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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - jSmwDev news | | | |
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HabsoluteFate Red Paratroopa Level: 23 Posts: 62/179 EXP: 58525 For next: 9198 Since: 03-15-04 From: Ottawa, Ontario, Canada Since last post: 10 days Last activity: 2 days |
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Hi, Just a little heads up...i'll post a new screenshot later which shows the rom decompiled in a visual environment, i have the code part of it decompiling right now...just a few bugs to work out...i'll then be adding data decompiling (which wont take long) and the next step after that is finally to be able to edit a line of code...its almost ready! Sorry for the delay but its been a busy summer...its too nice out |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 716/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Originally posted by HabsoluteFate That's nice to hear. And I wish I had your summer it's raining here. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 205/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Yes, good to hear... I hope it is good, 'cause I'm somehow sick of Snes ASM development kit's permanent crashes... [offtopic] Yeah, outta here, it pours all day long... well, tomorrow I'll head for Barcelona but before, I have to reach the 5:50 AM train to Berlin |
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HabsoluteFate Red Paratroopa Level: 23 Posts: 63/179 EXP: 58525 For next: 9198 Since: 03-15-04 From: Ottawa, Ontario, Canada Since last post: 10 days Last activity: 2 days |
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Here is a screenshot of the interface with the code portion loaded. You might notice it does not include all of the code as code. This is because the rules about what is and isnt code is decided in a configuration file. This ensures that the code portion is tagged as code 100% accurately. If something isnt known to be code it is assumed that it is data. If you know something is code you will be able to tag it as code while your editing and it will remember although the best thing to do is to help out the jSmwDev project by letting me know when you know of a sub routine that way it can be added to the configuration file used by everyone. Click on the screenshot for a larger image. if you think the interface sucks well let me know...i have never been a gui interface kind of guy: |
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