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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - SPC hacking - SMAS music format revealed! | | | |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 200/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Sample insertion (along with BRR recompression, of course) is a feature to be added in later versions. That would only delay the release. | |||
cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 354/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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Making your own music would be better... but people like to rip than be creative. I already can see it now... Zelda music in a SMW hack or maybe Megaman X music... Anyway, hope the editor will be released soon. I want to change some of the music to be different, such as the castle music. To me, the castle music sounds too much like the Ghost House music... but that is just me. Others might like it. I want to change it to be more... castle-like.... |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1200/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Yeah, but whatchagonnado? Personally, I think the castle music fits castles well. And it doesn't have the mildly haunting tone of the ghost house music, so... | |||
KATW King Yoshi "If you stare at something long enough, it can be funny." Level: 86 Posts: 1160/3959 EXP: 6087979 For next: 54128 Since: 03-15-04 Since last post: 7 hours Last activity: 5 hours |
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I think he means that point in the music where there is that instrument jumping all over the place in notes... It sounds like it might go as ghost music... One of these days Im gonna play around with this thing... one of these days |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1202/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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I'm assuming you mean "one of these days after it's released". | |||
Escherial Shyguy Level: 17 Posts: 31/90 EXP: 20866 For next: 3877 Since: 03-15-04 From: Pasadena, CA Since last post: 202 days Last activity: 38 days |
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Sorry for the bump, but I hope this project doesn't fade away. Blacky, take your time, but I hope you know that we're all eager for a release or at least more news . Just let us know this isn't dead, if nothing else. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 204/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Well yes, Things I'm currently working on: - separate track editor. - adequate CallLoop support. - "Pattern Partitioner" for shifting available space between tracks, adding or deleting them. - remixing the "Star of Darkness" aka sunken island aka the debris below tree/grass/vegetable/whatsoever palace theme from SoM aka SD2. That will be probably the first to be available. I got stuck on CallLoops for a while, that was the reason for the delay. But well, no school within the next one and a half months, so I'm quite sure I will get this ready. |
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hhallahh Bob-Omb Level: 38 Posts: 290/607 EXP: 365476 For next: 4971 Since: 03-15-04 From: Portland, OR Since last post: 73 days Last activity: 60 days |
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Hmm.. SD2 music in SMW? *forsees the Lich theme to be imported into boo battles* |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 206/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Imported? No, at least not in the near future. As yet I've seen no-one to find out how Squaresoft's SPC data format (lets call it S-SPC, analogue to N-SPC ) works. I remix it, means, I listen to it, switch off some channels, listen to it again and try to hit the tones in Solar Soundtrack. | |||
Cruel Justice XD Level: 55 Posts: 127/1384 EXP: 1253266 For next: 60923 Since: 03-20-04 From: Darkwoods Penetentiary Since last post: 11 hours Last activity: 7 hours |
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So there is a hope! This infamous legend of the great DJ Bouche has been discovered! I've been waiting so long for this day! Now's the time to use the clues and figure things out! Thinking about adding some SMB music or some from a different game. Always wanted to do that and this thread made matters less difficult! *Filled with joy of romhacking* | |||
Ringodoggie Snifit Level: 27 Posts: 59/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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I should do music hacking for my hacks. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1679/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Originally posted by The_RavenRemember when I said I didn't know where DarkSlaya came up with half the stuff he posted, but it certainly had nothing to do with the topic at hand? Apply that here, but to you. |
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Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 497/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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hm..i'll start downloading spc files from zophar and think on music ideas and cross my fingers i hope everything goes well w/ this great project |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 208/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Well, that goes for me too... the problem about N-SPC is that it was, in fact, never designed to work with very complex tracks, as the weird CallLoop system and the implementation of only a little subset of the SPC700's features prove. The only stuff you could seriously port for now are songs from other N-SPC games and some early squaresoft or enix tracks. Sadly, we know only few about S-SPC and nothing at all about the formats Enix/Quintet (the guys behind terranigma, illusion of gaia et al.) and Taito/NoA (Lufia series) use. Crap, isn't it |
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asdf Cukeman Level: 28 Posts: 104/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Oh, and change the icon of the program to the Angry Sun from SMB3. Then it'd just be badass. Other than that, I hope to see it soon. | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 209/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Angry sun?What's that? I only know these cute little "Wartlets" from SMB2 (which, BTW, has a strangely unmarioish plot, imho). | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 1728/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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The angry sun was in a few levels. There's be a sun at the top-left of the screen, and periodically he'd swoop down at you and try to kill you. If you've got SMB3 or SMAS you can go to the sand level in world 2, That's the earliest one with him I think. He's also there if you take the long route in 8-2 so you can get to there faster with miminal completion. | |||
Escherial Shyguy Level: 17 Posts: 32/90 EXP: 20866 For next: 3877 Since: 03-15-04 From: Pasadena, CA Since last post: 202 days Last activity: 38 days |
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Here's a sprited version of that little angry sun: It's a bit small for an icon, but it could work if you took it scaled with Eagle engine enabled or something *shrug*. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 269/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by blackhole89 That's because SMB2 originally was a game called "Doki Doki Panic". Read about it here: http://www.classicgaming.com/tmk/smb2_madness.shtml |
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Acmlm's Board - I2 Archive - Super Mario World hacking - SPC hacking - SMAS music format revealed! | | | |