Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Z3: Gates of Darkness - Hack Progress | | | Thread closed |
Pages: 1 2 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
SePH Geldman Level: 33 Posts: 164/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
| ||
Well, after some days of inactivity, I've continued my Zelda 3 hack. The Light World is finally finished, and the Dark World is going along nicely. Since I don't want to bump my old thread I'll just post the updates here: ----------------------- LIGHT WORLD: ----------------------- ----------------------- DARK WORLD: ----------------------- I'll post In-game screens tonight or later... |
|||
MathOnNapkins Math n' Hacks Level: 67 Posts: 376/2189 EXP: 2495887 For next: 96985 Since: 03-18-04 From: Base Tourian Since last post: 1 hour Last activity: 32 min. |
| ||
damn that looks pretty extensive. I'm betting on this being a good hack. | |||
Squash Monster New Age Retro Hippie Togateiru Fohku Kohgeki!! GRUNGE no HAMSTER otona bite Peace love and turnpike! Level: 40 Posts: 244/677 EXP: 430507 For next: 10802 Since: 03-15-04 From: Maryland (of the Country Between Canada and Mexico) Since last post: 5 hours Last activity: 5 hours |
| ||
That's... thorough. Wow. Really impressive work there, both in amount and quality. I also notice that it doesn't look too hard to walk from point to point in most cases, which is nice. Keep up the extraordinary work. |
|||
SePH Geldman Level: 33 Posts: 165/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
| ||
OK. Here are in-game pics of the Dark World... |
|||
The Arkichef Red Tektite Level: 15 Posts: 32/75 EXP: 15823 For next: 561 Since: 03-19-04 Since last post: 192 days Last activity: 182 days |
| ||
Hey, the finished light world looks great! The dark world seems to be coming along just as nicely! By the way, how do you make those pictures of the world maps? Do you take screenshots from the emulator, or do you export maps from a savestate before putting it all together? (edited by The Arkichef on 08-12-04 04:31 PM) |
|||
Dylan Devil Trumpets and Angel Trombones ~ Level: 54 Posts: 692/1407 EXP: 1181697 For next: 52173 Since: 06-19-04 From: Ottawa, Canada. Since last post: 1 day Last activity: 6 hours |
| ||
Woah, a lot of quality and detail in there. The overworld looks vast and complex. I can tell you have been working hard. (edited by Gb-Ky |
|||
SePH Geldman Level: 33 Posts: 166/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
| ||
Originally posted by The Arkichef I use HM to view them, then Print Screen, crop in Paint, export in Paint Shop Pro, resize to 50%, Print Screen, paste back in Paint, then crop, then copy/paste into my 2000x2000 picture of either overworlds... Then open the overworld picture in Paint Shop Pro (when all saved), resize to 30%, and finally save to JPEG... might seems long but actually it doesn't take long.. |
|||
DarkSlaya POOOOOOOOOOOORN! Level: 88 Posts: 1122/4249 EXP: 6409254 For next: 241410 Since: 05-16-04 From: Montreal, Quebec, Canada Since last post: 8 hours Last activity: 5 hours |
| ||
The Light World looks perfect and the Dark World will certainly look great when finished! | |||
cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 432/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
| ||
Looks really, really awesome. That looks like an awesome hack. Good work and keep it up. Question: When will you get started on the dungeons? I am just curious... |
|||
KATW King Yoshi "If you stare at something long enough, it can be funny." Level: 86 Posts: 1616/3959 EXP: 6087979 For next: 54128 Since: 03-15-04 Since last post: 7 hours Last activity: 5 hours |
| ||
Very nice as always... not much I can tell that needs to be fixed. In screen 12, there is a faint box around the ether medallion symbol. Its not that bad, but it would look better if fixed. In screen 15... The stairs dont look like they connect to the top of the hill... Kinda weird looking All in all, its coming along very nicely like always. |
|||
SePH Geldman Level: 33 Posts: 167/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
| ||
Originally posted by cpubasic13 They are already started. I might show some screens later on. As I state previously, Garmichael is in charge of the dungeons as I finish my Over Worlds. When I'll be done with those, say in a week or two, I'll be helping him with them and do various other things like GFX hacking and Title screens, monologue... etc... I'll also change Link's sprite to a more appropriate sprite then the Four Swords one. A custom one by Daisuke. Originally posted by Kirby ATW I'll take a look at those |
|||
DarkSlaya POOOOOOOOOOOORN! Level: 88 Posts: 1160/4249 EXP: 6409254 For next: 241410 Since: 05-16-04 From: Montreal, Quebec, Canada Since last post: 8 hours Last activity: 5 hours |
| ||
Originally posted by Comrade Kalashnovich Blonde Haired link? He looks cool. |
|||
SePH Geldman Level: 33 Posts: 168/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
| ||
I believe, that's inspirated from Ocarina Of Time. That's the short preview that I got, The rest will be made in a few days. |
|||
Ok Impala! Buzzy Beetle Level: 31 Posts: 86/383 EXP: 183070 For next: 2293 Since: 03-16-04 From: The Netherlands Since last post: 4 days Last activity: 23 hours |
| ||
Ok! Great looking as always. Will this be the first completed Z3 hack? |
|||
Euclid Cheep-cheep Level: 23 Posts: 98/193 EXP: 65528 For next: 2195 Since: 03-15-04 From: Australia Since last post: 24 days Last activity: 7 days |
| ||
nice work. i noticed... Screen 70, be careful of it, not even i can get rid of that rain thing (since it opens up a level) Just try it, move from say 72 to 70 and you'll see, but you can press X button to the map then come back and it'll be fixed. |
|||
The Arkichef Red Tektite Level: 15 Posts: 33/75 EXP: 15823 For next: 561 Since: 03-19-04 Since last post: 192 days Last activity: 182 days |
| ||
Hey, good choice of link sprites there. Just wondering, how much are you going to complete until a beta testing release? Just the overworlds, or a couple of dungeons too? | |||
Omega45889 Panser Level: 30 Posts: 168/335 EXP: 148978 For next: 16891 Since: 03-22-04 From: Vancouver Canada Since last post: 5 days Last activity: 6 hours |
| ||
Man, ur really screwin me on the hype department! Lol, im just kidding. Looks great. I really am looking forward to it. I cant wait to beta test it. The work is incredible, and bug free. Looks awesome. |
|||
DarkSlaya POOOOOOOOOOOORN! Level: 88 Posts: 1175/4249 EXP: 6409254 For next: 241410 Since: 05-16-04 From: Montreal, Quebec, Canada Since last post: 8 hours Last activity: 5 hours |
| ||
Originally posted by Comrade Kalashnovich And OoT Link is cooler than Z3's one. So yes, like I said he's better like this. BUt it seems weird to see a Z3 blonde haired Link. |
|||
SePH Geldman Level: 33 Posts: 169/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
| ||
Originally posted by Euclid Thanks! OK. Do you suggest I disable any access to Area 70 like in the original ROM? So in that way, would it be ok ? Originally posted by The Arkichief I think I'll postpone it when the Light World part of the story be finished. Say, three dungeons, the beginning places, sprites inserted, GFX modifcations done. Don'y worry I shall announce it in a proper time. (I don't want to rush it, since I try my best at keeping it bug free; but still you guys will see bugs I will never see; probably...) Originally posted by Omega45889 Just give me time to contact Garmichael, and I shall but my Light World/Part of the Dark World together with his dungeons, and then the first private beta shall be ready. And while you'll be testing it, I'll be continuing my work, I'll have to work on dungeons too this time. You just wait; and while were at it, I too can't wait to see more of your hack, looks really good so far; you're one guy that pushes your worlds to the limit without carring about the uniformity of them... Originally posted by Cervantes Don't worry It'll seem weird at first, but you'll get used to it (edited by Comrade Kalashnovich on 08-13-04 12:44 PM) |
|||
Euclid Cheep-cheep Level: 23 Posts: 99/193 EXP: 65528 For next: 2195 Since: 03-15-04 From: Australia Since last post: 24 days Last activity: 7 days |
| ||
I'm not saying you shouldn't use it, what i've been trying to do is to make the routine for loading the gfx like how you enter Area 00/40 (with the blank out) but it might not work.... Do keep in mind if i can't get it working then it might stay that way. Btw, i noticed that you split the Are 00/40 square, how does the blank out work? (just for Area 00/40 or is it including the castle?) |
Pages: 1 2 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Rom Hacking - Z3: Gates of Darkness - Hack Progress | | | Thread closed |