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Acmlm's Board - I2 Archive - Game Creation Center - Battles? | | | |
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Nightmare Cukeman Permaban - Flaming, spam, non-sensical posting Level: 28 Posts: 12/310 EXP: 122971 For next: 8367 Since: 06-12-04 From: Hell " Damn i took the wrong turn " Since last post: 414 days Last activity: 319 days |
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I was wondering ( people who use rm2k ) what kind of battle systems you have, and what battle animations you use, i have played games where, you see the charecters run in, or just see the weapon and also i have seen side on battles, but i was wondering what kind of battle systems you have made and if you would be so kind to as tell me how you made them, that would be cool. |
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Tempest Paratroopa Level: 21 Posts: 7/154 EXP: 42711 For next: 7232 Since: 06-21-04 From: Stuck somewhere between Canada and Scotland. Since last post: 410 days Last activity: 339 days |
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I use the standard type where you see the battle animation being used on your enemy.... however every weapon and spell in my game has a different animation. I have made around 35 myself at the moment, I plan to make many more. |
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Jack-Al Blah Blah Blah Level: 28 Posts: 140/284 EXP: 116984 For next: 14354 Since: 03-15-04 From: Montréal, Québec, Canada Since last post: 10 days Last activity: 2 days |
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I mostly used the standard battle system when I used Rpg Maker 2000, but I did have a small battle system which was like a side battle. It wasn't very good though, mostly because I was too lazy to work on it. I always just use the default stuff now. Like that I am able to actually make a game, and not waste time on trying to make custom stuff. |
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Nightmare Cukeman Permaban - Flaming, spam, non-sensical posting Level: 28 Posts: 26/310 EXP: 122971 For next: 8367 Since: 06-12-04 From: Hell " Damn i took the wrong turn " Since last post: 414 days Last activity: 319 days |
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I have done the same as Tempest, almost all my speels and atks will look different, man it takes a long time. |
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SiliconHero Octorok Level: 8 Posts: 7/20 EXP: 1996 For next: 191 Since: 06-22-04 From: Pennsylvania, USA Since last post: 483 days Last activity: 339 days |
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I've experimented with alternate battle systems with RPG Maker 2000, though I prefer using default because I can't make a good long game with a custom system. The best one I've done resembled something like Azure Dreams or one of those roguelike RPGs (Angband, Nethack, etc.), without all the bells and whistles. I may try something like that again once RMXP is released. I haven't done a whole lot with game making lately, because I've been trying to get my site back up and running. To me, HTML/PHP come before RM2K3. :\ |
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Nightmare Cukeman Permaban - Flaming, spam, non-sensical posting Level: 28 Posts: 31/310 EXP: 122971 For next: 8367 Since: 06-12-04 From: Hell " Damn i took the wrong turn " Since last post: 414 days Last activity: 319 days |
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Oh yeah man i remember your site( i took alot of charecter sets from it ) and it hade some cool games and there battle systems where varied, i have one question when we complete games ( us making them ) is it possible for you to put them on your site if we can't hold it on or own html ( website ) |
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SiliconHero Octorok Level: 8 Posts: 15/20 EXP: 1996 For next: 191 Since: 06-22-04 From: Pennsylvania, USA Since last post: 483 days Last activity: 339 days |
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I'll allow it if the game file isn't too big. I usually don't host games that are larger than 10 megabytes in size, because it takes up a bunch of bandwidth when people try to download them. | |||
Nightmare Cukeman Permaban - Flaming, spam, non-sensical posting Level: 28 Posts: 40/310 EXP: 122971 For next: 8367 Since: 06-12-04 From: Hell " Damn i took the wrong turn " Since last post: 414 days Last activity: 319 days |
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ok cool, i'll try to make it that but if my game isn't i'll try and find someone else but i will hope i can get it on ur site. |
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Tempest Paratroopa Level: 21 Posts: 21/154 EXP: 42711 For next: 7232 Since: 06-21-04 From: Stuck somewhere between Canada and Scotland. Since last post: 410 days Last activity: 339 days |
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hahahaha ten mega bytes........unfortunately judging the length of my game mixed with the music and other files used it will be lucky to be under 20 mega bytes. |
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Slash Dafter Kodondo Level: 38 Posts: 325/584 EXP: 338934 For next: 31513 Since: 04-04-04 From: E. Millinocket, ME Since last post: 9 hours Last activity: 9 hours |
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I just use the basic fight system. I've only made one attack animation so far and only one character uses it. I like RM2k3's side-battle system a whole lot better, but I lost my .zip file of RM2k3. *sigh* | |||
Tempest Paratroopa Level: 21 Posts: 34/154 EXP: 42711 For next: 7232 Since: 06-21-04 From: Stuck somewhere between Canada and Scotland. Since last post: 410 days Last activity: 339 days |
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yeah my whole computer crashed and had to be rebooted....I lost everything. Crap, Fuck, ass-raider!! poo. My 2000 game was great and I had the first 5 hours done, I wanted it to be 50..... I'm using 2003 and making backups all of the time. THIS GAME WILL BE FINISHED...I don't mean to boast but this game will stomp a mudhole into 90% of the others...most rpg maker games I've played are 4 hours long when completed? WTF!?!?! |
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Nightmare Cukeman Permaban - Flaming, spam, non-sensical posting Level: 28 Posts: 111/310 EXP: 122971 For next: 8367 Since: 06-12-04 From: Hell " Damn i took the wrong turn " Since last post: 414 days Last activity: 319 days |
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ya ones i download of off SiliconHero's site they take me 3-6 hours to complete tops, hopefully when your games done send it to me k. |
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