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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - So, I'm looking to add some unique graphics to my hack | |
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iamhiro1112

Armos
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From: sd

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Posted on 06-16-04 05:19 AM Link | Quote
I've read the Lunar magic help file and it says something about extracting graphics then altering the bin files. But there is alot to choose from GFX 1-32. and EX Gfx 80 - FE. And Map 16 pages. I've been browsing thru alot of these in my tile layer pro and none of them show any of the graphics from my game so am I doing something wrong? I already extracted the graphics and EX gfx like it says.

Any help would be appreciated. Thanks.
Kario

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Posted on 06-16-04 05:53 AM Link | Quote
Make sure that in TLP you have the format set to SNES. It automatically sets it to something low since it is .bin instead of .smc.
Atma X

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Posted on 06-16-04 05:56 AM Link | Quote
Of course it 's blank, ExGfx are for you to make your own Graphics! The Gfx.bin files contain Gfx from the Original SMW (It's best to use ExGfx for your own custom Graphics, unless you're Editing Mario's or Yoshi's Graphics).

If you want to change Mario's Gfx, it's "Gfx32.bin", Yoshi's is "Gfx33.bin" (you need TLP or another Tile Editor for these two files)
iamhiro1112

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Posted on 06-17-04 08:50 AM Link | Quote
Sweet. It finally works. Now I can put in whatever graphics alot. This will definately make me want to work on my hack again. Thanks.
Xkeeper
The required libraries have not been defined.
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Posted on 06-17-04 09:38 AM Link | Quote
Originally posted by Atma X
It's best to use ExGfx for your own custom Graphics, unless you're Editing Mario's or Yoshi's Graphics).
Why, may I ask, is it such a seemingly bad thing to edit the original graphics?

I don't want to have to load a EXGFX file if I modify a cement block >=P

Now if it was for, say, creating a custom tileset, fine, but if you're making your own custom all-around graphics, editing the regular GFX is fine.

Really now, people
Juggling Joker

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Posted on 06-17-04 10:38 AM Link | Quote
Some people like to stick to what they know. I preserve the original GFX in my ROM just because there might come a time where I want them for reference and don't feel like loading up a whole other ROM just to see them.
iamhiro1112

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Posted on 06-18-04 12:11 AM Link | Quote
Probably the not editing original graphics is for those who might want to use my hack to build their own. If the guy who did demo world changed the original graphics then I'd wind up having to use those.

I dont know how to use exgfx yet so I'm gonna just alter the originals for now. I do plan to learn that too tho so I can add even more graphix.


(edited by iamhiro1112 on 06-17-04 03:13 PM)
Atma X

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Posted on 06-18-04 03:42 AM Link | Quote
Originally posted by Juggling Joker
I preserve the original GFX in my ROM just because there might come a time where I want them for reference and don't feel like loading up a whole other ROM just to see them.

That's my reason.


(edited by Atma X on 06-17-04 06:43 PM)
Xkeeper
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Posted on 06-18-04 05:34 PM Link | Quote
Oy. I just extrach SMW's ALLGFX.BIN and rename it to "CleanALLGFX.bin" as a backup and load both files at once. Nothing more than highlighting two files

God, I love TL DOS
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