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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - So is it possible to use some pictures for sprites? | |
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iamhiro1112

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Posted on 06-22-04 04:22 AM Link | Quote
I think I heard you can use stuff edited with Paintshop pro. Does anyone know about this? The only thing I remember is that you have to change the pic to 16 bit color. But I dont know how I would be able to get Tile Layer Pro to even recognize this pic I made so I can do some easy transporting of the graphics.
Smallhacker

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Posted on 06-22-04 01:40 PM Link | Quote
Paintshop pro can be used to convert pictures into PNG, so they work with PNG2SNES or whatever the program was called.The output of the program could be imported to LM with the newly discovered easter egg in the MAP16 editor.
Keikonium
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Posted on 06-23-04 12:11 AM Link | Quote
Originally posted by Smallhacker
Paintshop pro can be used to convert pictures into PNG, so they work with PNG2SNES or whatever the program was called.The output of the program could be imported to LM with the newly discovered easter egg in the MAP16 editor.


Its the DOS program called PIC2SNES, just incase iamhiro1112 wants to look it up.
Darth Coby

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Posted on 06-23-04 12:28 AM Link | Quote
Originally posted by Smallhacker
Paintshop pro can be used to convert pictures into PNG, so they work with PNG2SNES or whatever the program was called.The output of the program could be imported to LM with the newly discovered easter egg in the MAP16 editor.


What new easter egg?
Xkeeper 2.0

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Posted on 06-23-04 12:50 AM Link | Quote
This one.
Keitaro

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Posted on 06-23-04 03:36 AM Link | Quote
dont forget the import/export bmp from tlp
iamhiro1112

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Posted on 06-23-04 11:26 PM Link | Quote
Thanks for the replies. The pic to snes thing is dos unfortunately. And I got windows. But the import bitmap thing worked perfectly.
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