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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Working on a YI Editor | |
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knuck

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Posted on 05-29-04 01:56 AM Link | Quote
Cellar, people can just host their ripoffs in geocities.

You don't care to what happens if source codes are released in public? Interesting...*cough*Megaman Vengeance*cough*

Yes, i know MMven is not a program, but this is what happens when the source is released.
Kitten Yiffer

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Posted on 05-29-04 01:59 AM Link | Quote
MMven was never open source of course, it was closed source. And as always it's up to the author if it's going to be open or closed. Personally I would hold it closed until I get tired on it.

MMven got cancalled becuse of souce code leaking, from what I heard. I do hope that they starts working on it again... *sigh* maybe it wasn't that good. But it had some impressing screenshots...


(edited by Kitten Yiffer on 05-28-04 05:39 PM)
knuck

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Posted on 05-29-04 02:04 AM Link | Quote
Originally posted by Kitten Yiffer
MMven was never open source of course, it was closed source. And as always it's up to the author if it's going to be open or closed. Personally I would hold it closed until I get tired on it.

MMven got cancalled, from what I heard.

Ok, i think i wasn't clever in the other post.
You don't care to what happens if people get in touch to source codes?
I suppose you know someone got the game and made a demo. I suppose you know this event killed the project.


(edited by knuck on 05-28-04 05:05 PM)
Gavin

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Posted on 05-29-04 02:13 AM Link | Quote
knuck, you have not a god damn idea what it is exactly you're talking about.



please kindly shut the fuck up, k?
Kefka
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Posted on 05-29-04 02:23 AM Link | Quote
Sometimes it is true, that when things get leaked, the projects are killed. But that's a rarity. And usually it's just the exe itself getting leaked, not the source. And what would be wrong with releasing the source once the project is 100% done, knuck?

EDIT: btw, the only case I can think of off the top of my head for this invovles a former staffer here named Vagla, who I'm sure you've all heard of.


(edited by Kefka on 05-28-04 05:25 PM)
Sokarhacd

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Posted on 05-29-04 05:56 AM Link | Quote
ok, here is a few things ive decided after almost breaking this computer(loading levels is very very complicated)....

im gonna add loading levels later, right now, im gonna work on the gfx editor, the 8x8 editor, 16x16 editor, text editor, and im implementing a creat ips patch feature, so no more needing to open another program to create the ips patch. the loading levels will come after I am done those things, I am also going to pick a different name, and change the GUI, then I will post more Screenshots.


(edited by Chaosflare on 05-28-04 08:56 PM)
Weasel
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Posted on 05-29-04 06:21 AM Link | Quote



Do like the real programmers and go closed source That way people can't rip you off.
Sokarhacd

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Posted on 05-29-04 06:23 AM Link | Quote
the only way this will ever be open source, is if I get shot by a blind person while walking down the street....anyone know the VB equivalent of HWND?, I need to know for LC's Create IPS Function, I looked through the API, and everything, butcant find it anywhere, oh and anyone know how to make a custom right click menu? I think it would be more convenient if I made a custom right click menu


(edited by Chaosflare on 05-28-04 09:25 PM)
Squash Monster

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Posted on 05-29-04 07:05 AM Link | Quote
I'm sure there's some WinApi way of doing it and all, but instead of that you could do something like...

Private Sub Form_MouseDown(Button As Integer, Shift As Integer, X As Single, Y As Single)
If Button = 2 Then
fraRight.Top = Y - (fraRight.Height / 2)
fraRight.Left = X - (fraRight.Width / 2)
End If
End Sub

Private Sub Form_MouseMove(Button As Integer, Shift As Integer, X As Single, Y As Single)
If X < fraRight.Left Or X > fraRight.Width + fraRight.Left Or Y < fraRight.Top Or Y > fraRight.Top + fraRight.Height Then
fraRight.Left = Me.Width * 2
End If
End Sub

Where fraRight is a frame with whatever command buttons and such you want to pull out of a right click menu.


However, Loading(Levels).Important = True!
Sokarhacd

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Posted on 05-29-04 07:17 AM Link | Quote
Yeah, I know loading levels is important, but if i keep trying, and cant get it, it will slow down the process of finishing the editor, this way, ill get other things done and then go on to the harder things later...
Kefka
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Posted on 05-29-04 07:35 AM Link | Quote
Originally posted by Weasel



Do like the real programmers and go closed source That way people can't rip you off.


Perfect! I'm Marxist! And is Disch not a real programmer? Huh? Anyway, um, VB sucks... Yet its the only thing I know how to use... maybe I should learn C someday. And maybe you should quit writing the things in VB


EDIT: oh, ever hear of Linux? The guys who made that must not be real programmers either, eh?


(edited by Kefka on 05-28-04 10:38 PM)
Weasel
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Posted on 05-29-04 07:46 AM Link | Quote
Communist, I say!



Dude, you guys, it was a joke I don't believe open source projects while a project is being worked on is a good thing. You guys are making a mountain from a molehill.
Clockworkz

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Posted on 05-29-04 09:07 AM Link | Quote
Well, I am a commie, so I am offended! I challenge you to a duel! *slap*
Really, now. Go closed source. Assholes won't ripoff your program that way. That's what I'd do, anyways.
Sokarhacd

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Posted on 05-29-04 09:39 AM Link | Quote
like I said, the only way it will only be open source, is if A blind man, shoots me while I walk down the street....
cpubasic13
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Posted on 05-29-04 09:45 AM Link | Quote
The thing I am wondering is how the Layer 2 and 3 will work. Some levels, layer 2 is the background and layer 3 is mist, but in others, both layer 2 and 3 are used for the background. Then layer 2 is still background and layer 3... is in front of the FG and is part of the BG. Hope you have something planned for that (scrolling variations, maybe).

Parasyte

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Posted on 05-29-04 10:00 AM Link | Quote
Originally posted by Chaosflare
the only way this will ever be open source, is if I get shot by a blind person while walking down the street....anyone know the VB equivalent of HWND?, I need to know for LC's Create IPS Function, I looked through the API, and everything, butcant find it anywhere, oh and anyone know how to make a custom right click menu? I think it would be more convenient if I made a custom right click menu


Use "Me.hWnd" or "Form1.hWnd" or whatever you'd like. The Window Handle is only used as a parent. Probably for message boxes, or other kinds of windows that the function may wish to open. You can also just use "Null," but I wouldn't quite recommend it.
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Posted on 05-29-04 11:02 AM Link | Quote
IIRC, using Null causes a Type Mismatch. You'd have to use 0. Still, not a good idea. Just use [form name].hWnd, or if the code is in the specified form, Me.hWnd. Just about all controls have them.
dan

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Posted on 05-29-04 03:13 PM Link | Quote
Originally posted by Chaosflare
Yeah, I know loading levels is important, but if i keep trying, and cant get it, it will slow down the process of finishing the editor, this way, ill get other things done and then go on to the harder things later...


Loading levels is the most important thing in a level editor. Hence the name. Level editor. To do popupmenus in VB, look up PopupMenu in the Visual Basic help. Or google it, if you don't have the help installed.
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Posted on 05-29-04 10:42 PM Link | Quote
yes!, thats exaclty what I need, now I can make the custom right click, and, ill have it so that when you right click, you can change between what layers your editing, and stuff like that.
Atma X

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Posted on 05-29-04 11:56 PM Link | Quote
Originally posted by cpubasic13
The thing I am wondering is how the Layer 2 and 3 will work. Some levels, layer 2 is the background and layer 3 is mist, but in others, both layer 2 and 3 are used for the background. Then layer 2 is still background and layer 3... is in front of the FG and is part of the BG. Hope you have something planned for that (scrolling variations, maybe).




Actually, it uses Layers 2 & 4 for the BG, which is even better becasue Layer 4 can use 4bpp Gfx (Gfx compatible with 16 color palettes), Layer 3 can only use 2bpp Gfx (4 color Palettes). But anyway, in the Editor you'd have to be able to Disable and Enable Layer 2 & Layer 4 seperatle so you can see what you're doing on Layer 4 (The same way that Lunar Magic can Disable & Enable Layers, except in LM, you hardly ever need to use it in this fasion because there's only 1 BG Layer and a Ground/FG Layer).
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