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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - General Emulation - Preferred system for an FF1 remake? | |
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Which of the following console systems would you prefer to play an FF1 remake on?
Genesis
 
33.3%, 3 votes
Saturn
 
55.6%, 5 votes
Dreamcast
 
11.1%, 1 vote
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NightHawk

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Posted on 05-23-04 06:28 PM Link | Quote
Okay, for those of you who don't read the ROM hacking forum, I've been working on an FF1 hack for the past couple of weeks.
I've been thinking about porting/remaking FF1 on a different system for the past few days now, and these are the candidate systems.

Pros and Cons for each system:
1) Genesis:
Pros:
Relatively simple system to program, which means it would probably be done the fastest on this system.
Cons:
Not a lot of room for visual improvement compared to the other systems, and the sound won't be much better than in the original.

2) Saturn:
Pros:
One of the best documented consoles out there.
Much better audio/visual capabilities than the Genesis.
Could be played on a real system.
Cons:
One of the more complicated consoles to program.

3) Dreamcast:
Pros:
Almost as well documented as the Saturn.
Even better graphics and sound than the Saturn.
As with the Saturn, could be played on a real system.
Cons:
Not as widely emulated, and proper emulation takes a more powerful system.

I have neither a Saturn nor a Dreamcast, so if either of those become the choice, I'd be interested in hearing anyone's experiences with it should someone decide to try playing it on the real thing....

I had also been considering the Sega 32x, and the N64, but I couldn't find enough pros to outweigh the fact that I can't find sufficient documentation to program them.


If you don't like the thought of an FF1 remake, please don't post in this thread, or vote in the poll; I'm trying to get the opinions of people who do like that idea.
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Posted on 05-23-04 08:39 PM Link | Quote
I would say saturn, mainly because the gfx are better then the genesis, and worse then the dreamcast, and I would like to play it on my computer, and I dont see any dreamcast emulators that would work with this crappy computer, but saturn works, so thats what I would like to see it on
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Posted on 05-24-04 05:31 AM Link | Quote
Saturn, because there's no way I could play a Dreamcast rom on my comp properly, and if a Genesis won't improve the game that much from the NES, there's no point.
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Posted on 05-24-04 08:56 AM Link | Quote
Dreamcast wouldn't be a great choice because there's no playable emulators out there... Yet. I'm sure people will be going nuts with projects once that happens.

I'd try programming a few small things on both the Genesis and Saturn and then decide which one you'd want to proceed with. You'd probably be going for an accurate port on the Saturn and an enhanced port (gameplay wise) on the Genesis, I figure.
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Posted on 05-24-04 09:39 AM Link | Quote
Originally posted by Colleen
Dreamcast wouldn't be a great choice because there's no playable emulators out there... Yet. I'm sure people will be going nuts with projects once that happens.

I'd try programming a few small things on both the Genesis and Saturn and then decide which one you'd want to proceed with. You'd probably be going for an accurate port on the Saturn and an enhanced port (gameplay wise) on the Genesis, I figure.
You have that reversed ( )

I've already done enough research to know that neither console is "ideal".
The Saturn is a pain to program well... although that's somewhat mitigated because it has more than enough performance.
The Genesis is rather easy to program in general, but it's not so powerful that I can just code whatever's easiest and quickest.

And a thought occured to me last night... what about including FF2 and FF3 (the NES games, not FFIV and FFVI) in this "remake"? It wouldn't be hard to make the engine general enough for all 3 (especially on the Saturn), and it would give me a good excuse to finally play all the way through them
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Posted on 05-24-04 08:43 PM Link | Quote
I'm going to buck the trend and say go for the Genesis here. My main reasoning is that you can presumably somehow test it out on the real thing, should you decide to.

That said, do whatever it would take to get NES III into the picture as well. It's criminally underrated, mostly due to the fact that Square hasn't seen fit to give it an official release here in the States. Preferably with cool FF Origins-like enhancements such as the Bestiaries and the like.
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Posted on 05-24-04 09:35 PM Link | Quote
Originally posted by Emptyeye
I'm going to buck the trend and say go for the Genesis here. My main reasoning is that you can presumably somehow test it out on the real thing, should you decide to.
If that's the reason you chose Genesis, I'm going to have to disappoint you
While I own a Genesis, it's currently in storage at my parents' house, back in the States, and I live in Switzerland, so it's not as if I get to use it very often (or at all). And even if it were available, I don't have the necessary equipment....


That said, do whatever it would take to get NES III into the picture as well. It's criminally underrated, mostly due to the fact that Square hasn't seen fit to give it an official release here in the States. Preferably with cool FF Origins-like enhancements such as the Bestiaries and the like.
I'm already on working out how that'll function... so far, it looks like the game will be run mostly from scripts, and very little will be hard-coded into the engine. So yes, I'm relatively sure that I'll do all 3 NES games.

That means though, that I'll need at least SOME help with the audio/video... I'll be spending a lot of time coding, and if I have to draw the graphics, create the sound effects, and compose the music too, this project will never be finished
So, if anyone's interested in helping out, let me know.
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Posted on 05-24-04 09:36 PM Link | Quote
I hope I'm not out of line with this post... but I thought I should at least bring my view to the table.


None of the systems listed strike me as a 'good' choice (from a player's perspective):

Genesis isn't exactly the most powerful system around. If memory serves it only has like a 512 color palette to choose from (I could be wrong... i just vaguely remember something like this)... and the systhesis it uses for sound is kind of blah.

I'm not familiar with Saturn at all... but I feel like I can say that Saturn was probably the least popular of the 3 systems listed. Finding out about a new hombrew for Saturn isn't exactly going to spark the interest of a whole lot of people, even if they're a big FF fan.

DC lacks in the emulator department... and most people don't have a system. So if you go with DC, you're going to alienate most of your audience because the game will be unavailable to them.


That said... a SNES (although you already said you didn't want to go with this... which I can completely understand), GBA, or PC port would just make worlds of more sense in my mind.

But... if you want to stick with one of the 3 Sega systems listed.... I'd definatly go Genesis. How much graphical power do you need for a 2d RPG anyway.... and it's not like Genesis isn't fast enough.
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Posted on 05-24-04 09:55 PM Link | Quote
Well, as far as music goes, you'll note in my signature that I do something that I suppose approximates composition...

Where I would be limited is in the tools used...I'm not familiar at all with composing for a given system..how does one go about that? And would we just be rearranging, or going for whole new songs?

Additionally, I'm notorious for starting things and not finishing them, so I wouldn't want to disappoint you on that front either.

And yes, I'm aware the Genesis is far from powerful...I think for most people, though, that would be the practical choice, as I would imagine it has by far the most developed emulation community.
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Posted on 05-24-04 10:21 PM Link | Quote
Originally posted by Disch
I hope I'm not out of line with this post... but I thought I should at least bring my view to the table.
Don't worry, I want peoples' opinions or I wouldn't have made this thread in the first place


None of the systems listed strike me as a 'good' choice (from a player's perspective):
Quite possible, but for various reasons (some I've stated, and some I haven't -- yet). These are the 3 options I've got so far


Genesis isn't exactly the most powerful system around. If memory serves it only has like a 512 color palette to choose from (I could be wrong... i just vaguely remember something like this)... and the systhesis it uses for sound is kind of blah.
512 colors yes, 61 of which can be on screen at once.

And the sound system is only somewhat better than in the NES.


I'm not familiar with Saturn at all... but I feel like I can say that Saturn was probably the least popular of the 3 systems listed. Finding out about a new hombrew for Saturn isn't exactly going to spark the interest of a whole lot of people, even if they're a big FF fan.
Possibly, but it's currently leading in both the poll, and in my own opinion. I wish a few more people would vote in the poll though... not that many have so far


DC lacks in the emulator department... and most people don't have a system. So if you go with DC, you're going to alienate most of your audience because the game will be unavailable to them.
Yeah, I understand, so that's why I wasn't all that enthusiastic about the DC anyway.


That said... a SNES (although you already said you didn't want to go with this... which I can completely understand), GBA, or PC port would just make worlds of more sense in my mind.
I've never looked into the GBA, and I'm willing to do some looking at it, but someone said there are already FF games for that system, so I'm disinclined towards it.


But... if you want to stick with one of the 3 Sega systems listed.... I'd definatly go Genesis. How much graphical power do you need for a 2d RPG anyway.... and it's not like Genesis isn't fast enough.
Well... as for how much power I NEED... not much, if I want to do a nearly straight port. But if I do a straight port, or nearly straight... not many people will care about it.
And I couldn't find any good info on settings for the FM chip in the Genesis... so programming the music would take a LONG time, as I'd have to experiment a lot to find ways to create the sounds of various instruments (I don't want the music to be made out of square-waves ).


Originally posted by Emptyeye
Well, as far as music goes, you'll note in my signature that I do something that I suppose approximates composition...

Where I would be limited is in the tools used...I'm not familiar at all with composing for a given system..how does one go about that? And would we just be rearranging, or going for whole new songs?
Well, if you have a tool that lets you compose a plain MIDI file, I have tools to convert that into whatever format I need (and if I need a format I don't have a tool for, I could probably create one without too much trouble).
As for rearranging or whole new songs... a bit of both wouldn't hurt, I'd imagine.


Additionally, I'm notorious for starting things and not finishing them, so I wouldn't want to disappoint you on that front either.
Well, it's not like you'd have to do every track in the game. You could just do one or two tracks at the start, and then if you want to do more, you can... it's not like you HAVE to do anything, so I'm grateful for any help you can offer.


And yes, I'm aware the Genesis is far from powerful...I think for most people, though, that would be the practical choice, as I would imagine it has by far the most developed emulation community.
In some ways... it has a lot of emulators, sure. But there's practically nothing around on how to program that stupid little FM chip in there (and what little there is only talks about it in the sense of, "this register controls this, this register controls that", and absolutely nothing about how to figure out what to actually put in those registers!).


EDIT: Forgot to respond to Emptyeye's post on my first try.


(edited by NightHawk on 05-24-04 01:35 PM)
Emptyeye
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Posted on 05-25-04 07:27 AM Link | Quote
(Not gonna bother quoting...as Kiwibonga will tell you, I tend to break things when I try to edit quotes-within-quotes. )

Sounds good then. Maybe the Saturn would be a decent choice then, particularly if you plan on trying to put all three games in the same package. My concern from a personal standpoint is that I'm familiar with Saturn emulation at all...I know most Playstation emulators need a copy of the actual disc; do Saturn emus work the same way?

And only having to do one or two things makes me feel good. I've actually done a straight-up "Castle pandemonium" from FFII for vgmusic.com which you can check out here. That was roughly a year and a half ago. Keep in mind that I'm less adept with orchestral composition and the like than I am with more rock-ish stuff (And I would argue that I'm not even very good at that. ), so anything you get from me may well lean in that direction.
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Posted on 05-25-04 08:14 AM Link | Quote
Originally posted by Emptyeye
(Not gonna bother quoting...as Kiwibonga will tell you, I tend to break things when I try to edit quotes-within-quotes. )

Sounds good then. Maybe the Saturn would be a decent choice then, particularly if you plan on trying to put all three games in the same package. My concern from a personal standpoint is that I'm familiar with Saturn emulation at all...I know most Playstation emulators need a copy of the actual disc; do Saturn emus work the same way?
Yeah, they do. But it won't be very different from a ROM file from a cartridge -- I'm going to try to keep it as small as possible (but with 3 games, it still might end up being a couple megs or so).


And only having to do one or two things makes me feel good. I've actually done a straight-up "Castle pandemonium" from FFII for vgmusic.com which you can check out here. That was roughly a year and a half ago. Keep in mind that I'm less adept with orchestral composition and the like than I am with more rock-ish stuff (And I would argue that I'm not even very good at that. ), so anything you get from me may well lean in that direction.
Np. You could try some battle music, for instance... rockish would fit there just fine.

And if you don't mind, I think I'll find somewhere to use that MIDI file you just linked to... it sounds good for something, I just don't know what yet, lol.
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Posted on 05-25-04 09:26 AM Link | Quote
Or maybe you could port to the GBA, since only 1+2 will be released in one package... I know a few peeps who made GBA homebrews, they could help. And I'm sure Loopy and Flubba could help if they weren't so busy, cause they seem to know a bunch about the GBA.
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Posted on 05-25-04 09:32 AM Link | Quote

Originally posted by NightHawk
And if you don't mind, I think I'll find somewhere to use that MIDI file you just linked to... it sounds good for something, I just don't know what yet, lol.


*Braves attempting to edit quotes-within-quotes* Well, I see he uses blockquotes instead of tables. That's a plus...let's see if I did this right.

You mentioned that you haven't yet played through FFII. The MIDI in its "pure" form is a rendition of the theme that plays in Pandemonium (FFII's final dungeon), though you can really use it wherever you see fit, I don't mind. Just give all the proper credit.

And if I get some time, what I may try to do is to rock up FFII's battle theme. It's pretty decent, but a bit more uptempo with a four-on-the-floor rock beat could make it even better, I think.

EDIT: I have the bizarre feeling that I messed this up, even though nothing seems out of the ordinary...


(edited by Emptyeye on 05-25-04 12:35 AM)
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Posted on 05-25-04 10:18 AM Link | Quote
Originally posted by Kefka
Or maybe you could port to the GBA, since only 1+2 will be released in one package... I know a few peeps who made GBA homebrews, they could help. And I'm sure Loopy and Flubba could help if they weren't so busy, cause they seem to know a bunch about the GBA.
1+2? No... 1+2+3
I just checked the GBA out... and it looks "okay", except that the resolution is really tiny....


Originally posted by Emptyeye
*Braves attempting to edit quotes-within-quotes* Well, I see he uses blockquotes instead of tables. That's a plus...let's see if I did this right.

You mentioned that you haven't yet played through FFII. The MIDI in its "pure" form is a rendition of the theme that plays in Pandemonium (FFII's final dungeon),
It's very similar to one of FF1's songs... I just can't remember which one, lol.


though you can really use it wherever you see fit, I don't mind. Just give all the proper credit.
I'm starting a list of everyone that contributes something, and it'll be distributed with the port when it's done.


And if I get some time, what I may try to do is to rock up FFII's battle theme. It's pretty decent, but a bit more uptempo with a four-on-the-floor rock beat could make it even better, I think.
Cool


EDIT: I have the bizarre feeling that I messed this up, even though nothing seems out of the ordinary...
Yeah, you put the initial horizontal line in too early, it's supposed to be after the "Originally posted by ..." thing
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Posted on 05-25-04 01:27 PM Link | Quote
I'm actually torn between the choices. It's a toss up between the Genesis and Saturn. I love this idea, and would welcome a remake. I'd dive for FF3 first, cause, well, I have Origins. =p Since it'll be a remake, no code will be ported (yay!) at least that's what it sounds like anyway.

As for my input, I dunno. I very much like this idea, all I can do is cheer ya on.
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Posted on 05-25-04 04:49 PM Link | Quote
Originally posted by Lenophis
I'm actually torn between the choices. It's a toss up between the Genesis and Saturn. I love this idea, and would welcome a remake. I'd dive for FF3 first, cause, well, I have Origins. =p
It doesn't matter to me much which game I start with... the engine will be the same for all 3 (or at least as much as possible ).


Since it'll be a remake, no code will be ported (yay!) at least that's what it sounds like anyway.
No, nothing will be ported, I'll be re-writing it all from scratch.

After I'm done, I've been thinking about releasing the project's source (including makefiles, libraries, format specs for any formats I need to create, etc.), so that other people could use any libraries I code (or even the engine as a whole, for other RPGs).


As for my input, I dunno. I very much like this idea, all I can do is cheer ya on.
Well, I have a question about FF2 you could probably answer... do you know if the map format is the same as in FF1 or FF3, or is it something else?


Anyway, as far as Saturn or Genesis... I've gotten enough info on both to do it, except for one item on each

On the Genesis, as I've said before, I don't have enough info to do the sound/music....
On the Saturn, I need some more info on the layout the CD-image is supposed to have....

Once I get that solved, I think I've got all the info I need to start on either one of them.


EDIT: D'oh... I seem to have mis-read one of the docs... I figured out what I need to know about the Saturn's CD format.


(edited by NightHawk on 05-25-04 08:25 AM)
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Posted on 05-25-04 07:06 PM Link | Quote
Originally posted by NightHawk
Originally posted by Kefka
Or maybe you could port to the GBA, since only 1+2 will be released in one package... I know a few peeps who made GBA homebrews, they could help. And I'm sure Loopy and Flubba could help if they weren't so busy, cause they seem to know a bunch about the GBA.
1+2? No... 1+2+3
I just checked the GBA out... and it looks "okay", except that the resolution is really tiny....


For the record, I meant the OFFICIAL GBA port. FF 1+2 are OFFICIALLY being ported and released on GBA. So if you were to do 1, 2, AND 3, you'd be a savior! Ok, but back to the original subject:

Genesis is more widely emulated, but Saturn has more capabilities, and most comps can emulate it properly anyway. So go for Saturn! And get started on this one way or another!
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Posted on 05-25-04 07:51 PM Link | Quote
Originally posted by Kefka
For the record, I meant the OFFICIAL GBA port. FF 1+2 are OFFICIALLY being ported and released on GBA. So if you were to do 1, 2, AND 3, you'd be a savior!
Aha. I didn't read the thread about that until an hour or so ago, so I didn't know what you were talking about, lol.

And no, actually that means I won't be porting this to the GBA at all... for the same reason I won't do it with the Playstation: if Square has made it available for that console, buy it from them! lol


Ok, but back to the original subject:

Genesis is more widely emulated, but Saturn has more capabilities, and most comps can emulate it properly anyway. So go for Saturn! And get started on this one way or another!
Okay, in that case I can start as early as tomorrow.


So, I'll repeat my request for help from earlier...
If anyone with talent in the areas of graphics, sound effects, or music, would like to help, let me know
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Posted on 05-25-04 09:12 PM Link | Quote
Btw, um, what sound format does Saturn use? I don't know how to make it anyway, nor do I know how to make a GYM But I could always try programming the music into there anyway
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