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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Super Mario World 2: Bowser's return[2 World Demo Download] | | | |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 246/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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Here is the demo, which contains two worlds. SMW2 Have fun playing. If the link doesn't work, then tell me. (edited by Hidden Mario on 08-24-04 10:34 AM) |
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Golden Yoshi Pokey Level: 41 Posts: 179/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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Yay, I've been waiting for this . Downloading it now. | |||
Rain Man Buzzy Beetle Level: 31 Posts: 135/378 EXP: 175079 For next: 10284 Since: 04-14-04 Since last post: 5 days Last activity: 16 hours |
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Completed it in like 30 seconds, if that. Because of this glitch.... If you press start and select in a level, it will return you to the map screen and take you too the next level. |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 247/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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It's set it up via a hexeditor, because it's better for level testing, but I have to say there is one bug in the overworld, when you finished the 1st ghost house, the next level tile didn't appear, but it will be fixed soon. And no cheating Sergeant Billakov, play the game without cheating. |
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Rain Man Buzzy Beetle Level: 31 Posts: 137/378 EXP: 175079 For next: 10284 Since: 04-14-04 Since last post: 5 days Last activity: 16 hours |
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I did I finished the game, THEN found out the glitch. I was saying you CAN complete it in 30 seconds. I accidently said diffrently. | |||
GCNMario Red Paragoomba Level: 12 Posts: 7/50 EXP: 7379 For next: 542 Since: 08-23-04 Since last post: 391 days Last activity: 324 days |
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The big piranha plant is misalligned from the way it's perfectly alligned in SMW2:Yoshi's Island. I don't know if this has anything to do with the way SMW alignments are, or if that's just an accident. Also, wouldn't Mario be able to destroy it with a fire flower or star powerup like all the other piranha plants? LOL, I 'LOVE' the start+select to go to next level glitch! I love the way the Underground Ruins level ends, with a pit hole. But you did a nice job on the hack nonetheless. Very impressive! Nice work! (edited by GCNMario on 08-24-04 02:45 PM) |
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Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 810/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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Originally posted by GCNMario since they are various FG tiles put together, Mario would have to destroy tile by tile (if they were ice breakble blocks), and that'd look really strange. In my hack when I made the flowers I made them solid, like, Mario touches it, get hurt, and can't pass 'through' the flower. I made that way due to the plants size, but both ways (pass through and no pass thorugh) are ok, imo. |
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BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 309/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Originally posted by GCNMarioThat's not a glitch. It's an intentional debugging feature that was left in the ROM, but disabled by Nintendo, just like the Up + Select powerup changer. |
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Clockworkz Birdo "Hoargh! Take your shoes off!" Level: 64 Posts: 1366/2002 EXP: 2188320 For next: 25777 Since: 03-15-04 From: Undisclosed Since last post: 12 hours Last activity: 12 hours |
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Idea: Make the pirranahs solid, and give the water in Pirranah Island 1 layer Priority, or something like that. For some reason, it just doesn't look right when you swim in it. | |||
Kario In Possession of a Stolen Shovel Level: 65 Posts: 482/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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I beat it legit. I liked it, nice graphics and such. Went together well. No palette problems from what I saw. The first level should be red instead of yellow. There is a secret exit so it should be red. That's all I noticed really. Good job. | |||
GCNMario Red Paragoomba Level: 12 Posts: 10/50 EXP: 7379 For next: 542 Since: 08-23-04 Since last post: 391 days Last activity: 324 days |
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Originally posted by Neko54123Originally posted by GCNMarioThat's not a glitch. It's an intentional debugging feature that was left in the ROM, but disabled by Nintendo, just like the Up + Select powerup changer. Then how come the code(s) doesn't work in my original SMW rom file before completing a level? Is that an option to change that debug codes in Lunar Magic? |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 248/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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You have to change it via a hex editor, the offsets are: x2468 and x2473. You have to type in 00 in both offsets, that's it. | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 332/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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First of all, world 1 is extraordinary. w00t. Second, world 2 is a graphical disappointment compared with world 1. Third, there is a killer pipe in the second ("Aquatic Ambience") level of world 2, which leads to a room with the piranha island 1 background, cave music and nothing else. That means, you fall in the emptiness. w00t. edit, fourth, the name of the world 2 ghost house vaguely reminds me of some sort of ghost house movie that was on TV in Germany recently. If you actually meant that, what about making the goal of this level a hammer like goal sphere object. (edited by Commander Blackovich on 08-25-04 12:48 PM) |
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Anikiti Goomba Level: 9 Posts: 14/25 EXP: 3020 For next: 142 Since: 03-28-04 From: Japan Since last post: 113 days Last activity: 7 days |
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Why didn't you change GFX into "please change" and having said? My ExGFX should not use it! (demo level, castle of 2 world, etc.) |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 250/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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@Anikiti: I only change the BG not the whole castle and the demo level won't be changed, maybe the FG not the BG, because the BG has now the original color from MM7. @All: If you find more bugs, than tell me and I'm so sorry, that they were some bugs in my hack,which of course will be fixed in the next demo release. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Super Mario World 2: Bowser's return[2 World Demo Download] | | | |