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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Working on a YI Editor | | | |
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Clockworkz Birdo "Hoargh! Take your shoes off!" Level: 64 Posts: 1225/2002 EXP: 2188320 For next: 25777 Since: 03-15-04 From: Undisclosed Since last post: 12 hours Last activity: 12 hours |
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The thread isn't called, "I, Chaosflare (who has, for some reason, disappeared), am making a YI editor", it's just about making a YI editor, which Squash is doing. | |||
knuck Hinox Banned until 19-58-5815: trolling, flaming, spamming, being a general fucktard... Level: 62 Posts: 565/1818 EXP: 1894574 For next: 90112 Since: 03-15-04 Since last post: 14 hours Last activity: 9 hours |
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His thread about HIS editor kthx. HE can just come and ask a mod to close it . |
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Peardian Lava Lotus The Uncanny Mario Art Master KvSG #87 is up! No Trouter yet... Halloween's over... Turkey time! Level: 58 Posts: 16/1696 EXP: 1545376 For next: 32170 Since: 07-01-04 From: before 3:00 - school, after 3:00 - Pearl Island Since last post: 7 hours Last activity: 6 hours |
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I hope that neither of these projects get abandoned, nor this thread becomes 25 pages long. (edited by Peardian on 08-13-04 10:46 AM) |
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Squash Monster New Age Retro Hippie Togateiru Fohku Kohgeki!! GRUNGE no HAMSTER otona bite Peace love and turnpike! Level: 40 Posts: 218/677 EXP: 430507 For next: 10802 Since: 03-15-04 From: Maryland (of the Country Between Canada and Mexico) Since last post: 5 hours Last activity: 5 hours |
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I started a new thread, but no one has posted in it. I want to make sure the beta testers see this. I've uploaded a new version. Same link still. This version adds the internal support for screen exits (save and load), and, in addition, marks and uses the blank space left after a level is saved with a smaller size than before (no more loss of space). This fixes a rather serious bug that should have existed (didn't test for it or hear about it, but it should've been there), causing major corruptions of screen exit data with almost every save. Since no one has complained, it's likely that YI is fairly tollerant of this. However, the new copy of EggVine will likely crash if it runs into a copy of the ROM like this. Thus, you should start with a fresh ROM. Happy bug hunting. And thanks again guys. (And no, load by index doesn't work, I just did some work on the form) For everyone else... well, you heard, it loads and saves screen exits and extra space. I'll have some more screenshots once I add the display and interface elements for screen exits. |
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SM_Gamer Shyguy Level: 17 Posts: 62/93 EXP: 21882 For next: 2861 Since: 03-17-04 From: The depths of SR388 Since last post: 8 hours Last activity: 7 hours |
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Looks great so far, Squash Monster. If possible, I would like to be of help to the sucess of this editor by (in the words of Fawful) 'be being of a tester of betaness of the editor of Yoshi's Islanding.' In other words, I would like to help out by beta testing, if any are needed at the time. If not needed, I'll accept wating. | |||
Sokarhacd Ball and Chain Trooper Resistance is Futile You Will Be Assimilated Hab SoSlI' Quch Level: 61 Posts: 348/1757 EXP: 1799888 For next: 76708 Since: 03-15-04 Since last post: 6 days Last activity: 4 hours |
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ok, I havent been posting because ive been busy, and away for a little while....but here is whats happening now, im gonna have an alpha test for a select 5(which I have picked) the alpha tests will take place on either the 18th or the 21st, whichever is more convenient for me and alpha testers. the first Public Beta will be sometime in the end of september, or beginning of october... I had the level loaded, but I made a mistake and it crashed #develop and the program itself, and what ive set up is this: levels are loaded and what appears is outlines of the object, so they arent squares there is an outline of the actual object.... I will have a screenshot of this when I get it working properly, so sometime within the next 3 days or so. edit:actually 4 days, since im too tired to work on it anymore tonight, im going to sleep...so on the 11th ill have a few screenshots of functioning stuff, and somewhere between 18th and 21st im releasing the Private Alpha test. I probably wont post anymore here until the 11th, unless absolutly necessary, or if I get the stuff done and am ready to release screens before then.... talk to you all later....G'Nite (edited by Chaosflare on 08-08-04 12:56 AM) |
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Squash Monster New Age Retro Hippie Togateiru Fohku Kohgeki!! GRUNGE no HAMSTER otona bite Peace love and turnpike! Level: 40 Posts: 223/677 EXP: 430507 For next: 10802 Since: 03-15-04 From: Maryland (of the Country Between Canada and Mexico) Since last post: 5 hours Last activity: 5 hours |
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*applauds* Nice job, Chaosflare. How exactly did you code the outlines? Bunches of special cases, or did you find something interesting? |
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Sokarhacd Ball and Chain Trooper Resistance is Futile You Will Be Assimilated Hab SoSlI' Quch Level: 61 Posts: 349/1757 EXP: 1799888 For next: 76708 Since: 03-15-04 Since last post: 6 days Last activity: 4 hours |
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Ive used some API's and bitblt, and it draws preset outlines that ive made functions for, and I got it so when a value for an object appears, then a function is called for that shape. they arent detailed shapes, just outlines. | |||
Terror-Zombone Koopa Permaban - Flaming staff Level: 17 Posts: 29/103 EXP: 23255 For next: 1488 Since: 06-25-04 Since last post: 435 days Last activity: 339 days |
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Originally posted by DcahrakosCan i be one? Plus, will you make a background loader? Because i want to have my sunset background in one of my hacks which is in my computer. (edited by Terror-Zombone on 08-11-04 11:44 AM) |
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Peardian Lava Lotus The Uncanny Mario Art Master KvSG #87 is up! No Trouter yet... Halloween's over... Turkey time! Level: 58 Posts: 17/1696 EXP: 1545376 For next: 32170 Since: 07-01-04 From: before 3:00 - school, after 3:00 - Pearl Island Since last post: 7 hours Last activity: 6 hours |
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Awesome, Chaosflare/Dcahrakos! Can I test it too? Yoshi's Island is the coolest! | |||
Chickenlump Level: 41 Posts: 328/722 EXP: 474192 For next: 5953 Since: 03-15-04 From: Columbia City Indiana Since last post: 3 hours Last activity: 4 min. |
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Let it be known that the only reason I like Yoshi's Island is because of Kamek! He's too cute! Anyway.... The outline thing sounds rather cool. Lot's of interest in YI all of a sudden is a good thing, it's a great game. (With Kamek! YEAH! ) Take your time on it though, and don't let anyone pressure you into rushing beyond your own pace. Squash Monster seems to be doing pretty good about it. I just hate seeing developers dissapear because of pressure (I've lost count of them all...but it's quite a few). Whenever you decide to show your progress, I'm sure whatever you have done will be pretty cool. Keep up the good work is getting kind of cliche...so.... Have fun with it. |
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Sokarhacd Ball and Chain Trooper Resistance is Futile You Will Be Assimilated Hab SoSlI' Quch Level: 61 Posts: 351/1757 EXP: 1799888 For next: 76708 Since: 03-15-04 Since last post: 6 days Last activity: 4 hours |
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thats why I dont post in this thread much, to many people pressuring me to finish as fast as I can, it'll be done when its done...I should have a couple screenshots by the end of today or tomorrow....ill post again when I do... | |||
Clockworkz Birdo "Hoargh! Take your shoes off!" Level: 64 Posts: 1257/2002 EXP: 2188320 For next: 25777 Since: 03-15-04 From: Undisclosed Since last post: 12 hours Last activity: 12 hours |
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This is getting ridiculous. My editor owns you all! |
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Rain Man Buzzy Beetle Level: 31 Posts: 115/378 EXP: 175079 For next: 10284 Since: 04-14-04 Since last post: 5 days Last activity: 16 hours |
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Woah clockworks you are the hacking god! Can I beta test that | |||
Clockworkz Birdo "Hoargh! Take your shoes off!" Level: 64 Posts: 1266/2002 EXP: 2188320 For next: 25777 Since: 03-15-04 From: Undisclosed Since last post: 12 hours Last activity: 12 hours |
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Sure! Go to www.omgwtflolbbqwned1337yieditormadebyclockworkzuallsux.org | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 401/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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I think that it's time to reveal my secret project. Comments? I think that I will release a beta at the first of April next year. |
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knuck Hinox Banned until 19-58-5815: trolling, flaming, spamming, being a general fucktard... Level: 62 Posts: 641/1818 EXP: 1894574 For next: 90112 Since: 03-15-04 Since last post: 14 hours Last activity: 9 hours |
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haha you guys are so funney that i can't stop laughing lzozlozlzolzoz SRSLY |
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cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 449/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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Originally posted by Dcahrakos Yes. All newbs reading this, IT GETS DONE WHEN HE GETS IT DONE! When are the pics for your editor going to be posted, and what is the editor capable of doing so far? I am just curious... |
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elixirnova Red Paratroopa Level: 22 Posts: 21/177 EXP: 56507 For next: 1843 Since: 04-05-04 From: Midgar Since last post: 1 day Last activity: 1 day |
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hrm i just got back from a nice weekend away... what version are you on squash? cause only link i got right now is the v0.15 | |||
Squash Monster New Age Retro Hippie Togateiru Fohku Kohgeki!! GRUNGE no HAMSTER otona bite Peace love and turnpike! Level: 40 Posts: 256/677 EXP: 430507 For next: 10802 Since: 03-15-04 From: Maryland (of the Country Between Canada and Mexico) Since last post: 5 hours Last activity: 5 hours |
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Elixer: Check my thread on the editor. As I said there: "Beta folks: Jesper kindly is hosting the project now, so the URL has changed. Drop the http://squashmonster.tripod.com/eggvine/ from the URL and replace it with: http://eggvine.wootest.net/ The version number is v0.61" |
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Acmlm's Board - I2 Archive - Rom Hacking - Working on a YI Editor | | | |