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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Fast Sprites | | | |
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BookReader Ninji Level: 25 Posts: 98/232 EXP: 86317 For next: 3303 Since: 03-15-04 From: Albuquerque, New Mexico (Land of Disenchantment) Since last post: 22 days Last activity: 2 days |
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Anyone know how to increase the speed of sprites? (Specifically green or red koopas using a hex editor.) | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 147/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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1) Open your hex editor 2) Load your rom 3) Learn ASM 4) Find out that you won't need the hex editor yet 5) Close the hex editor 6) Find out how sprites work (If you fail, wait 10 years until someone else does) 7) Open your hex editor 8) Load your rom 9) Edit 10) Save 11) Play |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 587/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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... Reminds me of Lord Trasher's DW:TLC guide. | |||
BookReader Ninji Level: 25 Posts: 99/232 EXP: 86317 For next: 3303 Since: 03-15-04 From: Albuquerque, New Mexico (Land of Disenchantment) Since last post: 22 days Last activity: 2 days |
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Which helps me not at all. All I need is the offset where the sprite's speed is controled. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 588/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Yeah, that's the point. He didn't know, but wanted to say something anyway. Also in your sig there I think you misspelled fuedal as futile... Using futile there doesn't make any sense... | |||
Knuckles T15X Keese Level: 20 Posts: 57/134 EXP: 37896 For next: 4543 Since: 03-15-04 From: ROM Hackville, SMASHachussetts Since last post: 109 days Last activity: 11 days |
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BookReader, sprite hacking is virtually nonexistant. This is because we don't have any clue as to how it works, unlike the block system. I may be saying something stupid, but maybe you can use the tile animation editor thingy in Lunar Magic to increase the speed... |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 44/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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That'll make it look like they're running while they're at a walking speed . Right now there's no way to do it. | |||
Atma X Bandit Level: 43 Posts: 143/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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I know how to increase the Rex's speed, but that's the only sprite I've found it for, for now. If you would like to have my list of addresses that affect the Rex's in different ways, tell me and I'll post it. (edited by Atma X on 04-27-04 07:36 PM) |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 589/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Please do. I'm looking to make it so all Rexes start in their small forms, because I want to replace them with goombas (I have the actual goombas from SMW replaced with Ravens) | |||
Atma X Bandit Level: 43 Posts: 145/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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That's the only thing I haven't been able to find yet. I was able to make them stay 2 squares high after being hit, but it won't seem to take on the opposite affect (1 square high for both fases of the Rexes). I've searched a lot of it's programming by changing each byte one by one, but still haven't been able to find it. You will also find a lot of cool effects in the list of addresses that I've found. I'll post it shortly, in about half an hour. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 591/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Well, do you know how to make it so rexes start in their smaller forms? There *was* a custom block that did it but that was on the old board... | |||
Knuckles T15X Keese Level: 20 Posts: 59/134 EXP: 37896 For next: 4543 Since: 03-15-04 From: ROM Hackville, SMASHachussetts Since last post: 109 days Last activity: 11 days |
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OH YEAH, editing the Rexes. In YASMWRH, there will be squashable Goombas in the place of Rexes. | |||
Kefka Indefinitely Unbanned Level: 81 Posts: 1103/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Um... if you're desperate enough, you can email Nintendo and ask em for the offsets... and um... lie and tell them you want it for a GG code... which they also won't like...so... um... guess some rom hacker has to find it. | |||
Atma X Bandit Level: 43 Posts: 146/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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Kyouji: I wasn't able to get around to posting my list last night, but I will do it when I get home for sure. Also, I haven't been able to find the Address to change the Rex's starting form to its second form, that was also something I was hoping to come across, but didn't. And for some odd reason, a lot of the Addresses that I found had the same kind of effects on the Rex's as many other Addresses that I found. I also found one that would make them unstompable by doing a spin jump on them. Instead, you bounce as if you landed on them with a regular jump. I even found on that would make them jump every time they touch the ground (with the ability to easily increase or decrease the jump height). And also one to increase or decrease their walking speed by a lot. Even one that would allow them to walk through walls. |
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BookReader Ninji Level: 25 Posts: 100/232 EXP: 86317 For next: 3303 Since: 03-15-04 From: Albuquerque, New Mexico (Land of Disenchantment) Since last post: 22 days Last activity: 2 days |
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Originally posted by Kyouji "Kagami" Craw Atma, yes post those addresses if thee please. And no I meant Futile, the idea being is that change is possible in a class based system (feudal) but ultimately we |
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Atma X Bandit Level: 43 Posts: 149/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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Here it is: http://home.comcast.net/~atma-x/SMW_Addresses.rtf | |||
Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 39/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Atma X: I didn't look in the changing to Goomba instructions (Using a blue koopa for that), but I need to know if there is a way to get them to take 3 hits. Also, check your PMs. |
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Atma X Bandit Level: 43 Posts: 151/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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Here it is: Rex HP 197B8 01 (It was at the end of the list) (edited by Atma X on 04-30-04 03:37 PM) |
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BookReader Ninji Level: 25 Posts: 107/232 EXP: 86317 For next: 3303 Since: 03-15-04 From: Albuquerque, New Mexico (Land of Disenchantment) Since last post: 22 days Last activity: 2 days |
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Ah thanks. That | |||
Atma X Bandit Level: 43 Posts: 154/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
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Yea, I wish I knew more about all of the sprites. Well, if someone can find any address that affects the koopa's programming, then I can find most of the rest of the data, as I did for the Rexes. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Fast Sprites | | | |