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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Programming - ASM..? | |
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Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
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Since: 03-15-04
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Posted on 09-20-04 08:12 PM Link | Quote
Originally posted by HyperHacker
Originally posted by Disch
SNES uses 65816 (I think?)

Yep.

Gameboy uses Z80

Modified Z80.

ASM is difficult for a first language, but some are easier than others. 6502 isn't too hard but it's pretty limited. Z80/Gameboy is all-around w00t. x86 (PC) is a nightmare.


Please elaborate, why is the Z80 so w00t? Is it more powerful, easier to learn, ...?
neotransotaku

Baby Mario
戻れたら、
誰も気が付く
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Posted on 09-20-04 11:07 PM Link | Quote
i'd have to say it is easier to learn. Register access is straightforward and it is fairly consistent, unlike it's x86 cousin which has all kinds of conventions .

Anyways, a good warm up ASM language would be MIPS2000. 32 all-purpose registers of 32-bit wide. You can only access memory through loading and storing--which means that all arithmetic work must be done with registers. There are a few more qualities. A good simulator of MIPS2000 is called SPIM and there is enough documentation at this site
elixirnova

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Posted on 09-21-04 02:05 AM Link | Quote
if you have access to a compiler learn VB or C very high level if ya dont know it it'll give ya an idea how lower level things might run if ya figure the higher level languages run on a low level language in the end
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Since: 03-15-04
From: Canada, w00t!
LOL FAD

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Posted on 09-28-04 06:09 AM Link | Quote
Originally posted by Coby
Please elaborate, why is the Z80 so w00t? Is it more powerful, easier to learn, ...?

Yes and yes. It's very powerful for an old 8-bit CPU, and has a nice, easy to work with instruction set.
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