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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Transparent Colors | |
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HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

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Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
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Posted on 07-02-04 02:22 AM Link | Quote
Ever notice the scorebar is on layer 3, in front of everything, but some castles have windows on layer 3 and they're behind everything? That's HDMA at work. (Built-in code, though; you can't edit it any way I know.)

Hmm... Translucency uses colour addition/subtraction. Perhaps, if layer 2 scrolled the same speed as layer 1, and both were object layers (IE: not backgrounds) maybe you could look up the Map16 to find what block is in a certain position, find what palette it uses, and modify the palette of the block above it on the other layer (add/subtract the colours from the other palette) to fake a translucency effect? Of course, that'd mean only one block using that palette could be on the screen at a time, and it might slow the game down.
FuSoYa
Defender of Relm
Level: 26

Posts: 82/255
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Since: 03-15-04
From: Moon

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Posted on 07-02-04 06:12 AM Link | Quote
Well...
JJ64

Boo
Level: 45

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Since: 05-22-04
From: Green Bay, WI

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Posted on 07-03-04 03:35 AM Link | Quote
I'm having another problem. In mode 1F with layer 2, message box text doesn't show up. Can that be fixed?
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

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Since: 03-15-04
From: Oregon, US

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Posted on 07-03-04 03:47 AM Link | Quote
No, but you can have pipes lead to and from another area that has the message box, it'll display properly there.


(edited by Kyouji Craw on 07-02-04 08:54 PM)
JJ64

Boo
Level: 45

Posts: 618/919
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Since: 05-22-04
From: Green Bay, WI

Since last post: 441 days
Last activity: 269 days
Posted on 07-03-04 05:38 AM Link | Quote
You know, that's a good idea. I should have thought of it. Anyway, thanks again!
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