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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - The ExGFX Workshop: Your #1 place for freebie ExGFX! | | | Thread closed |
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cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 330/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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That is nice to know that the page will be updated tonight. I will see it tomorrow. Nice tilesets, KP9000 and blackhole89. *downloads and may use them in later levels (special world... maybe)* |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 589/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Alrighty, the new ExGFX workshop is up. I'm an hour too late but I was hooked with food and Chrono Trigger, sorry. The new layout may look weird at first, but you'll get used to it. Click on the titles to sort using that category. Happy ExGFXing. Edit 1: 20:01 -> Everything is up and running. Edit 2: btw, constructive criticism is welcome. (edited by Coby on 06-21-04 02:02 PM) (edited by Coby on 06-21-04 02:04 PM) |
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cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 331/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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The layout loads a whole lot faster. I like to see the fact that you put whether the graphics are rips or original. Great layout though. Sorting is really cool. | |||
Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 590/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Thanks! I am very proud of it too. It costed me a quite a few hours of my life because I rewrote most of the code. | |||
Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 196/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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I'm already addicted to the new format. Good work, Coby. | |||
Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 594/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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All these compliments *Coby gets all warm and fuzzy |
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Keikonium Banned Level: NAN Posts: 156/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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100% better It now loads on my computer! Thanks a lot! | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 186/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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W00t! really good work. A suggestion for ExGFX workshop 4.0: Make a voting system. Just like the user ratings of Acmlm's board, but for the ExGFX. And then, make a quality ranking. You'd probably have to make a database backbone (if you don't already have so), for instance with MySQL. |
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Keikonium Banned Level: NAN Posts: 158/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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Originally posted by playstation3 Im quoting my self here but I haven't gotten any replys. So if someone could answer this that would be great. |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 602/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Originally posted by blackhole89 Yeah I'm using a database right now, it's a lot easier to handle all the file properties and such, yes, a voting system doesn't sound too bad, but I don't think I could add it to the current layout because the current layout is optimized for 1024x786 (or whatever the resolution is) and it already pretty much fills the screen. Playstation 3: No I don't think it's possible to use two different ExGFX sets for one level. |
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Knuckles T15X Keese Level: 20 Posts: 111/134 EXP: 37896 For next: 4543 Since: 03-15-04 From: ROM Hackville, SMASHachussetts Since last post: 109 days Last activity: 11 days |
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Originally posted by playstation3Simple answer: Sacrifice your BG.Originally posted by playstation3 Long answer: Insert one set into FG3, and the other into BG1. Then change the BG around a bit. You will have to set up the Map16 for the second set by hand, but that can be done by changing the 8x8 addresses on the Map16 page. But, this won't work if it uses different custom pallettes, because you can't put both pallettes into one level. |
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Atma X Bandit Level: 43 Posts: 410/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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Playstation 3: You can use up to Four "8x8 Tile Slots" per level (any Four from the list: Gfx # 0-31, ExGfx # 80-FFF) for the FG/BG Graphics, and Four more "8x8 Tile Slots" for the Sprite's Graphics, and one "8x8 Tile Slot" for the "Animation/ExAnimation Graphics. So there are 9 that can be loaded in any Level. BTW: In the First FG/BG "8x8 Tile Slot", there is the Game's Regular Animations, and they take up Half of an "8x8 Tile Slot", so technically you only get Three and a Half "8x8 Tile Slots" to make your FG/BG graphics. And also, on the Second "8x8 Tile Slot", the Game has the Berry's and ON/OFF Switche's Graphics (which can't be modified either), so subtract 12 more 8x8 Tiles from your availible space (12 8x8 Tiles = 3 16x16 Tiles) So if the 2 ExGfx Sets your using don't take up too much room, then you can use both of them (and if they don't use up too much Palette room. And if the Both Sets are too much, then maybe you can just use parts of the Graphics from Both Sets. And to answer you question: Yes, you can mix and match,... if you have enough room. There are a total of 436 FG/BG 8x8 Tiles that you can modify,... and you should leave one as a blank Tile, so you really have 435 (it's best to leave the 8x8 Tile # F8 as the Blank square) (edited by Atma X on 06-22-04 11:34 AM) |
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KATW King Yoshi "If you stare at something long enough, it can be funny." Level: 86 Posts: 948/3959 EXP: 6087979 For next: 54128 Since: 03-15-04 Since last post: 7 hours Last activity: 5 hours |
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Originally posted by playstation3If you want to that badly, just try and stuff all the tiles into one file... It might or might not be possible, but go for it then youd have room for a whole 2nd file |
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cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 337/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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You are using the two pyramid ExGFX? Well, you must mean the background and foreground in one level. Well, you can't really put them in the same page. You have to use one page for the foreground (3-F) and another page for the background (10-1F). There is no way you can put both of them on the same page. And besides, if you want to use some other ExGFX, set the empty Map16 blocks with the other blocks to make it more compact. I did that with KATW's sky FG. I am using my own graphics but putting it on the same page as his graphics. I hope that is what you mean. Otherwise, tell us what you mean exactly... but I think that is what you are talking about. |
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Atma X Bandit Level: 43 Posts: 414/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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I belive he's talking about the 8x8 Tile's Slots, but I'm sure the small explenation of the Map 16 stuff will help him some too. | |||
Drake Solarice Micro-Goomba Level: 7 Posts: 2/12 EXP: 926 For next: 522 Since: 06-23-04 From: Solarice Castle. Since last post: 494 days Last activity: 339 days |
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Exhausted from reading this entire topic =P. Well im sorta new yet i know how to use Lunar Magic Alot. I plan on making 2 Tilesets myself. 1 consists of Hidden Palace zone from Sonic 3 and Knuckles. and the other 1 is Smb3 Bowser's Vastle. [Gba version with bg.] Also if somebody could tell me how t ouse the ExGfx with overworld stuff i'd appreciate it. As I want t oadd Custome gfx to it. | |||
ExKay Somebody set up us the bomb! Level: 50 Posts: 144/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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Coby, if you want I can rip a BG from Yoshi's Island ( The Ocean BG from Castle No. 2 in the 6th world. | |||
Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 612/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Originally posted by Hidden Mario Go ahead. That also counts for the other authors, keep those tilesets coming. |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 145/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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I can send the Map16, Map8, the palette and the GFX tommorow to you Coby, but how can I send them to you? | |||
Drake Solarice Micro-Goomba Level: 7 Posts: 3/12 EXP: 926 For next: 522 Since: 06-23-04 From: Solarice Castle. Since last post: 494 days Last activity: 339 days |
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PM him for his email as he stated above. Bowser's Castle Tileset im starting soon. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - The ExGFX Workshop: Your #1 place for freebie ExGFX! | | | Thread closed |