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Acmlm's Board - I2 Archive - Modern Art - Composing music... | | | |
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Weasel Missionary in Peru Level: 34 Posts: 246/454 EXP: 236444 For next: 17207 Since: 03-15-04 From: Washington Since last post: 467 days Last activity: 339 days |
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It's not that good. I hate the piano part at measure 7 because it doesn't sound quite "right" The second one is a little better, but I dunno... But this is my very first composition Comment on it. What could I improve, what sounds like crap, what's good, etc.? (edited by Weasel on 04-24-04 02:58 PM) |
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Devin Red Koopa Level: 20 Posts: 41/136 EXP: 38569 For next: 3870 Since: 03-21-04 From: thar Since last post: 1 day Last activity: 6 hours |
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*pictures some sort of RPG with Weasel's music and pixel art together* Niiiiiiiiice. Not bad for 4-channel midis (I'm not a good critic, so I'll leave it at that ) |
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LizardKing ..of The Carnival Creation Armet 87/94 Level: 38 Posts: 93/596 EXP: 355646 For next: 14801 Since: 03-15-04 From: Norway Since last post: 4 days Last activity: 13 hours |
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Woah, I'd say that's pretty good. I'm not a good musical critic either, but.. That first part sounds like it could fit for a boss battle, or some other dramatic part, methinks. It could also work in a place were something dramatic or important in the plot is revealed, or something that totally changes the plot. Uh, or something. Hehe, but now I'm just thinking... |
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Xkeeper The required libraries have not been defined. Level: NAN Posts: -4588/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Bleh, part 1 needs a higher tempo. Then again I hate slow songs so I guess that's just me... ... ...song 2 is just... um... wierd. |
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Clockworkz Birdo "Hoargh! Take your shoes off!" Level: 64 Posts: 677/2002 EXP: 2188320 For next: 25777 Since: 03-15-04 From: Undisclosed Since last post: 12 hours Last activity: 12 hours |
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Definately belongs in an RPG. Keep it up! (edited by drjayphd on 05-14-04 04:59 PM) |
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tinzeee Permaban Repeated warnings and bannings about stupidity Level: 38 Posts: 554/618 EXP: 369695 For next: 752 Since: 04-02-04 From: Australia - Sydney Since last post: 553 days Last activity: 339 days |
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I liked the second one And its way better then what i can do... i can't even compose | |||
ExKay Somebody set up us the bomb! Level: 50 Posts: 90/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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Make the 1st one a bit faster. The 2nd Midi is very good. |
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Rin Koopa Level: 18 Posts: 84/112 EXP: 28935 For next: 962 Since: 03-16-04 From: Qld, Australia Since last post: 508 days Last activity: 339 days |
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I like them both, they're cool The first one would be better if it were faster, and had some sort of drum beat every bar or something. Very creepy, my kinda music XD The second one is nice, very good for an original composition. Inspires me to do something like that I think the second one needs sometihng else in it.. it seems kinda empty or boring or somthing, im not sure! But good job. What do you use to make them? | |||
Ramadan Roy Like Like ...Or you'll be wearing your ass for a hat. Renowned Otaku Level: 44 Posts: 176/816 EXP: 569705 For next: 41580 Since: 03-15-04 Since last post: 13 hours Last activity: 7 hours |
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They seem sort of familiar, like different towns in an RPG. (hint, hint) But, I really like the way you use the instruments and stuff. It's a helluva lot better than what I can do in Fruity Loops. What program are you using, btw? | |||
Vystrix Nexoth Level: 30 Posts: 114/348 EXP: 158678 For next: 7191 Since: 03-15-04 From: somewhere between anima and animus Since last post: 3 days Last activity: 2 days |
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the first one makes me think of a cave or dungeon or something. the second one is like lizardking said, or perhaps as an ending theme. | |||
Wlokos Red Paratroopa Level: 22 Posts: 23/176 EXP: 54880 For next: 3470 Since: 04-29-04 Since last post: 11 days Last activity: 10 days |
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For a first composition, it is very good. Keep working at them - Composing isnt too difficult after you get the hang of it. |
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