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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - SPC hacking - SMAS music format revealed! | | | |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 144/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Except for the original SMW most N-SPC games (which are most of Nintendo's) use nearly the same mappings. They only differ in some few specific commands like LoZ3's Finetune and Transpose (which don't fit at all when mapped in SMW) First screenshots (of the editor) are to expect about tomorrow. Have fun, Blacky. |
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Atma X Bandit Level: 43 Posts: 340/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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Hope everything turns out well. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 875/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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And I as well. | |||
Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 446/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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blacky, any help you needon this, PM me or IM me. I know the N-SPC format quite indepthly, and have actualy worked about a few smw (dw3 actualy) sound hacks of my own, and was perhaps hoping we may be able to collaborate on one or two things :o | |||
JJ64 Boo Level: 45 Posts: 249/919 EXP: 640956 For next: 19208 Since: 05-22-04 From: Green Bay, WI Since last post: 441 days Last activity: 269 days |
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I hope this turns out well too. I'd like to use some SMB2 music in my hack. | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 146/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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@MajinBlueDragon: Thanks! I need any help available. So here's the first screenshot: You see a loaded (not yet editable) SMB3 song (namely the "Coin Heavens" Theme, or, the SMB3/SMAS sky world). A little explanation: |
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Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 447/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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If you mean for getting in any existing samples, then I'm your man. If you want to compress wav's into brr format, I may also be able to assist with a few external tools...drop me a PM or IM and we can talk | |||
Keikonium Banned Level: NAN Posts: 132/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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So with this program you can only edit SMW music, and not put music from other games in? or can you only put music from other games in? or can you do both? BTW is it possible to get N64 music into a SMW game? I really need to have the theme song from legend of Zelda. |
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JJ64 Boo Level: 45 Posts: 256/919 EXP: 640956 For next: 19208 Since: 05-22-04 From: Green Bay, WI Since last post: 441 days Last activity: 269 days |
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Any SNES Mario game? Then I really hope this works . | |||
Xkeeper The required libraries have not been defined. Level: NAN Posts: -4096/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by playstation3Seeing as how the SNES is a lot older than the N64 and not as advanced, no. What the hell gave you the idea you could put N64 music into SMW? |
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Atma X Bandit Level: 43 Posts: 342/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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If you wanted to import an N64 Song into SMW, then you would have to manually rewrite the song yourself, and it won't sound exactly the same (the quality of the song wouldn't be quite as good), but I'm sure you could get it to sound similar. (edited by Atma X on 06-12-04 09:04 PM) |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 147/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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@MajinBlueDragon: I'll be PMing you. @playstation3: As the others explained already, you can import from almost any mario game except for SMW itself. N64 music import could be possible, but I don't know which sound processor the N64 uses. If it is a sequencer like the SPC-700, at least approximative transformation would be possible. Otherwise, you could just write a remix on your own. @Xkeeper: It's, as I already told playstation3, less a matter of the processor itself than of the sound coprocessor. (edited by blackhole89 on 06-13-04 05:47 AM) |
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Atma X Bandit Level: 43 Posts: 344/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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Yes, please do. I think the majority of the people could use it because most people use Windows (and if they don't have the latest version of Direct X, well we all know that Direct X isn't hard to find, so that wouldn't be a problem). I say go for it (The more user friendly it is, the better). (edited by Atma X on 06-13-04 10:24 AM) |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 150/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Ack... my older DX engine won't init in an MFC window. I have the choice: either I make it fullscreen, which would be unnice when working on many things at once and delay the release heavily, or I leave it MFC-GDI, which would be a little unuserfriendly and unperformant, but still usable. What shall I do? ~blackhole89. |
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Atma X Bandit Level: 43 Posts: 347/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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Can't you download the newest version of DX?, if not, I would say to go with choice 2. Edit: I'll grab the link for you if you need it for the newest version of Direct X. Here it is if you need it: Just use the 1st link at the bottom of the page (just out of the bottom 3, the links above those are older versions) http://www.game-revolution.com/download/utilities/directx.htm (edited by Atma X on 06-13-04 01:46 PM) (edited by Atma X on 06-13-04 01:50 PM) (edited by Atma X on 06-13-04 01:54 PM) |
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JJ64 Boo Level: 45 Posts: 274/919 EXP: 640956 For next: 19208 Since: 05-22-04 From: Green Bay, WI Since last post: 441 days Last activity: 269 days |
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If you need to download DirectX 9, you can always just download from the Microsoft website. | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 152/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Uhm, that "older" was kind of misprint... I mean, I developed the engine for years. It is DX8. | |||
Atma X Bandit Level: 43 Posts: 349/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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Did you try the link that says "Site 1" by it. (this is where I downloaded Direct X 9.0b for my computer) |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 153/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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DX9 won't help. It wants a top level window, but I put all of my code into the client area class, and the top window isn't too easy to reach from there on. I think I'll first release a version without DirectX to save the ones who need it from further waiting, and then will aim for a DirectX port. Have fun, Blacky. |
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Atma X Bandit Level: 43 Posts: 350/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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That sounds good |
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Acmlm's Board - I2 Archive - Super Mario World hacking - SPC hacking - SMAS music format revealed! | | | |