all 48x48 (this i'm certain of )
MyLiverHurtz

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Posted on 09-26-04 08:46 PM Link | Quote
Alright, thank you
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