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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - SmallHacker's Status Bar Editor | | | |
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Joshi Goomba Level: 7 Posts: 18/28 EXP: 1001 For next: 447 Since: 09-17-05 From: Southwell Since last post: 8 days Last activity: 8 days |
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Do you think I can change the Item Box Square so it turns red when mario is playing and green when Luigi is playing??? (edited by Joshi on 10-24-05 10:33 AM) |
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Shyguy The Original Femme Fatale! Level: 57 Posts: 1904/1998 EXP: 1443008 For next: 42920 Since: 02-14-05 Since last post: 2 hours Last activity: 1 hour |
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Not with the status Bar editor. You need to learn ASM coding to do that. LOTS. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1960/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Not lots... Just a\enough to check the Player 1/2 flag, then change the GFX tiles for he spots used by the status bar item box.lda $xxxx ; check player 1/2 flag EDIT: Whoa, it posted on it's won... (edited by Sukasa on 10-23-05 03:03 PM) |
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Celice Keese Level: 16 Posts: 115/128 EXP: 17573 For next: 2683 Since: 06-08-05 From: Oroville, CA Since last post: 2 hours Last activity: 2 hours |
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Well, couldn't you just change the pallete the status bar loads to Mario's and refill if nessecary? That way, when Luigi comes in, the satuse bar would still load the pallete, but it would be green, due to it being Luigi's pallete (I could be wrong though; never tried to hack SMW much). (edited by Celice on 10-23-05 04:55 PM) |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1965/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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That would be possible, but for any other layer 3 item that uses that specific palette entry, it wouldhave it's colours changed too. | |||
Kailieann Koopa Level: 11 Posts: 76/106 EXP: 5320 For next: 665 Since: 10-09-05 Since last post: 2 hours Last activity: 2 hours |
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Perhaps you could simply change it to use the current player's palette instead. | |||
Celice Keese Level: 16 Posts: 117/128 EXP: 17573 For next: 2683 Since: 06-08-05 From: Oroville, CA Since last post: 2 hours Last activity: 2 hours |
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That's what I |
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Glyph Phoenix Level: 39 Posts: 684/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Nah, Mario's sprite uses a sprite palette. Layer 3 uses a layer palette. You could load in one into the other, but that's even more complicated. So no, that solution wouldn't work. | |||
Joshi Goomba Level: 7 Posts: 27/28 EXP: 1001 For next: 447 Since: 09-17-05 From: Southwell Since last post: 8 days Last activity: 8 days |
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I can't figure it out! |
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Acmlm's Board - I2 Archive - Super Mario World hacking - SmallHacker's Status Bar Editor | | | |