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KP9000

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Posted on 09-14-04 03:54 PM Link | Quote
Tired of the 18 rabbit variations or the crappy San D'oria Music?

Well, i have a solution to your problem. if you run the pc version and would like to change the music or 3D model of a certian person/object, then i can tell you how.

This does not interfere with Square-Enix's rules. Doing this will not get you into any trouble, or void any warranty you might have.

Music

To change the music, you must have a sample of music from somewhere, that is playable in Winamp. If you have a videogame file, be sure you have the appropriate plug-in for winamp.

All of your VG Music files and Plugins can be found at Zophar's Domain.

To do all of this, you must convert from SPC>WAV>BGW. SPC bieng whatever music file extension you have. Winamp will convert anyting it can play to .wav, but be sure you have enough space because the whole EB soundtrack takes up 1.8 gigs on my system. Now you have what you need, I can begin telling you how to convert the files. go into the Preferences in WinAmp, and click on Options. You will see a window with your plugins. (if not, browse to the bottom of the list and you should see it.)

Now, click on output. You should see the Nullsoft Disc Writer. Highlight it and click configure.

Set the Output Directory to something you can remember, like on the desktop in a .wav labeled folder. On the bottom, you should see an drop-down menu option called Output File Mode. Change that to Force WAV file. When you got that done, close out of that and go to File>Play Folder. browse to the folder you have your media in and click on OK. When you hit play (if it doesnt automatically start) it will begin outputting your files to the output folder you specified. You will not hear any music. When this is done, change the Nullsoft Disc Writer Plugin back to its original settings. (no need to worry about the output folder. If you have more music to convert, just do the process over again.)

Now you have WAV files. What to do with those you ask? You need something called a WAV to BGW Converter. (the reason this is, if you just rename the file to BGW it will not repeat. This program is japanese but it will properly convert it for you.)

Dont worry, I will tell you how to use this. its very easy. Open XiMC and you will see it is clearly labeled WAV>BGW and BGW>WAV. You will also see a list of places to the right side of the program. To convert WAV to BGW, pick a place you want to replace the music with to the right of the program, in that list. (its english names dont worry) Once you have picked a place, click on the only button in "WAV>BGW" area and browse to the file you want to convert. once you have clicked on it and opened it, it has already converted it for you. You will have the BGW file renamed to musicxxx.BGW where xxx corresponds to the 3 digit number of the area in FFXI. (I changed Bastok's Music to the Booster Tower Higher Floors from SMRPG) For Bastok, the file name is music152.BGW. The BGW file that was just converted is in the same folder that you had your unconverted WAV's in. Once you have all the areas music converted, then browse to C:/Program Files/PlayOnline/SquareEnix/FINAL FANTASY
XI/sound/win/music/data. you will find the music files there. Just copy and paste them (your converted files) in there. (you might want to copy all of the original files in there to a folder for backing up, just in case) Once you have that done, you can begin playing!

Your customized music will be playing whenever you enter the area you changed the music. Here is a list of the musicxxx.BGW files and what music this is used in.

music101.bgw: Battle: In overworld, solo
music102.bgw: Battle: In dungeon, in party
music103.bgw: Battle: In overworld, in party
music104.bgw: Ghelsba
music105.bgw: Mhaura
music106.bgw: Ship
music107.bgw: San D'Oria
music108.bgw: Title Screen
music109.bgw: Ronfaure
music110.bgw: Jeuno
music111.bgw: Game Over
music112.bgw: Selbina
music113.bgw: Sarutabaruta
music114.bgw: Batallia Downs
music115.bgw: Battle: In dungeon, solo
music116.bgw: Gustaberg
music117.bgw: Ru'Lude Gardens
music118.bgw: Rolanberry Fields
music119.bgw: Battle: Final Boss
music120.bgw: Nation Selection Screen
music121.bgw: Approching Final Boss
music122.bgw: Delkfutt's (Used in cut scenes)
music123.bgw: Hopelessness (Used in cut scenes)
music124.bgw: Recollection (Used in cut scenes)
music125.bgw: Battle: Boss
music126.bgw: Mog House
music127.bgw: Anxiety (Used in cut scenes)
music128.bgw: Airship
music130.bgw: Tarutaru Female Creation
music131.bgw: Elvaan Female Creation
music132.bgw: Elvaan Male Creation
music133.bgw: Hume Male Creation
music134.bgw: Yuhtunga Jungle
music135.bgw: Kazham
music151.bgw: Windurst
music152.bgw: Bastok
music153.bgw: Crystal Prelude
music154.bgw: Metalworks
music155.bgw: Castle Zvahl
music156.bgw: Chateau d'Oraguille
music157.bgw: Fury (Used in cut scenes)
music158.bgw: Sauromugue Champaign
music159.bgw: Sorrow (Used in cut scenes)
music160.bgw: Repression (Used in cut scenes)
music161.bgw: Despair (Used in cut scenes)
music162.bgw: Heavens Tower
music163.bgw: Sometime Somewhere (Used in cut scenes)
music164.bgw: Xarcabard
music165.bgw: Galka Creation
music166.bgw: Mithra Creation
music167.bgw: Tarutaru Male Creation
music168.bgw: Hume Female Creation
music169.bgw: Regeneracy (Used in cut scenes)
music170.bgw: Buccaneers (Used in cut scenes)
music171.bgw: Altepa Desert
music181.bgw: Chocobo (Short version)
music190.bgw: The Sanctuary of Zi'Tah
music191.bgw: Battle: Rise of Zilart, In overworld
music192.bgw: Battle: Rise of Zilart, In dungeon
music193.bgw: Battle: Rise of Zilart, Boss
music194.bgw: Raogrimm's Theme (Used in cut scenes)
music195.bgw: Belief (Used in cut scenes)
music196.bgw: Fighters of the Crystal (Used in cut scenes)
music197.bgw: Tu'Lia Restoration (Used in cut scenes)
music198.bgw: Eald'narche (Final Dungeon)
music199.bgw: Grav'iton
music200.bgw: Kam'lanaut's Theme (Used in cut scenes)
music201.bgw: Ending
music202.bgw: Quest 1 (Used in cut scenes)
music203.bgw: Quest 2 (Used in cut scenes)
music204.bgw: Quest 3 (Used in cut scenes)
music205.bgw: Quest Completion (Used in cut scenes)
music206.bgw: Yve'noile's Theme (Used in cut scenes)
music207.bgw: Ve'Lugannon Palace
music208.bgw: Rabao
music209.bgw: Norg
music210.bgw: Tu'Lia
music211.bgw: Ro'Maeve
music212.bgw: Chocobo
music213.bgw: Hall of the Gods
music214.bgw: Wedding

Now for the 3D Model Swapping. (Taking a break, that was a long type)
EDIT: Ok, starting again...

Ok, the 3D Model Swapping isn't as long as the music hacking one was, Its much simpler. Its just a matter of renaming files. Open up the Game Directory: C:/Program Files/PlayOnline/SquareEnix/FINAL FANTASY XI/ by default.

Make sure you back the files. I just make a copy and rename the old file to .OLD



ROM
3/5 = Black-haired armored Galka
3/8 = Nada
3/24 = Jeunoan Duke's brother
3/25 = Home point
3/29 = A telepoint crystal
3/34 = Lion (the chick, not the animal)
3/36 = Trion
3/37 = Cid
3/39 = Prince Pieuje
3/40 = Princess of San d'Oria
3/41 = King Destin
3/43 = Curilla
3/44 = Cornelia
3/45 = President Karst
3/46 = Little Galka from DRK flag quest
3/48 = Some Taru
3/49 = Star Sybil
3/52 = Guy with dagger on his belt
3/56 = Moogle
3/57 = Man in dark hooded robe
3/59 = Goblin
3/60 = Chocobo
3/61 = Chocobo pecking and swaying head
3/62 = Chocobo pecking at the ground
3/63 = Chocobo with slightly different animation
3/64 = Old man
3/65 = Bastokan old man with walking stick
3/66 = Another old man
3/67 = Another old man
3/68 = Old woman, sometimes the name disappears
3/69 = Same as 68 with different clothes
3/70 = Same as 68 with different clothes
3/86 = Hume miner
3/102 = Goblin
3/103 = Chocobo
3/120 = Galka
5/0 = Black Mandragora
5/1 = Golem
5/2 = Golem
5/3 = Tiger
5/4 = Tiger
5/7 = Skink
5/8 = Skink
5/9 = Blob
5/10 = Blob
5/13 = Lizard
5/14 = White Lizard (?)
5/15 = Dhamel
5/16 = Dhamel
5/17 = Vulture
5/18 = Vulture
5/19 = Sheep
5/20 = Sheep
5/21 = Big ram
5/22 = Smaller ram
5/23 = Pugil
5/25 = Sea Horror/Monk/Bishop
5/27 = Snipper
5/28 = Crab
5/29 = Skeleton
5/31 = Skeleton
5/33 = Evil dog from Gusgen
5/35 = Coerl
5/36 = Banshee
5/38 = Cactuar
5/40 = Funguar
5/42 = Marlboro
5/44 = Argus
5/46 = Treant
5/47 = Treant (?)
5/48 = Sapling
5/49 = Sapling
5/50 = Crawler
5/52 = Behemoth (You can walk thru this one)
5/53 = King Behemoth
5/54 = Beetle
5/56 = Magic pot
5/57 = Some weird floating machine
5/58 = Bigger and higher Magic pot
5/60 = Monkey
5/62 = Wyvern thing
5/64 = Worm
5/65 = Worm
5/66 = Orcish Stonelauncher
5/68 = Cardian w/pole
5/69 = Stone Golem
5/70 = Stone Golem
5/71 = Fire Elemental
5/72 = Ice elemental
5/73 = Air elemental
5/74 = Earth Elemental
5/75 = Water Elemental
5/76 = Lightning Elemental
5/77 = Light Elemental
5/78 = Dark Elemental
5/79 = Akbaba
5/80 = Yagudo
5/81 = Fly
5/83 = Weapon w/o floating weapon
5/85 = Weapon
5/87 = Weapon
5/89 = Weapon w/ hammer in his eye
5/91 = Weapon
5/97 = Weapon
5/109 = Weapon
5/120 = Goblin
6/0 -> 6/16 = Various Goblins
6/17 -> 6/31 = Various Cardians
6/32 -> 6/53 = Samurai
6/54 -> 6/69 = Various Skeletons
6/70 -> 6/93 = Various Yagudo
6/94 -> 6/127 = Orcs and Quadavs
7/56 = Gigas
7/66 = Evil looking thing
7/76 = Evil looking thing w/scythe
9/17 = Orcish Brawler
9/18 = Orcish Fighter
9/19 = Orcish Cursemaker
9/56 = Skeleton w/dagger
9/63 = Skeleton w/ cool sword
9/121 = Skeleton w/ cool sword
9/126 = Skeleton w/ cool sword
9/127 = Skeleton w/ cool sword

ROM2
22/8 -> 22/12 = Crystal Warriors
22/13 = Fenrir (OMG THIS KICKS)
22/20 = Some Paladin looking person
22/56 = Tonberry
22/118 = Big red ant thing
23/0 -> 23/5 = An ant in armor w/ various staves
23/6 -> 23/17 = A more heavily armored ant thing w/ various staves
23/61 -> 23/67 = Female Hume w/ various dresses
23/68 -> 23/70 = Male Hume w/ various robes
23/71 = Another, different Moogle
97/9 = Treasure Chest
97/10 = Treasure Chest
97/11 = Blue Treasure Chest
97/12 = Giant Treant w/ pink leaves
97/61 = Half of an Earth Elemental
97/66 = Carbuncle
97/67 = Fenrir
97/68 = Ifrit
97/69 = Titan
97/70 = Leviathan
97/71 = Garuda
97/72 = Shiva
97/73 = Ramuh
97/74 = Wyvern
97/75 = Flying Hume w/ Paladin AF
97/77 = Crouching Mithra w/ kinda Warrior AF
97/78 = Flying Taru w/ Black Mage AF and Scythe
97/81 = Cyanauce
97/82 = Black Gigas w/ Axe
97/83 = Black Gigas w/ Spiked Club
97/84 = White Gigas
97/85 = Black Gigas unarmed
97/86 = Carbuncle
97/97 = Untargetable blue glow


(edited by KP9000 on 09-14-04 06:55 AM)
Masako

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Posted on 09-15-04 02:05 AM Link | Quote
Very interesting, if I happen to buy Final Fantasy XI in the future I will be sure to use it, as from what I hear, the music isn't as good as it should have been. Also, to me, music either makes or breaks the game, I don't want to play a game that doesn't have good music in it.
Dracoon

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Posted on 09-15-04 02:07 AM Link | Quote
Doesn't help they will still look like something else, and yes the music is fine execpt sandy.
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