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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Screenshots for my FF1 hack | | | |
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NightHawk Bob-Omb Level: 39 Posts: 26/621 EXP: 374743 For next: 30028 Since: 03-26-04 From: Switzerland Since last post: 432 days Last activity: 339 days |
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Well, I was going to post screenshots now, but... I don't have any webspace to post them to! Can anyone help me out with this? The pictures aren't very big (the largest is just over 3KB). |
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Xkeeper The required libraries have not been defined. Level: NAN Posts: -4516/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Have AIM? XkeeperNaN. I can put them up for a bit. |
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NightHawk Bob-Omb Level: 39 Posts: 27/621 EXP: 374743 For next: 30028 Since: 03-26-04 From: Switzerland Since last post: 432 days Last activity: 339 days |
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Originally posted by 404No, I don't. I have YIM and ICQ though. |
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Xkeeper The required libraries have not been defined. Level: NAN Posts: -4515/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by NightHawk239515532.Originally posted by 404No, I don't. I have YIM and ICQ though. |
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NightHawk Bob-Omb Level: 39 Posts: 28/621 EXP: 374743 For next: 30028 Since: 03-26-04 From: Switzerland Since last post: 432 days Last activity: 339 days |
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Well, 404 helped me store the images, so here are the first 3 screenshots. Those are the only 3 screens where my changes are visible at the moment, but I'll have more later |
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Kefka Indefinitely Unbanned Level: 81 Posts: 1222/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Whoa, a whole new magic system! Wowzas! | |||
NightHawk Bob-Omb Level: 39 Posts: 31/621 EXP: 374743 For next: 30028 Since: 03-26-04 From: Switzerland Since last post: 432 days Last activity: 339 days |
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Originally posted by KefkaHehe, I'm not even finished with the magic system, lol. Next on my list is to complete the changeover to an MP system (not many subroutines left to patch for that), and then to make the spells more like later FFs (Fire, Ice, and Bolt all in the same levels, for example). If I can, I'll even make Life and Life2 functional in battle, but I can't promise yet (I'll see what I can do though). |
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Slash Dafter Kodondo Level: 38 Posts: 149/584 EXP: 338934 For next: 31513 Since: 04-04-04 From: E. Millinocket, ME Since last post: 9 hours Last activity: 9 hours |
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Keep up the work. It looks cool. | |||
Kefka Indefinitely Unbanned Level: 81 Posts: 1346/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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I hear that SOMEONE who we might all know as Mr. FF hacker *ahem* Well, he gave you a lot of nice info because he abandoned his great looking hack... are you going to take any of the ASM hacks from "Mr. FF Hacker's" hack to yours? |
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Wlokos Red Paratroopa Level: 22 Posts: 62/176 EXP: 54880 For next: 3470 Since: 04-29-04 Since last post: 11 days Last activity: 10 days |
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Looks awesome.. Have you started editing the world map and stuff yet? | |||
NightHawk Bob-Omb Level: 39 Posts: 32/621 EXP: 374743 For next: 30028 Since: 03-26-04 From: Switzerland Since last post: 432 days Last activity: 339 days |
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Originally posted by KefkaWell, I wasn't going to say anything about that until I was done merging things (that's what I've been busy with since Sunday, lol), but... yep Specifically: - new music system (have to use mapper #19 for it instead of mapper #1 though) - animated oceans (he also told me that other animations wouldn't be difficult, so I'll look into that) - treasure chests that open, and - day/night system And the best thing, is the he ( ) gave me a fully disassembled ROM which can be re-assembled -- which means I don't have to use a hex editor anymore for ASM hacking (YAY!!), and because of the linker, I don't have to go out of my way to make sure things remain at the same addresses (they have to remain in the same banks though, but that's not a problem). Originally posted by WlokosNo. And I don't think I really will -- this is more of an engine hack than anything to do with the plot or graphics, so I don't think I'll change those kinds of things. |
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dormento Shyguy Level: 17 Posts: 14/99 EXP: 24075 For next: 668 Since: 03-15-04 From: Esteio - Brasil Since last post: 182 days Last activity: 161 days |
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Disch is truly leet. The complete FF1 working disassemble will revolutionize rom hacking. |
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Kefka Indefinitely Unbanned Level: 81 Posts: 1398/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Originally posted by dormento Well, I'd say it'd revolutionize FF hacking... but the music engine hack will definitely affect all rom hacking |
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NightHawk Bob-Omb Level: 39 Posts: 36/621 EXP: 374743 For next: 30028 Since: 03-26-04 From: Switzerland Since last post: 432 days Last activity: 339 days |
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Originally posted by KefkaOnce I'm finished porting my hack into it, it'll definitely make me a lot more productive with my hack -- it'll be a LOT easier than hand-assembling and then inserting my hacks with a 6502 manual and a hex editor...Originally posted by dormento |
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dormento Shyguy Level: 17 Posts: 15/99 EXP: 24075 For next: 668 Since: 03-15-04 From: Esteio - Brasil Since last post: 182 days Last activity: 161 days |
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Indeed. I feel we are coming to the golden age. Maybe we should start a complete dissassembly project? A library of complete genuine 6502 software. |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 51/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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Originally posted by dormento check out http://6502.org for helpfull 6502 routines: includes 16,32 bit math, bubble sorting, etc. as well as the already-been-made-since-at-least-2001 6502 NES ASM Specific Library of code called Glow: http://home.earthlink.net/~joker21/ beat ya to the punch, mate |
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dormento Shyguy Level: 17 Posts: 16/99 EXP: 24075 For next: 668 Since: 03-15-04 From: Esteio - Brasil Since last post: 182 days Last activity: 161 days |
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Thx Gavin, i already knew about glow, but by library i meant a complete disassemble of most (if not all ) classic nes games. Imagine what would DD be capacle of if he had in his posession a complete working disassemble of smb3... Several classics have been disassemnbled already (smb1, ff, castlevania)... it would be just too cool to have it all. (Of course it would have to have a "comment/documentation project", to make all of the routines understandable - like which part of the code does what - and compiler specific tweaks to get it working right). |
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Kefka Indefinitely Unbanned Level: 81 Posts: 1439/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Nighthawk, also make sure you stick Gavin's joystick routine into the FF1 rom I tried that routine in his doc, and it f*********** (I didn't count the *s) pwnz! | |||
NightHawk Bob-Omb Level: 39 Posts: 41/621 EXP: 374743 For next: 30028 Since: 03-26-04 From: Switzerland Since last post: 432 days Last activity: 339 days |
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Originally posted by KefkaEhm... why would I do that? What would be the advantages of his routine over the one that's already in the ROM? I assume you're talking about the one in this doc here? http://home.earthlink.net/~joker21/NESprgmn.txt |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 52/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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Originally posted by NightHawkOriginally posted by KefkaEhm... why would I do that? What would be the advantages of his routine over the one that's already in the ROM? ah, no, not exactly. Kefka was referring to my documentation of FF1's joystick routine, made it a long while ago. it's kinda old now. no offense to gbaguy, i'm sure he chose the code he used for simplicity, ( for the sake of whoever follows that tutorial) but that joystick routine is god awful ugly seeing most of the things Nighthawk has done with his hack, i'm guessing he's already encountered similar routines such as FF1's or just simply saw it and knew it. *gavin shrugs* I originally had to study joystick routine's for a hack i made to add to my existing hack, back when i knew some-what considerably less about NES dev and the such. It was the B-Button Dash one, where you hold the B-Button (obviously) and can run on world maps and towns. |
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Acmlm's Board - I2 Archive - Rom Hacking - Screenshots for my FF1 hack | | | |