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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - General Emulation - ZSNES 1.40 release date made | |
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Prier

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Posted on 05-18-04 05:05 AM Link | Quote
Well, it's a lot earlier than I expected...even though it's been quite a while (not counting WIPs) that there's been a new version since 1.36.

The date is set for June 20th of this year. Source is from pagefault's thread, which can be located on ZSNES's board here.
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Posted on 05-18-04 05:08 AM Link | Quote
Now I hope my problems with Starfox 2 is gone, sure there is a special build for handling Starfox 2 but...

And I do hope that graphical bugs that occoured in some games are fixed now.

I never downloaded the WIP versions BTW... main reason is netplay support. And I don't want 4545646 diffrent versions of Zsnes on my harddrive.
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Posted on 05-18-04 05:10 AM Link | Quote
On that by zelnaga: 'one feature that comes to mind is flicker-free support for the latest beta of star fox 2. i'm using the NSRT verified version, and i still get flickers. i say flicker-free support is finished because, iirc, _Demo_ released a version of ZSNES 1.36 that supported a flicker-free star fox 2. pagefault, as i recall, declined to add support for this until an official release.

another thing that i was kinda under the impression was waiting for an official release was S-DD1 support...'

Yea...that definitely helps...considering I have a decent version of it now...and running it on ZSNES 1.36 makes it look like utter crap...
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Posted on 05-18-04 02:47 PM Link | Quote
i thought he discontinued it, oh well. Good B- Day Present.
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Posted on 05-18-04 03:14 PM Link | Quote
Interesting. I wonder what kind of updates it has...

It
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Posted on 05-18-04 04:46 PM Link | Quote
Graphics problems? Unsupported games? Never experienced that with zsnes, but I guess there's a first time for everything. Hmm, now I can't wait!
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Posted on 05-18-04 05:20 PM Link | Quote
Originally posted by BGenesis
Graphics problems? Unsupported games?


It had a good majority...but it didn't have all of them down.

I'm not really sure if should or shouldn't be hopeful that they fixed Ranma
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Posted on 05-18-04 09:25 PM Link | Quote
I have ZSNESWIN Version 1.337

I probably won't download a new one unless someone provides a direct link (Yes, I am lazy )

I hope it has Autofire
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Posted on 05-18-04 11:41 PM Link | Quote
I would love it if Tactics Ogre (J) ran properly in ZSNES and support the GFX settings right
SNES9x just runs crappily on my comp, either too fast or too slow and it's not satisfying me at all, thus I don't emulate TO with it, although it is supported fully (!)


(edited by Gandalf The Grey on 05-18-04 02:42 PM)
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Posted on 05-19-04 12:00 AM Link | Quote
Maybe in this next version I can connect with Hiryuu and it'll actually run at something other than snail's pace!
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Posted on 05-19-04 12:07 AM Link | Quote
Hmm...i don


(edited by Millennium Neko on 05-19-04 05:26 AM)
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Posted on 05-19-04 05:08 AM Link | Quote
Originally posted by Edsgravy0
I have ZSNESWIN Version 1.337
Hehe, yeah I actually had that version for awhile to. But that was severeal years ago.

And there is a joke version of ZSnes to.
Originally posted by Kefka
Maybe in this next version I can connect with Hiryuu and it'll actually run at something other than snail's pace!
Well they may have enhanced netplay, or may not. After all it's mostly dependant on the connection to...
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Posted on 05-19-04 09:13 AM Link | Quote
I hope they make the interface look better, because it just looks ugly to me compared to the other emulators I use (and I use a lot of them, lol).

I actually don't like either zSNES or SNES9x as they are.... SNES9x has a better-looking interface, but the key assignments for save-states are weird... in zSNES I can change almost every key assignment to what I want, but the interface is ugly...
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Posted on 05-19-04 09:45 PM Link | Quote
Originally posted by NightHawk
I hope they make the interface look better, because it just looks ugly to me compared to the other emulators I use (and I use a lot of them, lol).

I actually don't like either zSNES or SNES9x as they are.... SNES9x has a better-looking interface, but the key assignments for save-states are weird... in zSNES I can change almost every key assignment to what I want, but the interface is ugly...


Really? I like the GUI, you can even give water effects, change colours, etc. etc.

I wonder when the last one will be released? I mean, an emulator can only go so far. Maybe it can include support for Game Boy games (Like the Super Game Boy) but that wouldn't fit the name
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Posted on 05-19-04 10:59 PM Link | Quote
About the GUI. It works perfect in fullscreen mode, but in windowed... well it acts like it was the only thing on the screen. I can see things behind but not interacting with them.

And I don't think you would see a emulator with Gameboy support. After all most gameboy emulators do have support for Super gameboy.
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Posted on 05-20-04 08:53 AM Link | Quote
I don't mind ZSNES in windowed mode, I used it like that in Win98 even.

I think as long as you're used to it (and have used it for years), it's not such an inconvenience. Just minimize it when you're not using it.
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Posted on 05-20-04 09:57 AM Link | Quote
Originally posted by Colleen
...I think as long as you're used to it (and have used it for years)...


And when's the last time you used it against -ME-, Colleen?

Months, yes, months.
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Posted on 05-21-04 08:13 AM Link | Quote


Yeah but I've probably used the emulator longer than you. I used it in DOS - *DOS*!

(...On my 486. Nevermind.)
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Posted on 05-21-04 03:26 PM Link | Quote
I never could get ZSNES running in DOS on my 486, thought I would like to get it running in DOS mode on that computer. Under Windows it's slow and unstable.
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Posted on 05-21-04 06:46 PM Link | Quote
Originally posted by Colleen


Yeah but I've probably used the emulator longer than you. I used it in DOS - *DOS*!

(...On my 486. Nevermind.)


ZSNES 0.715. If you've beat that...then my hat's off to you...I remember going nuts with .800c for the longest time on my old 200.
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