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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - ExGFX Are A Pain | | | |
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Mariofan05 Goomba Level: 6 Posts: 20/34 EXP: 642 For next: 265 Since: 10-23-05 Since last post: 10 hours Last activity: 10 hours |
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o yea I Got All This Junk How to use downloaded ExGFX from the Workshop 1) After downloading the pack, decompress the archive with WinZip, WinRAR, WinACE, PKUNZIP, StuffIt Expander, whatever you use. 2) Open up the directory you uncompressed the files to. You should have at least these files: graphics_name.bin Map16Page.bin Map16PageG.bin You may also have a pallette in .TPL format. 3) If you haven't already, create a folder in the same folder as your hack's ROM and name it "ExGFX" (case sensitive). 4) Rename the file "graphics_name.bin" to "ExGFXxx.bin" where xx = a hexidecimal number from 80 to FFF 5) Put the "ExGFXxx.bin" file into the folder "ExGraphics" 6) Put the files "Map16Page.bin" and "Map16PageG.bin" into the same folder as your hack. 7) Open Lunar Magic and open your hack. 8) Go to whatever level you wish to use the graphics, like a blank "TEST" level, and clear ALL the objects in the level. 9) Insert the ExGFX by clicking the Yellow Mushroom in the toolbar. 10) Now open the "Super GFX Bypass" window by clicking "Tools" -> "Super GFX Bypass..." 11) Check off the graphics bypass option, then click the dropdown menu for FG3, and select the hexadecimal number you chose for your ExGFX. Click OK. 12) Now open the Map16 Tile Editor 13) Using up and down, go to the page you wish to isert your blocks, and hit F3. Click Yes. 14) You are now ready to build! Open up the Background Objects selector, and go to "Direct Access Map16" and open your page. If the GFX look funky, and you haven't hacked the pallettes, then you need to insert a pallette. Check the Lunar Magic help file for any additional info on Lunar Magic, or feel free to ask in the ExGFX Workshop topic at the top of this forum about any ExGFX inquiries. But How Do You Get Rid Of All The Garbled Mess |
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SoNotNormal Fuzzy Level: 34 Posts: 780/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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There shouldn't be a garbled mess, unless you did something wrong | |||
Nebetsu Shmee Level: 55 Posts: 1572/1574 EXP: 1291130 For next: 23059 Since: 09-01-04 From: Nebland Since last post: 3 hours Last activity: 1 hour |
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Is that picture a screenshot of what's wrong? If so, your pallets are messed. If that's what you wanted for that pipe and that's just some random screenshot, please post a screenshot. | |||
Mariofan05 Goomba Level: 6 Posts: 22/34 EXP: 642 For next: 265 Since: 10-23-05 Since last post: 10 hours Last activity: 10 hours |
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I Just like posting screen shots of things and no its not the problomb its that i guess i need to insert a plattlet is all i guess or thats what i got from the end of it | |||
mvent2 Paragoomba Level: 14 Posts: 73/73 EXP: 10454 For next: 2617 Since: 01-25-05 From: Brisbane, Australia Since last post: 1 day Last activity: 2 days |
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That third pipe overlaps a screen boundary (Click on the blue POW door in the toolbar to see). You have to move the pipe because each pipe tile changes its pallette depending on what screen it is in. If one half of the pipe is in one screen and the other half is in another screen, the whole pipe will use two different pallettes and it'll look very bad. | |||
XPeter Fuzz Ball Level: 42 Posts: 952/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Whoa, work on your punctuation man. Your POST is a garbled mess. And yeah, if you followed Coby's instructions properly, your ExGFX should work fine. |
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TapTap Nipper Plant Level: 24 Posts: 353/405 EXP: 68995 For next: 9130 Since: 08-22-05 From: Yoshi's Island Current Posting Mode: Spree Since last post: 7 hours Last activity: 6 hours |
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And, please stop making off-topic screens and stuff in your posts. if you're not talking about that, put it in your signiture or add a Line to it with < Garbled Mess? Sounds like you need to use new Map16 tiles. they should come with it, too. (edited by TapTap on 11-01-05 08:31 AM) |
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Mariofan05 Goomba Level: 6 Posts: 24/34 EXP: 642 For next: 265 Since: 10-23-05 Since last post: 10 hours Last activity: 10 hours |
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In number 14 i cant find the Background Objects selector, Or The "Direct Access Map16" So becuse of this now i belleve its screwd up |
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XPeter Fuzz Ball Level: 42 Posts: 960/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Duh, read the Lunar Magic Help File and stop bothering us with stupid questions. | |||
Mariofan05 Goomba Level: 6 Posts: 28/34 EXP: 642 For next: 265 Since: 10-23-05 Since last post: 10 hours Last activity: 10 hours |
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I read the help file i cant solve what im doing im quite jamed and my stinkin GFX editor doesnt work on the files stored in the rom can someone tell me a windows GFX editor that works I tryed Tile Layer Pro and it doesnt work ill try finding one but it will be hard. | |||
Cruel Justice XD Level: 55 Posts: 1384/1384 EXP: 1253266 For next: 60923 Since: 03-20-04 From: Darkwoods Penetentiary Since last post: 11 hours Last activity: 7 hours |
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Okay, look up YY-CHR, it may help but I cannot guarantee your satisfaction. Ifyou have a problem by then, pm someone(a mod) who would know (Smallhacker, hyperhacker, etc.) | |||
Mariofan05 Goomba Level: 6 Posts: 29/34 EXP: 642 For next: 265 Since: 10-23-05 Since last post: 10 hours Last activity: 10 hours |
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Its not working do these things open bin files otherwise im jammed | |||
TapTap Nipper Plant Level: 24 Posts: 367/405 EXP: 68995 For next: 9130 Since: 08-22-05 From: Yoshi's Island Current Posting Mode: Spree Since last post: 7 hours Last activity: 6 hours |
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They can open BIN files, you just need to switch to 4bpp snes mode. for YY-CHR, just change the drop-down box to 4bpp SNES. | |||
Mariofan05 Goomba Level: 6 Posts: 30/34 EXP: 642 For next: 265 Since: 10-23-05 Since last post: 10 hours Last activity: 10 hours |
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How? ? ? |
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TapTap Nipper Plant Level: 24 Posts: 368/405 EXP: 68995 For next: 9130 Since: 08-22-05 From: Yoshi's Island Current Posting Mode: Spree Since last post: 7 hours Last activity: 6 hours |
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Come on, if you're going to ask us how, at least ask us want you want to know how to do. | |||
Mariofan05 Goomba Level: 6 Posts: 31/34 EXP: 642 For next: 265 Since: 10-23-05 Since last post: 10 hours Last activity: 10 hours |
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how do you Switch The Files From 3bpp to 4bpp | |||
TapTap Nipper Plant Level: 24 Posts: 370/405 EXP: 68995 For next: 9130 Since: 08-22-05 From: Yoshi's Island Current Posting Mode: Spree Since last post: 7 hours Last activity: 6 hours |
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Find the box that says 2BPP NES and click on it and find 4BPP SNES and click on it. the graphics should look good now. | |||
Mariofan05 Goomba Level: 6 Posts: 32/34 EXP: 642 For next: 265 Since: 10-23-05 Since last post: 10 hours Last activity: 10 hours |
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The problomb is i cant get the gfx to load | |||
Tatrion Red Cheep-cheep Level: 18 Posts: 191/215 EXP: 27181 For next: 2716 Since: 08-20-05 Since last post: 8 hours Last activity: 7 hours |
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Did you extract them | |||
Mariofan05 Goomba Level: 6 Posts: 33/34 EXP: 642 For next: 265 Since: 10-23-05 Since last post: 10 hours Last activity: 10 hours |
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i Fixed it |
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Acmlm's Board - I2 Archive - Super Mario World hacking - ExGFX Are A Pain | | | |