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Acmlm's Board - I2 Archive - Game Creation Center - RPG Maker 2000/2003 Graphical Pallette Problem | | | |
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Starrodkirby86 Goomba Level: 8 Posts: 21/23 EXP: 1553 For next: 634 Since: 04-18-05 From: Somewhere Since last post: 27 days Last activity: 26 days |
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Hey. I need help when importing graphics in my RPG maker 2000/2003. When I upload my own custom ones (Not the kinds you get from the internet), RPG Maker converts it to 256 color mode and it sucks. But when I view the ones I get from the internet or the RTP, it seemed to be in 16-bit or 24-bit color mode! Is there any sly and sneaky way to pass this color conversion. It's ticking me off bad and that prevents me making resources... So in other words, any tips on how to make graphics that doesn't get color converted when you upload it via Resource Manager? Your help is appreciated. |
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knuck Hinox Banned until 19-58-5815: trolling, flaming, spamming, being a general fucktard... Level: 62 Posts: 1666/1818 EXP: 1894574 For next: 90112 Since: 03-15-04 Since last post: 14 hours Last activity: 9 hours |
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All the graphics must be 256 colors. | |||
Jack-Al Blah Blah Blah Level: 28 Posts: 282/284 EXP: 116984 For next: 14354 Since: 03-15-04 From: Montréal, Québec, Canada Since last post: 10 days Last activity: 2 days |
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Try lowering the number of colours to 256 with another program before importing the graphics into RPG Maker. This might make the graphics lose less quality. |
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Acmlm's Board - I2 Archive - Game Creation Center - RPG Maker 2000/2003 Graphical Pallette Problem | | | |