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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Mario Sprite help | | | |
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XcomGS Red Paragoomba Level: 14 Posts: 16/60 EXP: 11183 For next: 1888 Since: 04-02-04 Since last post: 11 days Last activity: 10 days |
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I realize that the Mario and Luigi sprites are the same, but would it be possible with some ASM or hex or something to add Luigi sprites? | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 943/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Yes. You can do anything with ASM. | |||
XcomGS Red Paragoomba Level: 14 Posts: 17/60 EXP: 11183 For next: 1888 Since: 04-02-04 Since last post: 11 days Last activity: 10 days |
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Now if i can only PAY some one to do it for me... | |||
Ed Lantern Ghost Level: 42 Posts: 393/761 EXP: 512715 For next: 8647 Since: 03-16-04 From: Dublin, Ireland Since last post: 215 days Last activity: 25 days |
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I actually thought the Mario and Luigi sprites were just a bit different, in the mustache area. (And of course, the dungarees, but that can easily be altered by changing their palette) | |||
XcomGS Red Paragoomba Level: 14 Posts: 18/60 EXP: 11183 For next: 1888 Since: 04-02-04 Since last post: 11 days Last activity: 10 days |
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Nope, exactly the same sprites....just a pallette change. | |||
Captain moneybags Bloober Level: 33 Posts: 9/447 EXP: 208968 For next: 20211 Since: 07-01-04 From: the lol land (or in reality sweden) Since last post: 1 day Last activity: 1 day |
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i dont know asm coding but if you find the code that changes the pallete cant you just add more codes to it? | |||
KATW King Yoshi "If you stare at something long enough, it can be funny." Level: 86 Posts: 1211/3959 EXP: 6087979 For next: 54128 Since: 03-15-04 Since last post: 7 hours Last activity: 5 hours |
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The mario and luigi sprites are different in the SMAS+World version. Aside from that, theyre only a palette change. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1267/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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No, not really. All the palette data is pretty much around the same area (correct me if I'm wrong) and sprite data is somewhat different. Even if you could you'd have to expand it a little to fit what you were coding in, and redo every pointer that leads to something after that to lead to the correct spot, which'd take awhile. | |||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 242/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Basically, what you'd do is hack the routine that loads each character's individual palette to also load a new set of graphics into VRAM via DMA. I'm pretty sure that's how it was done in SMAS+SMW, since Luigi's graphics are uncompressed. It was probably fairly simple. | |||
Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 81/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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Originally posted by Kyouji Craw with ASM you are jesus. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1278/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Nah. The ASM for reality is probably liek 12351239547325097c or something. I'd like to see someone create a point and click interface for editing reality. That'd be hella cool. | |||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 244/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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But what if a newbie corrupted reality? THEN WHAT, PROFESSOR?! I'm reminded of an image I made a while back... |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1281/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Then said newbie would be IP banned, the universe would be taken down for a few days as several dozen hackers worked night and day to fix various problems. | |||
gnkkwinrrul Dry Bones Level: 39 Posts: 216/647 EXP: 402054 For next: 2717 Since: 03-15-04 From: LYKEOMGIMFROMSOMEPLACE???? Since last post: 81 days Last activity: 40 days |
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That newbie would have to be one hell of a hacker... | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1287/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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You don't need to be a good hacker to corrupt things, you just need to randomly fiddle around with code until it stops working. | |||
Squash Monster New Age Retro Hippie Togateiru Fohku Kohgeki!! GRUNGE no HAMSTER otona bite Peace love and turnpike! Level: 40 Posts: 150/677 EXP: 430507 For next: 10802 Since: 03-15-04 From: Maryland (of the Country Between Canada and Mexico) Since last post: 5 hours Last activity: 5 hours |
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Heck, Kyouji's method is the HARD way. The easy way is to grab a tool like Corrupster, it'll mess everything up for you! I can imagine corrupting reality though... *hits button on Corrupster* *watches an area next to him become a random assortment of cubes* I found level data! Anyway, back on topic... I don't remember anyone mentioning it, but you CAN do simple changes between Mario and Luigi without any assembly guruship required. Rework Mario's graphics a bit to get a spare palette entry or two. Draw something new into the sprite using the palette spaces you freed up. Make those colors the same as the one of the surounding area of one character, and different in another. (edited by Squash Monster on 07-01-04 09:26 PM) (edited by Squash Monster on 07-01-04 10:17 PM) |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Mario Sprite help | | | |