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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Overworld/Glitch problem :-| | | | |
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High Flyin' Ryan Red Koopa Level: 19 Posts: 15/136 EXP: 33467 For next: 2310 Since: 08-14-04 From: Ry-Cave Since last post: 2 days Last activity: 10 hours |
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Ok, I changed Level 134 (first Star World level) today and then I played it, if I die or beat the level it takes my to the Yoshi's Island, but there is no Mario your invisible. Also, the background glitches in the level, it's the normal cave background I'm not sure what's causing that. Is there anyone who thinks they can solve this problem or tell me what I might be able to do to fix it? | |||
Mario Maniac Snifit Level: 26 Posts: 135/281 EXP: 100860 For next: 1415 Since: 08-01-04 Since last post: 243 days Last activity: 167 days |
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If the background glitches maybe you have enabled layer 3 as a tileset specific. You can't enabled it is with all tilesets, just when it is 1,3,5,D,9 or E. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 436/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Something must be changing the overworld map value in the RAM or something... Maybe a custom block that doesn't work correctly? | |||
High Flyin' Ryan Red Koopa Level: 19 Posts: 16/136 EXP: 33467 For next: 2310 Since: 08-14-04 From: Ry-Cave Since last post: 2 days Last activity: 10 hours |
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I never mess with the Overworld, cause I don't understand how to do stuff with it :-P and I'll check and see if Layer 3 is enabled. Thanks. | |||
Golden Yoshi Pokey Level: 41 Posts: 190/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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Are you using sprite 19 (display message box text) in that level? That may be the reason for the problem. | |||
High Flyin' Ryan Red Koopa Level: 19 Posts: 17/136 EXP: 33467 For next: 2310 Since: 08-14-04 From: Ry-Cave Since last post: 2 days Last activity: 10 hours |
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Yeah I am using Sprite 19, I'll take it out. Thanks Edit: Actually the Overworld problem is fixed but the bottom of the background in the level still is very glitchy (edited by High Flyin' Ryan on 08-26-04 03:54 PM) |
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Keikonium Banned Level: NAN Posts: 531/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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Does the bottom of the BG have a bunch of midway points, water tiles etc etc. Is it actual parts of objects from the game and do they move? Also is it a vertical level? If so, just move your entire level up or down one screen and it should fix the problem. There are probably other things you must do also but Im not to sure about what those may be. |
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High Flyin' Ryan Red Koopa Level: 19 Posts: 19/136 EXP: 33467 For next: 2310 Since: 08-14-04 From: Ry-Cave Since last post: 2 days Last activity: 10 hours |
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Yes, to answer your questions. Thanks a lot I'll try it. | |||
Golden Yoshi Pokey Level: 41 Posts: 192/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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You can actually keep sprite 19 in that level. Just press Shift + F8 to install an optional fix for this sprite. | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 441/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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If you want to fix the backgrounds, play around with the BG initial position values until it looks right. Edit: By the way! It's in the FAQ. You're supposed to look there before asking. (edited by Smallhacker on 08-27-04 09:34 AM) |
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High Flyin' Ryan Red Koopa Level: 19 Posts: 21/136 EXP: 33467 For next: 2310 Since: 08-14-04 From: Ry-Cave Since last post: 2 days Last activity: 10 hours |
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I got the problem fixed. Thanks for the help guys |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Overworld/Glitch problem :-| | | | |