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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Lunar Magic Version 1.63 Released! | | | |
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TapTap Nipper Plant Level: 24 Posts: 69/405 EXP: 68995 For next: 9130 Since: 08-22-05 From: Yoshi's Island Current Posting Mode: Spree Since last post: 7 hours Last activity: 6 hours |
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Already tried it. nothing happened. (edited by Zachio on 09-25-05 12:49 PM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 7271/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by JRK Can't you do that already? Just make a gap in the path where it crosses the other path. If he's going to add any new features in another version, which I doubt there will ever be, it should be simple things like level numbers in the title bar and automatically exporting levels to files when saved. |
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Magikoopa Myster Lakitu Level: 34 Posts: 356/553 EXP: 238506 For next: 15145 Since: 12-01-04 From: I'm a Magikoopa! Watch it! Since last post: 9 hours Last activity: 8 hours |
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Wonderful, simply wonderful. Too bad you can't release the code so someone could make an easy-to-use SMW2 editor... *hint hint* | |||
Bio Buster Beetle Level: 27 Posts: 348/458 EXP: 107144 For next: 9015 Since: 07-06-05 From: a laboratory somewhere... Waiting to be completed Since last post: 8 hours Last activity: 5 hours |
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Originally posted by Magikoopa Myster Did you know what are you talking about, both SMW and SMW2 got different data, It would be easier to create a program to edit YI than modifing LM to do it, a SMA2 editor look more possible (edited by Bio on 09-25-05 08:21 PM) |
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SoNotNormal Fuzzy Level: 34 Posts: 485/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Originally posted by Magikoopa Myster There already is an easy-to-use editor for SMW2. EggVine - who could forget about it. Once you get over the fact that it's all squares, nothings in line, sprites are kinda funky, and some things you have to put vertical to appear horizontal, it's a darned-good editor. No really. It is. Way to go Fu. I just downloaded it, though I doubt I'll use it, since I'm not in the mood for SMW hacking right now |
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andrés Red Paragoomba Level: 12 Posts: 55/58 EXP: 7683 For next: 238 Since: 01-03-05 From: Buenos Aires, Argentina Since last post: 30 days Last activity: 8 hours |
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Holy... fantastic! | |||
Yoshi Master Red Koopa Level: 17 Posts: 118/138 EXP: 23333 For next: 1410 Since: 04-09-05 From: I don't know... Since last post: 2 days Last activity: 3 hours |
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Nice Fu, good to see another update. I just love SMW hacking! | |||
FuSoYa Defender of Relm Level: 26 Posts: 243/255 EXP: 99529 For next: 2746 Since: 03-15-04 From: Moon Since last post: 7 days Last activity: 7 hours |
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Yay! How have you been Fu? Oh, not bad. While it's been a busy month, I'm hoping to be able to relax a bit next month. Maybe play a new RPG. Fu:the link don't work anymore, I just hope your homepage aren't down I noticed that just before going to bed yesterday... probably just a temporary glitch, as it's back up today. I'll be sure to keep you abreast of all the little things that I find wrong with LM in hopes that if there ever is a new version (unlikely I know, but always be prepared), they can be fixed. Well, alright. I can put it in a list somewhere, just in case something major ever turns up. But I don't really anticipate any further releases. And for the odd few still making feature requests: Sorry, but whatever it is you're asking for, the answer is no. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 2112/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Since this most likely is the final version, would you mind answering a question? Is there anything left for us to find in LM? |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1866/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Oh, for one bug- I looked through the help file before writing this down (I may have missed something), but when animating entry 00 for the BG, in-game layer 2 doesn't show up, and neither does the colour change. I think you might be interested in that. | |||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 1157/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Originally posted by SukasaThat's not a bug, it's just the way SMW is set up. It doesn't actually use palette entry #00 for the background color. |
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Skyon Red Koopa Level: 14 Posts: 122/125 EXP: 11845 For next: 1226 Since: 08-22-05 Since last post: 32 days Last activity: 16 days |
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I honestly doubt it's the final version. |
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ExKeeper Bullet Bill Level: 31 Posts: 494/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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I figured out that I can make a savestate, modify the level, save the level, and use the savestate again, unlike in 1.6.2 | |||
Glyph Phoenix Level: 39 Posts: 583/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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It's too bad all this DNS craziness prevented me from getting on Acmlm's days earlier. I had to find out on my own about the new LM. Anyway, w00t! Being listed in LM's changes file for finding the gray/brown platform error really made my day. And Skyon, while there's a possibility it might not be the very final version, it took over a year for this one. There are no new LM releases on the horizon. |
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Luigi-San Melon Bug Level: 42 Posts: 655/736 EXP: 485962 For next: 35400 Since: 03-20-04 From: Mushroom Kingdom Since last post: 17 hours Last activity: 10 hours |
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An LM release?!?!? I must be dreaming! Someone pinch me! Fu, you forgot to update the readme with the new site URL. |
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FuSoYa Defender of Relm Level: 26 Posts: 244/255 EXP: 99529 For next: 2746 Since: 03-15-04 From: Moon Since last post: 7 days Last activity: 7 hours |
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Originally posted by Luigi-San Forgot about down there... oh well, at least the URL at the top of the file is updated. |
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insectduel Red Cheep-cheep Level: 19 Posts: 118/203 EXP: 30702 For next: 5075 Since: 07-12-05 From: ilex forest Since last post: 17 hours Last activity: 17 hours |
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Wow! Ever since I downloaded LM V1.62 last year when my friend lend me his computer I would thought that Version 1.62 is the final version. But now since LM V1.63 is released my brother will like to continue to edit the ExGFX on his levels. It's too bad I've never learned everything from LM yet but my brother is 100% skilled at it while I'm the only one good enough to make levels with objects and sprites. Nice work FuSoYa. (edited by insectduel on 09-29-05 10:15 AM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 7363/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Uhoh, I found a really huge bug! In the registry, the 'author' value still says 2004! Just what's the purpose of that value anyway? | |||
FuSoYa Defender of Relm Level: 26 Posts: 245/255 EXP: 99529 For next: 2746 Since: 03-15-04 From: Moon Since last post: 7 days Last activity: 7 hours |
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It used to be set up so that changing the registry string would change the "author" string in the old style MWL files. However, that idea was abandoned in the new MWL format. IIRC, LM no longer reads or sets that registry value. |
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insectduel Red Cheep-cheep Level: 19 Posts: 121/203 EXP: 30702 For next: 5075 Since: 07-12-05 From: ilex forest Since last post: 17 hours Last activity: 17 hours |
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I actually tried LM1.63 and I think most of the stuff changes here as the last one. I also look in the readme about changes in the last version. Not if I congratulate FuSoYa for creating LM but Smallhacker, Bio, and the others that bringing it up to FuSoYa. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Lunar Magic Version 1.63 Released! | | | |