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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - The Legend of Zelda: Gates of Darkness (***image intense***) | | | Thread closed |
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SePH Geldman Level: 33 Posts: 32/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
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Alrighty I make you in charge of the plot then.. If you can come up with something like that... just rework on it a little.. | |||
Prier Archangel Administrative Priestess. NUCLEAR SUB WEEEOOOO Level: 119 Posts: 2253/8392 EXP: 18790939 For next: 138352 Since: 03-15-04 From: Nerima Dist. - Tokyo, Japan Since last post: 1 day Last activity: 1 day |
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[whistles] That is some niiice eye-candy. I would just wonder how this is all going to fit together, especially looking at the fact that you have a Dark World to take care of as well. If this all pans out nicely, it's going to be one hell of an LttP hack...and from the looks of it, it already is. | |||
Euclid Cheep-cheep Level: 23 Posts: 74/193 EXP: 65528 For next: 2195 Since: 03-15-04 From: Australia Since last post: 24 days Last activity: 7 days |
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After i finish with my zelda 3 hack, i'll give you a hand in some areas if you want (not design, just some flashy things here and there which ain't going to affect the game, and maybe fixing a few annoying bugs) I'm going to warn you first though, the ending is not editable in HM, but it's relatively easy to edit if you know how, requires a hex editor, your ideas and stuff which you want to write in it, and a calculator (to calculate pointers), i'll probably look around my some hundreds of text file and put up some info about it later... |
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Dart Zaidyer Red Tektite Level: 15 Posts: 8/72 EXP: 13571 For next: 2813 Since: 06-27-04 Since last post: 8 days Last activity: 2 hours |
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This has to be the most completed overworld I've ever seen, ever. Not only that, but there are no visible errors! What's your secret? Did you really rack your sanity navigating through all the predefinied overworld tiles, or build some sort of tool or algorithm or whatnot? | |||
Ok Impala! Buzzy Beetle Level: 31 Posts: 53/383 EXP: 183070 For next: 2293 Since: 03-16-04 From: The Netherlands Since last post: 4 days Last activity: 23 hours |
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Ok! Looks really promising so far. But, a long road is ahead. Though I have faith you can do it. Great work! |
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SePH Geldman Level: 33 Posts: 33/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
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Originally posted by Euclid Overworlds will do fine as for me, the only thing that's really gunna buggers me are the OV doors problems, I'm sure you'll do fine for that ! As you know that HEX means nothing for me.. secondly I'm gonna need as much knowledge as I can for editing the dungeons ... That's why I decided to do overworlds first... Originally posted by Dart Zaidyer I've edited all the tiles I didn't used... Really long job if you ask. EDIT1: Alrighty, just a little update on the progress: 1- I've done ~50% dark world 2- still redoing a few parts of the light world (redone the layout a bit) 3- that's it for now Redoing the blue parts, red parts tonight EDIT2: Here's the brand new part I was making, hope you enjoy all!! Defenetively this is not going to look like Z3 anymore! EDIT3:OK! I've updated the LW a little once more: removed 1 bridge, relocated the other one, made one isle.. EDIT4: I'm going on vacancy for the next two weeks, So till then won't be working on the hack.. You can still post your toughts trough Laterz (edited by Orochimaru on 07-18-04 03:27 PM) (edited by Orochimaru on 07-18-04 05:02 PM) (edited by Orochimaru on 07-18-04 05:40 PM) (edited by Orochimaru on 07-18-04 06:38 PM) (edited by Orochimaru on 07-18-04 08:10 PM) |
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Omega45889 Panser Level: 30 Posts: 127/335 EXP: 148978 For next: 16891 Since: 03-22-04 From: Vancouver Canada Since last post: 5 days Last activity: 6 hours |
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Wow, incredible... | |||
SePH Geldman Level: 33 Posts: 35/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
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Alright some people requested I put my Z3 FAQ online again, so here it is: http://www.angelfire.com/magic2/hyrule/HMFAQ_1.1.pdf It's on angelfire this time, not sure how long will this works.. well anyway, I'm going on vacancy tonight, so If it's not working for the next two weeks, I won't be able to do much about it... EDIT: Unfortunately I guess I was wrong about going in vacancy tonight, I'm thinking about tommorow or in two days... Anyway, I'll keep you updated on the hack as usual.. OK, I've done a bit of changes with the Items GFX (pics soon): Book of Mudora:Hylian Scroll Zora Flippers: Flippers Boomerang: Kokiri Boomerang Boomerang: Adult Boomberang Sword: Kokiri Sword L2: Master Sword L3: Biggoron Sword L4: Excalibur Shield: Kokiri Shield L2: Hylian Shield L3: Mirror Shield Boots: Teleport Clothes: Kokiri Clothes L2: Hyrulian Clothes L3: Legendary Clothes Hammer: ? Flute: Ocarina Fire Rod: Wrath of Volvagia Ice Rod: ? Red Staff: Legendary Staff Blue Staff: Protect Incantation Ether: Water Stone Bombos: Forest Stone Quake: Fire Stone Fairy: Angel Mushroom: ? Red potion: Potion of Vigor Green potion: Potion of Strenght Blue potion: Potion of Power Mirror: Mask of Truth Magic Cape: Ring of Invisibility Moon Stone: Ghost Statue Lantern: Possessed Fire Power Glove: Goron's Bracelet EDIT: ok! Now, as for the pictures (Note that the text is still to be edited): That's all for now.. Texts will be modified in a mather of time, same goes for the items in the menu screen.... Enjoy! (edited by Orochimaru on 07-19-04 03:21 AM) (edited by Orochimaru on 07-19-04 12:56 PM) (edited by Orochimaru on 07-19-04 01:51 PM) (edited by Orochimaru on 07-19-04 03:02 PM) |
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Omega45889 Panser Level: 30 Posts: 131/335 EXP: 148978 For next: 16891 Since: 03-22-04 From: Vancouver Canada Since last post: 5 days Last activity: 6 hours |
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What the hell did u do to link??? Lol, ok, its not really fair to judge until I see the whole set of animations. |
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SePH Geldman Level: 33 Posts: 41/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
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Yes, I still have to put him back to i'ts original phase, that was a test long ago, dunno why I didn't fixed this yet, anyway the sprites I used were missing too much animations, So I let him this way.. hopefully I will repair it before a release that's for sure! | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 235/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Seriously, I love your Moon Pearl what about making the Quake Medallion having something in common with Quake (the game), at least optically... there surely is something typical about it... Have fun, Blacky. PS, I'm progressing on the plot... I have a bit zeldaished it by replacing the nuke with some kind of spell... |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 791/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Originally posted by blackhole89 Yeah, you could make the quake medallion look like the Quake icon. |
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SePH Geldman Level: 33 Posts: 46/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
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Originally posted by CobyOriginally posted by blackhole89 That would be great indeed! Never though of that... And as for the plot black, I was thinking, like the spell could have been cast by a boss (e.g. Aghanim before going awy cast apocalypse, and here's the corrupted world you talked about sometime ago! Anyway, I'm almost over with my dark world, still in the pictures process... very long proces... kinda like the last time... Somehow, I've redone a bit of work for my light world (e.g. new textures... edited hyrule castle in a way thats it's accessible via secret passage and village only.. so I don't get GFX bugs.. Anyway, last post for me.. vacancy finally starting today... So here's the castle and new GFX I was talking about: Laterz.. |
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Euclid Cheep-cheep Level: 23 Posts: 79/193 EXP: 65528 For next: 2195 Since: 03-15-04 From: Australia Since last post: 24 days Last activity: 7 days |
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there's 2 places in the gfx to modify your item (one to do in on screen like you did already, and the other for item menu, they're different size as you've probably noticed...) I myself am absolutely hopeless at GFX (apart from rendering 3d objects programming-wise), but i would guess you look into the following sections for the gfx you want to mod... 116 - Items, Objects GFX 205 - Item Screen Items GFX 206 - Item Screen Items 2 GFX 207 - Item Screen Items 3, Contest Rupees GFX hope this helps. |
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Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 517/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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eh. I've made several or more OoT songs, SPC format. Lttp's engine. PM me, or AIM (prefered) if you want to use them. I really dont care, so long asI'm credited *shrugs* I'll insert them for you, too. Yeah, I'll go the extra step. I did a few more modifications such as sample edits that would require just a little more knowledge than HM's "music editor" to impliment. | |||
Garmichael Octoballoon Level: 21 Posts: 15/166 EXP: 47489 For next: 2454 Since: 06-27-04 From: Bremerton, Wa Since last post: 316 days Last activity: 113 days |
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Originally posted by Orochimaru Orochimaru, Im really good at Dungeon Levels. If you want, I could help you out with these. I would only need to know what Items the player finds in each Dungeon (hammer, bow and arrow, etc). Im a big fan of Zelda 3, and so far, I really like your progress on the overworld Map. (edited by Garmichael on 07-21-04 08:16 PM) |
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SePH Geldman Level: 33 Posts: 50/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
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Originally posted by MajinBlueDragon I'm looking forward to it, that looks interesting considering there are not much hacks with music changes... (Except Euclid's one...). Originally posted by Garmichael OK, you're in charge of the dungeons.. Do something good and you're in.. -------------- UPDATE: -------------- OK, finally an update, I'm back from an almost two week vacancy; however, I'm taking another week off starting Monday.. So I took some time of my break to show you guys "THE LIGHT WORLD LITERALY REVAMPED" aswell as the first screens of the Dark World. So let's get started: ----------------------- LIGHT WORLD: ----------------------- ----------------------- DARK WORLD: ----------------------- That's about it for now! Again feel free to ask questions, commentaries.. |
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DarkSlaya POOOOOOOOOOOORN! Level: 88 Posts: 783/4249 EXP: 6409254 For next: 241410 Since: 05-16-04 From: Montreal, Quebec, Canada Since last post: 8 hours Last activity: 5 hours |
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HOly sh*t, lots of screenshots. Stills looks nice, I can't wait to see more of the darkworld | |||
Omega45889 Panser Level: 30 Posts: 140/335 EXP: 148978 For next: 16891 Since: 03-22-04 From: Vancouver Canada Since last post: 5 days Last activity: 6 hours |
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Looks awesome. | |||
Euclid Cheep-cheep Level: 23 Posts: 89/193 EXP: 65528 For next: 2195 Since: 03-15-04 From: Australia Since last post: 24 days Last activity: 7 days |
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My music is back to the old ones now. I swear you've done such a better job than me in the overworld. These dungeons i'm working on is making me go dizzy, it takes so long to make a dungeon! (considering you have to make them "work" with the keys, link up, make sure rooms ain't "impossible" etc) |
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Acmlm's Board - I2 Archive - Rom Hacking - The Legend of Zelda: Gates of Darkness (***image intense***) | | | Thread closed |