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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - More help please, this time with paths | | | |
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Maggot Newcomer Level: 4 Posts: 3/5 EXP: 247 For next: 32 Since: 07-01-04 Since last post: 470 days Last activity: 339 days |
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alright, i built the first world of my game(i didnt change the overworld at all, im just changing all the levels) well i go to make a test play, and when i beat the first level the path 2 levels ahead of me clears and i go to the next level. but when i beat this level i cant continue on. how do i fix this? |
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KATW King Yoshi "If you stare at something long enough, it can be funny." Level: 86 Posts: 1283/3959 EXP: 6087979 For next: 54128 Since: 03-15-04 Since last post: 7 hours Last activity: 5 hours |
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You beat the level as a secret exit somehow. Either you used the wrong goal point thingy, or exited with a key. | |||
Maggot Newcomer Level: 4 Posts: 4/5 EXP: 247 For next: 32 Since: 07-01-04 Since last post: 470 days Last activity: 339 days |
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alright another question, is their any way to make the ground go down every so many seconds, so i could put in a tide and make part of the level go under water(sorta like a level from super mario brothers 3) | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1630/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Yeah. You can make a tide that goes up and down. That's kinda the same. Also I'm pretty sure there's a sprite that makes layer two go up and down that's used in the ship graveyard. (edited by Kyouji Craw on 07-08-04 11:46 PM) |
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Acmlm's Board - I2 Archive - Super Mario World hacking - More help please, this time with paths | | | |