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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Suggestions for COTMK 2 | | | |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1928/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Well, I'm working on COTMK 2, and I'm wondering what you'd like to see in it. So far, what I'm hoping to have i: More HDMA use in levels A layer-3 based shop system (coming aong nicely) More variety better graphics So, what I'm wondering is what you'd like to see, i.e. kinds of areas, characters, etc, or even ASM hacks. |
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sliverjazz Newcomer Level: 4 Posts: 5/8 EXP: 226 For next: 53 Since: 07-25-05 Since last post: 2 days Last activity: 4 hours |
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Pillows. | |||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 1226/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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"Pillows?" Don't spam, please. |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1930/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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All right, I'll put pillows and beds in as extra objects in my towns. | |||
ziratha Ninji Level: 24 Posts: 229/231 EXP: 77808 For next: 317 Since: 06-29-04 Since last post: 4 days Last activity: 17 days |
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pardon my ignorance, but what does cotmk stand for? And where can I get the first one? thAT is all. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1936/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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My hack, Chronicles of the Mushroom kingdom 2. Also, only a demo is currently available for the first, click the link 'lost relics gaming' in my sidebar to go to the web site with COTMK 1's demo. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 7920/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Peardian Lava Lotus The Uncanny Mario Art Master KvSG #87 is up! No Trouter yet... Halloween's over... Turkey time! Level: 58 Posts: 1594/1696 EXP: 1545376 For next: 32170 Since: 07-01-04 From: before 3:00 - school, after 3:00 - Pearl Island Since last post: 7 hours Last activity: 6 hours |
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Platform clusters that spin very fast | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1938/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Originally posted by Santa Claus New powerups? How are items that restore health, (Yes, there's an HP system), items that increase your running speed (temporairily), and a shotgun (But you have to have the ammo for it)? Peardian: Oooh, new sprites? I'll see what I can do. |
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TapTap Nipper Plant Level: 24 Posts: 264/405 EXP: 68995 For next: 9130 Since: 08-22-05 From: Yoshi's Island Current Posting Mode: Spree Since last post: 7 hours Last activity: 6 hours |
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More HDMA use in levels Always Good. A layer-3 based shop system (coming aong nicely) Sounds Really Cool! More variety I guess that's good. better graphics Good, also. Anything else... Maybe some new bosses or something? I can't really think of something... |
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Magikoopa Myster Lakitu Level: 34 Posts: 492/553 EXP: 238506 For next: 15145 Since: 12-01-04 From: I'm a Magikoopa! Watch it! Since last post: 9 hours Last activity: 8 hours |
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Power-ups for enemies. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1940/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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New bosses? Yeah, I have one new major one planned right now. A powerup system for enemies would be nice, but how would I really implement that? I'd be kinda difficult to make it fai to the player, but I'll try. | |||
SoNotNormal Fuzzy Level: 34 Posts: 717/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Well, since it obviously appears that you know ASM . . 1. Make it long. Make levels long, but fun, maybe if you can, do what YI did through ASM hacking. Make 2 midway points for OMG long levels. 2. Custom OW graphics. Unless of course you already have them, I'd love to see some unique ones 3. Make puzzles. I love puzzle games (WOOT Tetris Attack) so if you were thinkinbg of adding new power-ups, make certain puzzles to get to secret rooms, etc. 4. Non-linear. What I'm doing in my hack, is making the first 3 worlds linear, then the next 4 non-linear. It may be better if you are stuck on a really hard level in one world, you can go "Screw it" and try a level in the other world. 5. Make an OMG creative storyline. Try making 3 or more message boxes through ASM. That way you could make a sweet storyline throughout your hack. 6. Be creative. Just think of crazy ideas, and put them in Hope these helped. |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 1018/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Pillows actually seem good. They could save you from damage after a big fall. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 7933/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Last I checked you don't die when you fall in SMW (unless you land on something painful or fall off the world or run out of time as soon as you hit the ground). Though if such a system were implemented, then yes, something soft to land on here and there would be good. Non-linearness is good. My hack (plans anyway, haven't done any OW work yet) is basically the opposite of SNN's; you do the first 4 worlds in whatever order, and the last 3 will probably be linear (or they may be a non-linear area but require you to beat the first 4 first). |
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Rain Man Buzzy Beetle Level: 31 Posts: 376/378 EXP: 175079 For next: 10284 Since: 04-14-04 Since last post: 5 days Last activity: 16 hours |
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I got an idea.... when Magikoopa said about new powerups... Turn the shell GFX into the poison mushroom GFX, and make it so when Mario touches it, it kills him. But when a koopa touches it, it turns into a big koopa <3 (edited by Rain Man on 10-22-05 05:13 AM) |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 1027/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Speaking of pillows... An itembox ppillow would be useful too, as sometimes you may not even HAVE one. |
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