Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Surprise: Red Coin Quest: Public demo release! | | | |
Pages: 1 2 3 4 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
DahrkDaiz Red Super Koopa Acmlm's Mosts 2005 Best ROM Hacker Level: 45 Posts: 192/885 EXP: 643520 For next: 16644 Since: 03-15-04 From: K-Town Since last post: 4 hours Last activity: 4 hours |
| ||
After 3 months of production, a public demo is finally ready for reason in this hack of SMB3. I won't go through the changes in this hack except for those that are not explained in the read me. Speaking of the read me. To obtain the IPS patch contained without the .zip file, you must download the file below and extract the it. Read the read me file. Through reading it, you'll come upon the password needed to extract the IPS patch in Luigi.zip. Why did I do this? To prevent getting asked multiple questions that can easily be answered by glancing at the read me file. (Thanks to Vystrix Nexoth for this idea). SL_TRCQ.zip If you can't download this, then get a better browser or get it from someone else So what's so cool about this hack? A lot of graphical effects have been employed to make the hack much better looking than Mario Adventure ever was. Most of the TSA in the game has been hacked. There are now 16 frames of animations for animated tiles. There is also a new foreground engine, previously missing from the original game, which is also used to create fake transparency with objects such as water. This is a one player hack without saving. You can re-enter stages after beating for this demo only. There are multiple exits in 2 stages (the screenshots sort of give that way). One stage has 3 exits, where as the other has 1. The pipe in the center of the map can be reached with the one of the secret exits in one of the stages (thanks to hacked lock block data). There is a hidden Frog Suit block, Tanooki Suit block, and Hammer Suit block in 3 of the stages (not all one all three, but 1 in each) of this demo, so search for them!' The introduction of the game has been changed to a more simpler logo display. Also, the status screen that appears over the map when starting the game has been taken out of the game completely, so you jump right into the game. The patch was made with Super Mario Bros 3 (U)(PRG 1).nes. Enjoy this public demo and any comments or suggestions are greatly welcome! (btw, the screenshots give away some things about the game, so when in doubt, look at the screens!). And thanks to Parasyte for fixing a few bugs and Lilmario for thoroughly testing the hack so that I could bring you this demo today! (edited by DahrkDaiz on 06-17-04 04:54 PM) (edited by DahrkDaiz on 06-17-04 05:16 PM) |
|||
Kitten Yiffer Purple wand Furry moderator Vivent l'exp����¯�¿�½������©rience de signalisation d'amusement, ou bien ! Level: 135 Posts: 2479/11162 EXP: 28824106 For next: 510899 Since: 03-15-04 From: Sweden Since last post: 3 hours Last activity: 4 min. |
| ||
Bah, did you have to make this a public release so early? I mean, you could just give it to me. In some levels you need to collect all coins, I didn't realise that when I did the beta test so I was lost in a level for long time before I realised what the objective was. At least you stated it in the readme know. That's good. |
|||
Lilmario Hoarder crappy custom title! Level: 31 Posts: 55/367 EXP: 171741 For next: 13622 Since: 03-15-04 From: The land of Leprachauns <3 Since last post: 9 hours Last activity: 8 hours |
| ||
Heh, same here, plus I kept getting killed by those little flying things Great demo, Great hack, Great job! I had fun beta testing it |
|||
JJ64 Boo Level: 45 Posts: 414/919 EXP: 640956 For next: 19208 Since: 05-22-04 From: Green Bay, WI Since last post: 441 days Last activity: 269 days |
| ||
Another great-looking hack. After playing Mario Adventure, I have to play this! *Downloads* |
|||
dormento Shyguy Level: 17 Posts: 26/99 EXP: 24075 For next: 668 Since: 03-15-04 From: Esteio - Brasil Since last post: 182 days Last activity: 161 days |
| ||
Gonna try as soon as i get home. Thanks mr. DD dude yay |
|||
Proto K Repent! Level: 27 Posts: 174/279 EXP: 113908 For next: 2251 Since: 03-15-04 From: New Brunswick, Canada Since last post: 16 days Last activity: 8 hours |
| ||
If anyone wants patches of earlier versions, then click here. Best one worth playing is the very first one (07-04-2004) because it's totally different. |
|||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1031/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
The graphics are very w00t, especially the water. I'm not a big fan of demos though. | |||
Frank15 Red Koopa Level: 19 Posts: 16/126 EXP: 32228 For next: 3549 Since: 06-01-04 From: New Orleans Since last post: 71 days Last activity: 67 days |
| ||
If I may make a few suggestions, which you may listen to, or just laugh in my face: A longer time limit would be nice, considering how complex the stages are. I feel like I need to rush a little too much, and not be able to "explore" more. I'm sure it could be done easily; the question is whether or not you feel longer time limits are needed, or whether anyone else feels so as well. Not as easy would be a sound effect when your "breathing time" is almost up would be nice: I don't know how feasible it would be for you, though. I've died a couple of times from simply "forgetting" that I had to breathe . I particularly like the "beach" stage: not surprising to you, I'm sure, considering I've done something like that with the water in the background in a few levels of the (not as good as yours) hack I'm working on. Don't know yet whether I'll like it more or less than Mario Adventure; guess I'll need to wait for the full release. Either way, you're making the hack I'm working on look sucky in comparison, which is good for you, anyway . |
|||
DahrkDaiz Red Super Koopa Acmlm's Mosts 2005 Best ROM Hacker Level: 45 Posts: 193/885 EXP: 643520 For next: 16644 Since: 03-15-04 From: K-Town Since last post: 4 hours Last activity: 4 hours |
| ||
Originally posted by Frank15 I already had one complaint about the lack of time in one of the stages. If others agree with this suggestion, then I'll easily extend the time in most levels. Originally posted by Frank15 Duely noted and will work on that as soon as I hit "Submit Reply" |
|||
JJ64 Boo Level: 45 Posts: 423/919 EXP: 640956 For next: 19208 Since: 05-22-04 From: Green Bay, WI Since last post: 441 days Last activity: 269 days |
| ||
Even though it's a demo, it's still fun. Anyway, you should increase the time limit (although so far I've gotten all the red coins without running out of time), because often I end up with 10 or 20 seconds left, barely making it. | |||
Parasyte Bullet Bill Level: 35 Posts: 79/514 EXP: 267348 For next: 12588 Since: 05-25-04 Since last post: 104 days Last activity: 32 days |
| ||
Originally posted by DahrkDaiz You are kindly welcome! Though you haven't included the pallete fade bug fix. Also, I noticed a bug when Luigi changes form near a hidden red coin. The block that is hiding it will flash with fugly graphics! (a good place to test this is the level where you need to bounce on the buzzy beetles to get across the spike pit. (I hate that part so much. Never have made it through there without touching the spikes.) Another bug is if you let the para beetles fly all the way to the right side of the stage. The tiles for the giant ?-block will get screwed until they leave the screen. (I've also seen something similar with the one moving lift in the stage. The one which moves to the right when you jump on it. That's what I'm talking about. I Don't know what caused it to get screwy, byut I remember jumping (to get off the damn thing) when it happened. *shrug* |
|||
DahrkDaiz Red Super Koopa Acmlm's Mosts 2005 Best ROM Hacker Level: 45 Posts: 194/885 EXP: 643520 For next: 16644 Since: 03-15-04 From: K-Town Since last post: 4 hours Last activity: 4 hours |
| ||
Originally posted by Parasyte If that's the stage I'm thinking of, then you don't have to bounce off of them to make it across unscathed. Try searching against some blocks in that area, you'll get a little item to make it easier to get across |
|||
Parasyte Bullet Bill Level: 35 Posts: 81/514 EXP: 267348 For next: 12588 Since: 05-25-04 Since last post: 104 days Last activity: 32 days |
| ||
:| I hadn't thought of looking for a starman or the like. Let's see what I find. |
|||
RapTop Octoballoon Level: 22 Posts: 139/168 EXP: 53188 For next: 5162 Since: 03-15-04 From: Sweden Since last post: 255 days Last activity: 13 hours |
| ||
Good hack, can't wait for the full version... But I noticed somthings that didn't look so good. When you are Tanooki Luigi and is changing to the thwimp (is that the name?) at this place, this happens And somethings doesn't look great here. |
|||
DahrkDaiz Red Super Koopa Acmlm's Mosts 2005 Best ROM Hacker Level: 45 Posts: 195/885 EXP: 643520 For next: 16644 Since: 03-15-04 From: K-Town Since last post: 4 hours Last activity: 4 hours |
| ||
*smacks forehead* I forgot all about taking out the card matching game. *grumbles and opens up a hex editor* |
|||
JJ64 Boo Level: 45 Posts: 434/919 EXP: 640956 For next: 19208 Since: 05-22-04 From: Green Bay, WI Since last post: 441 days Last activity: 269 days |
| ||
Also, the Toad is green and has strange text when you start the game. It also looks like Mario is playing the N-spade game. (edited by JJ64 on 06-18-04 09:59 AM) |
|||
Parasyte Bullet Bill Level: 35 Posts: 82/514 EXP: 267348 For next: 12588 Since: 05-25-04 Since last post: 104 days Last activity: 32 days |
| ||
The first screenshot from RapTop is the bug I mentioned. | |||
Weasel Missionary in Peru Level: 34 Posts: 403/454 EXP: 236444 For next: 17207 Since: 03-15-04 From: Washington Since last post: 467 days Last activity: 339 days |
| ||
I patched the rom and got some REALLY funky colors on the world map What's going on? |
|||
Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 570/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
| ||
Originally posted by Weasel That IS funky indeed. :O Woah :o Nice glitch :p Anyway, this is a very nice surprise. |
|||
Ran-chan Moldorm eek, when are they going to stop growing... Level: 143 Posts: 1466/12781 EXP: 35293588 For next: 538220 Since: 03-15-04 From: Nerima District, Tokyo - Japan Since last post: 12 hours Last activity: 12 hours |
| ||
Originally posted by Kitten Yiffer You greedy little...ho-hum.... Anyway, I have it at the computer now but I have to wait until tomorrow to patch because my mother told me to close the connection to the internet a while ago... And I need help to patch it... |
Pages: 1 2 3 4 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Rom Hacking - Surprise: Red Coin Quest: Public demo release! | | | |