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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Z3: GoD -> Which sprite sheets are better ? | | | |
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SePH Geldman Level: 33 Posts: 82/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
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The bunny is the easiest sprite to change (only 9 animations). However, I tried the poe idea, but I don't think it fits in the game, or at least in the story ... I might find something else, another "unarmed" animal which replaces the bunny for exemple. (edited by Orochimaru on 08-07-04 05:55 AM) |
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Omega45889 Panser Level: 30 Posts: 164/335 EXP: 148978 For next: 16891 Since: 03-22-04 From: Vancouver Canada Since last post: 5 days Last activity: 6 hours |
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Maybe you could switch it with the squirel thing from the lost woods or something.......... | |||
Dart Zaidyer Red Tektite Level: 15 Posts: 16/72 EXP: 13571 For next: 2813 Since: 06-27-04 Since last post: 8 days Last activity: 2 hours |
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You're quickly going to find out that Four Swords Link often doesn't fit in the LttP template. Trust me, I worked on a similar hack for a good while, and both head and body tend to stretch outside the boundaries in a lot of animations. I recommend taking a good look at Four Sword Adventures sprites. They're a bit more in keeping with LttP's format, and their walking animations aren't so weird. (Four Swords GBA Link seems to move his hands outward in a girly fashion whenever he walks. Four Sword Adventures Link actually has a walk that's more like LttP Link.) |
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SePH Geldman Level: 33 Posts: 84/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
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Originally posted by Dart Zaidyer Don't worry I'm almost finished with the sprites.. So far, I had no major flaws, I tried it in game and no problems; what will happen, is that I'll have to edit some of them (Obviously)... And as for using Four Sword adventure sprites, well it'll be harder to convert them into the right format because they have much more color then the GBA ones... That would mean major sprite palette editing... Anyway, I'll finish this sprite, try it, show it to every people worldwide, get criticisms then make the necessary changes (If any...) |
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Someguy Buzzy Beetle It seems as though the girl you've fallen for is also a pyromaniac. Level: 32 Posts: 49/397 EXP: 193329 For next: 13113 Since: 03-15-04 From: I'm proud to be an American... I think... Since last post: 1 day Last activity: 5 hours |
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I thought the FSA sprites would of used the same amount of colors as the GBA ones, in fact, I thought they used all the original sprites from FS GBA, I never knew they changed the walking animation! Problem is, how can anyone rip out all the sprites? Are they in a ripable format from the GCM? The special effects and smothing would ruin the use of them when ripping with a TV to PC cable.... though there's allways taking them from the GBA by somehow taking it apart and linking the video to the PC, assuming they didn't stupidly reuse the old GBA sprites while using new ones on the GCN, which would be odd. | |||
SePH Geldman Level: 33 Posts: 88/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
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Our best luck would be to find some that have already been ripped.. I'll try searching for some, but since this is NGC, I'm not sure about it... How about Link dancing when he's not moving ? Or Cameo apearrances? (edited by Orochimaru on 08-08-04 09:06 AM) (edited by Orochimaru on 08-08-04 09:15 AM) |
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DarkSlaya POOOOOOOOOOOORN! Level: 88 Posts: 996/4249 EXP: 6409254 For next: 241410 Since: 05-16-04 From: Montreal, Quebec, Canada Since last post: 8 hours Last activity: 5 hours |
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*Looks at Chicken Dance* XD, we need this! But Moonwalking would be better. | |||
Kagerato Goomba Level: 9 Posts: 3/25 EXP: 2655 For next: 507 Since: 08-08-04 Since last post: 382 days Last activity: 29 days |
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"Hey Ho" and "Break Dancing" would also be quite humorous. Though I think after playing the game for a while, these kinds of animations would get annoying. Especially if they occur soon after Link becomes idle, and there's no way to turn them off (except moving again). |
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Acmlm's Board - I2 Archive - Rom Hacking - Z3: GoD -> Which sprite sheets are better ? | | | |