Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Solomon's Key Editor UPDATE | | | |
Pages: 1 2 3 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
Violent J Melon Bug Level: 41 Posts: 645/749 EXP: 479154 For next: 991 Since: 05-05-04 From: Since last post: 8 hours Last activity: 8 hours |
| ||
Oh those screens look great! I cannot WAIT for this! Speaking of owning the orignal cartridge, has anyone seen a Solomon's Key NES cartridge with a big black blob of paint on it? I seem to have lost mine around Aisle 5 |
|||
oman Micro-Goomba Level: 4 Posts: 3/11 EXP: 210 For next: 69 Since: 09-30-05 From: Austin Since last post: 17 days Last activity: 20 days |
| ||
Update: Monster editing is almost 100% complete. I figured this would be the hardest part so I tackled it first. I might put out a prelim. release tomorrow if I can finish up a few things. Check it out at: http://rubby.ducker.org/~oman/sk/sk_edit.png (warning.. huge png file) |
|||
Violent J Melon Bug Level: 41 Posts: 671/749 EXP: 479154 For next: 991 Since: 05-05-04 From: Since last post: 8 hours Last activity: 8 hours |
| ||
AWSOME AWSOME AWSOME!!! This is so cool!!!!!! Please release it around maybe 5 ET because I will be home and would love to be one of the first to try it! *drool...literally...I just got a tooth filled and cant feel my mouth...And im drooling...Alot... |
|||
oman Micro-Goomba Level: 4 Posts: 4/11 EXP: 210 For next: 69 Since: 09-30-05 From: Austin Since last post: 17 days Last activity: 20 days |
| ||
http://mongo.ducker.org/~oman/SKEdit.zip It only allows you to edit monsters right now. Load up a rom and click on the [Monsters] button. (the others don't do anything yet Once you do that you should be able to drag the monsters around and change attributes etc. Things that suck: Right now you can't load up the files that you have saved. The program isn't smart enough to load up files using the uncompressed data/new mapper. You need the .net runtime. (oh well) In other news: Tonight I figured out how the mirror drop patterns work and patched the rom so that each level can have its own drop "script". It's pretty cool when fairies pour out of the mirrors For fun you can load up the modified rom and check out/modify the uncompressed data. Level 1 map data is at file offset 0xc010 Level 2 is at 0xc110 Level 3 is at 0xc210 etc. other metadata is packed in after the level data like starting location, location of the key, door, mirrors, etc. |
|||
Violent J Melon Bug Level: 41 Posts: 673/749 EXP: 479154 For next: 991 Since: 05-05-04 From: Since last post: 8 hours Last activity: 8 hours |
| ||
Wow this is SO cool! I am going to name my first child after you! I am going to give my right arm for the finished product! I WILL SAVE MONEY ON MY CAR INSURANCE BY SWITCHING TO GIECO!!!!!! In other words... Woot! |
|||
oman Micro-Goomba Level: 4 Posts: 5/11 EXP: 210 For next: 69 Since: 09-30-05 From: Austin Since last post: 17 days Last activity: 20 days |
| ||
Is it working ok? It's in a pretty hacky state and I'm not sure if I got everything I need to fixed. Also... does anyone know what I should do about patch files? I'd like the editor to save patch files also but I don't know know if .IPS is going to work. If I remember correctly IPS can't change the size of the rom? Am I going to have to develop something from scratch? |
|||
Googie Surarok Level: 39 Posts: 573/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
| ||
Well, before I go to bed I gotta try this editor out. Since me being a Solomon's Key fan and all. Edit - This is indeed a really nice editor. If I can get up early enough in the morning I'll make a test level. (edited by Googie on 10-05-05 11:58 PM) |
|||
Violent J Melon Bug Level: 41 Posts: 688/749 EXP: 479154 For next: 991 Since: 05-05-04 From: Since last post: 8 hours Last activity: 8 hours |
| ||
Looks fine to me . I cant find anything wrong with it. I just really want to use the Item and Map buttons!!! | |||
oman Micro-Goomba Level: 4 Posts: 6/11 EXP: 210 For next: 69 Since: 09-30-05 From: Austin Since last post: 17 days Last activity: 20 days |
| ||
Here's another update. There are still more features to add/finish up but now you can mess with a bunch more stuff. http://mongo.ducker.org/~oman/SKEdit_2.zip let me know about any bugs |
|||
Googie Surarok Level: 39 Posts: 577/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
| ||
Anotha update? Nice, I'm gonna check what's in store here Oman...I know it's gonna be good anyways. *Downloads* |
|||
Violent J Melon Bug Level: 41 Posts: 707/749 EXP: 479154 For next: 991 Since: 05-05-04 From: Since last post: 8 hours Last activity: 8 hours |
| ||
I made a test level and man I was almost positive that something would go wrong, but nope! It all went out RIGHT! This is a really great, solid level editor! I am so amazed! Here's a screenshot, and I will be DEFINATLY making a level overhaul with this. http://img438.imageshack.us/img438/1187/solokeylevel9es.png Thank you so much Oman, you are the greatest! |
|||
Googie Surarok Level: 39 Posts: 582/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
| ||
S'up Oman, here's what I found for ya's... When I saved my level and went back later on, that lill menu popped out. And my ROM was 97kb, also the first level went back the default level & Dana was on toppa the screen. It's no biggie for me since I have the level in my head, hopefully this help you out with bugs. |
|||
oman Micro-Goomba Level: 4 Posts: 7/11 EXP: 210 For next: 69 Since: 09-30-05 From: Austin Since last post: 17 days Last activity: 20 days |
| ||
Originally posted by Googie Are you saying you tried to load the rom that you had saved with the editor? That's not going to work yet because of the way I change the rom to fit in more stuff. This will be fixed soon. |
|||
Vurano Red Goomba Level: 10 Posts: 38/42 EXP: 4318 For next: 96 Since: 02-23-05 From: Hoboken N.J. Since last post: 7 days Last activity: 7 days |
| ||
Will I be able to hack language versions of Solomon's Key? I'd like to hack the spanish translation of this game, if it's possible. | |||
oman Micro-Goomba Level: 4 Posts: 8/11 EXP: 210 For next: 69 Since: 09-30-05 From: Austin Since last post: 17 days Last activity: 20 days |
| ||
Originally posted by Vurano I'll look into it. Shouldn't be that hard. |
|||
Googie Surarok Level: 39 Posts: 584/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
| ||
Originally posted by Vurano Well, I tried it just now Vurano, I saved my level and it didn't work. Remember that Solomon no Kagi (J) is the japanese version. The 'spanish' version just changes the text, unless your asking if this editor'll support the japanese rom. The spanish translation was done by Paladin Knights. |
|||
oman Micro-Goomba Level: 4 Posts: 9/11 EXP: 210 For next: 69 Since: 09-30-05 From: Austin Since last post: 17 days Last activity: 20 days |
| ||
Next update is here... new features: You can now load up the files that you have saved. Solomon's seal behaves correctly. You can only put them in levels 9, 13, 17, 19, 21, 29, 46, and 47. , etc. Major bug fixed for levels 20 and 30. get it at: http://mongo.ducker.org/~oman/SKEdit_3.zip I think for the next release I'm just going to give the editor the ability to save and load data as xml files so we can start trading levels. |
|||
Violent J Melon Bug Level: 41 Posts: 720/749 EXP: 479154 For next: 991 Since: 05-05-04 From: Since last post: 8 hours Last activity: 8 hours |
| ||
Getting ready to try it, but, xml files? Sounds kinda awkward, and I dont think it has been done before, so give it a shot! *Tests* EDIT: What is that mostrosity when I click Game Options!? EDIT2: Yea thats gotta be a bug....It destroys my level EDIT3: Also Key Covered does not work. (edited by Violent J on 10-15-05 03:51 PM) (edited by Violent J on 10-15-05 03:57 PM) (edited by Violent J on 10-15-05 04:23 PM) |
|||
oman Micro-Goomba Level: 4 Posts: 10/11 EXP: 210 For next: 69 Since: 09-30-05 From: Austin Since last post: 17 days Last activity: 20 days |
| ||
Originally posted by Violent J Ok.. the Game Options thing was a debug feature I forgot to take out. (updated the zip file and removed) I don't see any problem with "key covered" tho... seems to work fine here. Can you describe the problem in more detail? Does it not do anything in the editor? does the change not show up in the game? |
|||
Mega-Dog Level: 20 Posts: 130/139 EXP: 40051 For next: 2388 Since: 03-15-04 From: Minnesota Since last post: 8 days Last activity: 4 days |
| ||
Instead of all these bugs you should debug most of it yourself...or even have Beta testers debug...it seems pointless to keep releasing versions and such. |
Pages: 1 2 3 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Rom Hacking - Solomon's Key Editor UPDATE | | | |