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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - It's time to port M3I to Windows! | | | |
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Ringodoggie Snifit Level: 27 Posts: 47/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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I say it's time. If anybody wants to help, just post in this thread. | |||
Jaspile Red Koopa Level: 20 Posts: 34/133 EXP: 37467 For next: 4972 Since: 03-15-04 From: Paris, France Since last post: 20 hours Last activity: 11 hours |
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By porting, you mean make the exactly same editor on windows or making a brand new editor running under windows? | |||
Ringodoggie Snifit Level: 27 Posts: 48/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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It'll be the same but for Windows and I might add some more features, like a palette editor , a gfx extractor/inserter, ? block contents editor, etc. | |||
Googie Surarok Level: 39 Posts: 82/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
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For the love of God, please install a text editor option. | |||
Ringodoggie Snifit Level: 27 Posts: 49/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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OK. | |||
Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 79/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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i think before Ringdoggie takes requests he should learn a programming language to port this to | |||
Ringodoggie Snifit Level: 27 Posts: 51/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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By the way, does anybody know a way to cmpile files from a source code into a Windows program? | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1192/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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;; You really should learn how to do this stuff before saying you'll do it. Given that you asked that I can just about guarantee you don't know C well enough to do it. | |||
Parasyte Bullet Bill Level: 35 Posts: 96/514 EXP: 267348 For next: 12588 Since: 05-25-04 Since last post: 104 days Last activity: 32 days |
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This is a very bad beginning to a very bad idea. | |||
DahrkDaiz Red Super Koopa Acmlm's Mosts 2005 Best ROM Hacker Level: 45 Posts: 228/885 EXP: 643520 For next: 16644 Since: 03-15-04 From: K-Town Since last post: 4 hours Last activity: 4 hours |
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having looked that the M3I source, I will garuntee it would be easier to start from scratch than convert m3i (which uses allegro, btw) to a decent windows port. The source is just very hard to follow. | |||
Dylan Devil Trumpets and Angel Trombones ~ Level: 54 Posts: 45/1407 EXP: 1181697 For next: 52173 Since: 06-19-04 From: Ottawa, Canada. Since last post: 1 day Last activity: 6 hours |
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Mario Imporvement is great. It runs fine in DOS. Ask yourself: Do I have any fucking clue on how I am going to start this? Anyway, its just not neccessary, M3I is already great in my opinion. Conversion would serve little purpose. (edited by Gb boy on 06-29-04 02:50 PM) |
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hukka Level: 16 Posts: 3/94 EXP: 20245 For next: 11 Since: 06-27-04 From: PerniÃ, Finland Since last post: 81 days Last activity: 0 sec. |
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M3I doesn't run all too well on my and friend's machines (Win2K and XP, respectively). It won't start up at all unless I start it in a fullscreen prompt, and even then the mouse doesn't move properly and it's dog slow and unstable. A new SMB3 editor wouldn't be a bad idea but it should be done well. SMB3 Discombobulator is okay but it lacks stuff and is way too small in size to be comfortable to use at a decent display resolution. AFAIK, it's also made in VB and it would be faster if made in C or Delphi. For a new editor,I would suggest using SDL or another crossplatform library for the graphics display and C/C++ for the language, so the editor could be compiled to run on various platforms natively. At the very least, I would like to see the SMB3 Discombobulator sources released so someone could improve upon it. |
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Acmlm's Board - I2 Archive - Rom Hacking - It's time to port M3I to Windows! | | | |