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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - My most recent work ^__^ [Screenshot] | | | |
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Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 550/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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Here is a screen of an entire level I did today using a smb3 set I finished today. I am putting all the level coz I wanted to use this set with many ways. It is a difficult level, as you can see. But this level will probably be at world 6 or 7. Here's the screen: http://www.freewebs.com/aioriaft/estagioum.PNG Opinions please tnks (edited by Neko54123 on 07-24-04 05:14 PM) |
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asdf Cukeman Level: 28 Posts: 157/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Fugly clouds (both BG and FG), that "!" block looks out of place, and I dispise anything using the "^" symbol for eyes ('specially that Koopa, looks like he's jacking off or something ). There's a misplaced Pirahana Plant or two, the back end of the Bullets are red, and that "cage field" vines and wide open spaces just doesn't fit the level's theme established by the beginning. Avoid doing that. (edited by asdf on 07-24-04 01:32 AM) |
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Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 551/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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Originally posted by asdf ow, i'l fix it, tnks Originally posted by asdf i mad eit hand-drawn, i'll try to make it better Originally posted by asdf that was actually made on purpose. that was done to make some piranhas look shorter, as in smb3 (in smb3 there's normal and piranhas). So, the ones with their vines down the pipes look like they are smaller, only their 'heads' appear Originally posted by asdf those are the bills from smb1 their backs are red too, in the game it looks cool, imo and that "cage field" vines and wide open spaces just doesn't fit the level's theme established by the beginning. Avoid doing that. ow ok, i guess it is better to put that part in another level then thanks |
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asdf Cukeman Level: 28 Posts: 159/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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What you need to do to fix the "!" block is to make it wider and taller. Notice that small hole between the bricks and the block? Yeah, ugly. |
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Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 552/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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I'll fix the '!' block. thanks for pointing that | |||
Heian-794 Red Super Koopa Level: 44 Posts: 320/896 EXP: 611014 For next: 271 Since: 06-01-04 From: Kyoto, Japan Since last post: 21 days Last activity: 10 days |
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I agree that the chain-link fence stuff should be its own level. What's the deal with that Beezo with the star over his head way up at the top, about 2/3 through the level? |
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Rain Man Buzzy Beetle Level: 31 Posts: 53/378 EXP: 175079 For next: 10284 Since: 04-14-04 Since last post: 5 days Last activity: 16 hours |
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Originally posted by Heian-794It means its a generator. It wont show up like this in mid game, it just means it generates 'beezos' |
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Frank15 Red Koopa Level: 19 Posts: 56/126 EXP: 32228 For next: 3549 Since: 06-01-04 From: New Orleans Since last post: 71 days Last activity: 67 days |
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I'm wagering the Beezos are ex-Super Koopas... I've seen Piranha Plants used before as to where only their head sticks out, and not the vine. I think it's tacky, but at least you wouldn't be alone in doing so. A mushroom coming out of a wooden block? How exactly does that work.... Near the end of the level, there's a part where some of the ground is overlapping other parts of the ground. Doesn't look too good, especially since the ground it's overlapping isn't level. You should put a definitive end to each part where the next begins. I don't really see the gate/vine part of the level breaking the overall theme of the level. Considering most of the level seems to be "tricky jumping up in the sky," with occasional "regular SMB3-style plains" thrown in for good measure, the gate/vine section seems to fit in fine. At the beginning of the gate section, there's a small area you could get trapped if you're Small Mario, forced to wait until time runs out to die. You should never leave a situation that forces you to wait for time to run out. At the very least, you should put a Muncher in there to allow you to commit suicide, should you become trapped. Or better yet, replace the turn blocks with bricks. What is that weird-looking thing at the end of the level? Aside from weird-looking? I hope that looks better in the game.... (edited by Frank15 on 07-24-04 07:48 AM) (edited by Frank15 on 07-24-04 07:48 AM) (edited by Frank15 on 07-24-04 08:35 PM) |
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JJ64 Boo Level: 45 Posts: 822/919 EXP: 640956 For next: 19208 Since: 05-22-04 From: Green Bay, WI Since last post: 441 days Last activity: 269 days |
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It looks good but... The ^ mark for eyes really doesn't work, as asdf mentioned. Also, there is the weird thing at the end of the level that none of us know. Last of all, what is the smile about 2/3 through the level? |
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KATW King Yoshi "If you stare at something long enough, it can be funny." Level: 86 Posts: 1438/3959 EXP: 6087979 For next: 54128 Since: 03-15-04 Since last post: 7 hours Last activity: 5 hours |
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Its a nice use of ripping. As previously mentioned, the clouds and the ! block need work. Im assuming the mini piranah plant is the animated hurt block? Though im a bit puzzled as to what the panzers are replacing . Overall its good... theough I wish you hadnt made such a long screenshot... |
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cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 404/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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Good use of ripping: yes. Some errors: yes. One of the plants are not placed properly. The one closest to the Bullet Bills should be fixed. And there is one very bad thing about this screenshot: You see the entire level. Never show the entire level, as people will already know how to beat it and then the level won't be fun. The length of the level scares me, too. It looks as though it takes up all the screens. |
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Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 553/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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Originally posted by Frank15 no, they are actually eeries Originally posted by Frank15 in the level it works fine, you' dhave to see it in action, it works like...er..i won't reveal it Originally posted by Frank15 i will fix that, thanks Originally posted by Frank15 i haven't realized that thanks. i'll add 2 bricks there ^ ^ Originally posted by Frank15 it is er...you'll see it when i release the demo Originally posted by JJ64 it is near the midway entrance, so it is the...... Originally posted by Kirby ATW yes, the munchers that are inside the thin pipes are the animated hurt blocks frames 0-7 and 8-15 ah, and the pansers follow mario Originally posted by cpubasic 13 it uses all the screens of LM, but since this is a level at the last worlds, an it isn't so difficult, I made it a bit long tnks for the comments (edited by Aioria on 07-24-04 01:43 PM) |
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cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 405/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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Originally posted by AioriaOriginally posted by cpubasic13 Oh... so if it is one of the last levels in the game, then I guess it is ok to be long. But the errors should be fixed. And that weird thing at the end of the level... I think it is the question sphere. It is the end of the level, after all... |
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Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 554/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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it is the goal point custom block ^ ^ | |||
Surlent サーレント Level: 49 Posts: 487/1077 EXP: 863920 For next: 19963 Since: 03-15-04 From: Tower of Lezard Valeth Since last post: 16 hours Last activity: 1 hour |
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Before the first bridge consisting of SMB 1 tiles, you have an option either to make larger jumps on these one-block-wide blocks on the bottom or climbing up the vine and going into that tunnel of wooden blocks to collect few coins. The problem is the fall; usually you won't see the place you need to land (in that case one of the two bullet bill cannons/shooter, the left one probably impossible to reach); so I advice to put a coin guide or at least two coins above the second bullet bill shooter/cannon; so it won't be pure luck/reminiscence; and going _back_ the vine would just consume too much time and nerves. You see the coins from above and are ensured you land correctly. Hard levels = yes, unfairly low placed platforms with no hint at all = 'teh sucks' (edited by Surlent on 07-24-04 04:39 PM) |
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BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 273/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Edited screenshot into a link. Don't put huge pictures like that into threads, please... | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1317/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Error: Freewebs sucks. | |||
Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 571/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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geez...thats too bas does geo accept sshots of that size? |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1339/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Sure, you just have to put .txt at the end of the filename so it'll actually let you link them. (That's only if you're going to put them in a post as images though, if you're just going to post a link to it, don't bother.) | |||
Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 572/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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Thanks mate I'll fix it soon, I use dial-up, and dial-up is very expensive during the week, so I'll fix this picture Friday or Saturday ^ ^ |
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Acmlm's Board - I2 Archive - Super Mario World hacking - My most recent work ^__^ [Screenshot] | | | |