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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Game Creation Center - Opening movie | |
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yedsfaq

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Posted on 07-19-04 01:36 AM Link | Quote
How do you set an opening movie in your game on rm2k?

Thauglor
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Posted on 11-12-04 09:38 AM Link | Quote
Lots of flash....

Or you could do it the hard way and make a LOT of character movement commands... like I used to do...
Arby
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Posted on 02-10-05 03:00 PM Link | Quote
Dont forget you can fut avi movies in there as well.
Teundusia

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Posted on 02-10-05 08:05 PM Link | Quote
stiull you'd have to create a lot of images... unless you were to do a video camera recording
Chaos Force

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Posted on 02-10-05 11:43 PM Link | Quote
You best option would be to use feither flash and convert it to an animated gif, or to you ImageReady and do the same.
Surlent
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Posted on 02-11-05 12:37 AM Link | Quote
Animated GIFs in RM2k, wow, I never heard about that ?
Usually you can use only BMP and PNG for image ressources.
There is an option to import XYZ-data (original, for RM2k unknown formats), but if the additional information added in animated GIFs is conserved in RM2k after import, is another question .. or if it even works that way.

The easiest way might be to use panoramas in the background and/or chipsets. With transparent chips and good Battle Animations there can be achieved a lot.
Hence a looping BA (like a fire cast from the RTP, set up in a Common Event) while you move characters in a destroyed town - it is burning and you experience that in a good way


(edited by Surlent on 02-10-05 08:39 PM)
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